Modding:Asset Type - Patches: Difference between revisions
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== Usage == | == Usage == | ||
''' | '''Patch''' assets are used to change specific parts of other JSON assets. They can be used for changing base game assets, or for mod compatibility. Patch assets are written in JSON, but are likely better to be made using the in-built mod maker program. | ||
=== Asset Location === | === Asset Location === | ||
New | New patch assets can be made by creating new JSON files in a folder called 'patches' in your mod's domain. | ||
== See Also == | == See Also == | ||
* [https://github.com/anegostudios/vsessentialsmod/blob/ | * [https://github.com/anegostudios/vsessentialsmod/blob/master/Loading/JsonPatchLoader.cs#L41 JsonPatch on GitHub] | ||
* {{ll|Modding: | * {{ll|Modding:JSON Patching|JSON Patching}} | ||
* | * {{Ll|Modding:CompatibilityLib|Compatibility With Other Mods}} | ||
</translate> | </translate> | ||
{{Navbox/contentmodding}} | {{Navbox/contentmodding}} |
Revision as of 09:21, 19 July 2024
Usage
Patch assets are used to change specific parts of other JSON assets. They can be used for changing base game assets, or for mod compatibility. Patch assets are written in JSON, but are likely better to be made using the in-built mod maker program.
Asset Location
New patch assets can be made by creating new JSON files in a folder called 'patches' in your mod's domain.
See Also
Content Modding | |||||||||
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Basics | Content Mods • Developing a Content Mod • Packaging & Release | ||||||||
Tutorials |
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Concepts | Modding Concepts • Modinfo • Variants • Domains • Patching • Remapping • World Properties | ||||||||
Moddable Assets |
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Uncategorized |
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