Glue: Difference between revisions
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== Obtaining == | == Obtaining == | ||
* Make [[Charcoal|charcoal]] and grind at least 2 pieces in a [[Quern|quern]]. | |||
* Collect at least 2 pieces of [[Resin|resin]] from leaking [[Pine|pine]] logs. | |||
* Place a [[Cooking pot|cooking pot]] on a [[Firepit|firepit]]. In the pot's GUI, place resin in the first 2 slots and powdered charcoal in the last two slots. If the recipe is valid, the GUI should describe the expected output. | |||
| | * Add [[Fuel|fuel]] and [[Torch|ignite]]. When the temperature gets high enough, the arrow in the GUI will start to fill with green. When the arrow is full, the pot will move from the left side to the right, and the player can move the glue-containing pot from the GUI to their inventory. | ||
| | * 2 resin + 2 powdered charcoal yields 1 portion of pitch glue. A pot can hold at most 6 portions: 12 resin + 12 powdered charcoal, divided among the 4 GUI slots. | ||
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== Usage == | == Usage == | ||
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== Notes == | == Notes == | ||
* 3 firewood pieces are enough to complete a full batch of 6 portions of glue in around 13 seconds. | |||
* The temperature needed to begin cooking seems to be 100°C. | |||
* A cooking pot used to prepare glue or other non-food recipes becomes caked in residue. A residue-covered cooking pot cannot be used for meal-making with food ingredients. | |||
== Gallery == | == Gallery == |
Revision as of 04:25, 1 March 2024
This page was last verified for Vintage Story version 1.19.4.
Glue is used to repair clutter, so a player can collect a clutter item from ruins without risk of the item shattering.
glueportion-pitch.png | |
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Details | |
Stackable | No |
Technical | |
Internal ID: {{{id}}} |
Obtaining
- Make charcoal and grind at least 2 pieces in a quern.
- Collect at least 2 pieces of resin from leaking pine logs.
- Place a cooking pot on a firepit. In the pot's GUI, place resin in the first 2 slots and powdered charcoal in the last two slots. If the recipe is valid, the GUI should describe the expected output.
- Add fuel and ignite. When the temperature gets high enough, the arrow in the GUI will start to fill with green. When the arrow is full, the pot will move from the left side to the right, and the player can move the glue-containing pot from the GUI to their inventory.
- 2 resin + 2 powdered charcoal yields 1 portion of pitch glue. A pot can hold at most 6 portions: 12 resin + 12 powdered charcoal, divided among the 4 GUI slots.
Usage
From the in-game Handbook:
Glue must be used within a few hours after making it, otherwise it will harden. If hardened, it can be re-heated in a cooking pot. Glue can be used to repair various clutter blocks found in ruins, so that the player then has a chance to obtain those blocks when breaking them, instead of them immediately shattering (shatter behavior depends on world settings). Rightmouse click the clutter with the pot of glue to repair it somewhat. The in-game Block Info overlay (Ctrl + B) gives more information.
History
- Glue was added in version 1.19.4-pre1. Prior to that, clutter in ruins had a flat 50% chance of shattering when the player tried to obtain it.
Notes
- 3 firewood pieces are enough to complete a full batch of 6 portions of glue in around 13 seconds.
- The temperature needed to begin cooking seems to be 100°C.
- A cooking pot used to prepare glue or other non-food recipes becomes caked in residue. A residue-covered cooking pot cannot be used for meal-making with food ingredients.
Gallery
See also
/worldconfig clutterObtainable yes
Never shatters if the player breaks it.
/worldconfig clutterObtainable ifrepaired
"Only if first repaired using glue"
/worldconfig clutterObtainable no
Always shatters if the player breaks it.
References
Wiki Navigation | |
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Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
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Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |