Carrot/de: Difference between revisions
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<languages/ | <languages/> | ||
{{Item | {{Item | ||
|Name= | |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Carrot</span> | ||
|Image=File:Grid_Carrot.png | |Image=File:Grid_Carrot.png | ||
|Stackable=64 | |Stackable=64 | ||
|FreshTime=21 <span lang="en" dir="ltr" class="mw-content-ltr">days</span> | |||
< | |TransitionTime=4 <span lang="en" dir="ltr" class="mw-content-ltr">days</span> | ||
| | |||
|TransitionRatio=0.5 | |TransitionRatio=0.5 | ||
|Satiety=100 | |Satiety=100 | ||
|Category= | |Category=<span lang="en" dir="ltr" class="mw-content-ltr">Vegetable</span> | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Line 24: | Line 18: | ||
__TOC__ | __TOC__ | ||
<div class="mw-translate-fuzzy"> | <div class="mw-translate-fuzzy"> | ||
== Natürliche Generierungen == | == Natürliche Generierungen == | ||
Karotten können wachsend in der Welt gefunden werden. | Karotten können wachsend in der Welt gefunden werden. | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Carrots can be found growing in the world. Carrot seeds can also be found in {{ll|Cracked Vessel|cracked vessels}}. | |||
</div> | </div> | ||
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</div> | </div> | ||
< | [[File:Carrot-fully-grown-crop.png|200px|thumb|<span lang="en" dir="ltr" class="mw-content-ltr">Mature carrots</span>]] | ||
</ | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Carrots can grow in temperatures from -10 | Carrots can grow in temperatures from -10 to 32°C. They require 1.2 months (10.8 days) to grow at default 9 day per month settings, and go through 7 growth stages. Carrots use up 40% K nutrition from their farm plot. When fully mature, crops yield multiple carrots and at least one seed when harvested. Harvesting immature plants yields fewer carrots and may not provide a seed. | ||
</div> | </div> | ||
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* Suppe (1-3) | * Suppe (1-3) | ||
* Haferbrei (1-2) | * Haferbrei (1-2) | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Carrots provide 100 vegetable {{ll|satiety|satiety}} when eaten raw. Carrots count as a vegetable for {{ll|cooking|cooking}} and can be used in meat stew, vegetable stew, soups and porridges. Carrots benefit from storage in ceramic storage vessels, or in {{ll|cellar|cellars}}. They can be further preserved through {{ll|Food preservation#Pickling|pickling}}. | |||
</div> | </div> | ||
{{Farming navbox}} | {{Farming navbox}} | ||
{{Game navbox}} | |||
[[Category:Crops{{#translation:}}]] | [[Category:Crops{{#translation:}}]] |
Revision as of 18:32, 29 August 2023
Carrot | |
Stackable | 64 |
Food | |
Satiety | 100 |
Category |
Vegetable |
Transitionable | |
Fresh Time | 21 days |
Transition Time | 4 days |
Transition Ratio | 0.5 |
Gegenstände |
Carrot is a type of vegetable crop that can be found growing wild in the game.
Natürliche Generierungen
Karotten können wachsend in der Welt gefunden werden.
Carrots can be found growing in the world. Carrot seeds can also be found in cracked vessels .
Ernte
Im wilden sowie gezüchteten Zustand sind Karotten in Stufe 7 ausgewachsen. Ernte Karotten mit leeren Händen, Messer oder Sense. Vollständig ausgewachsen lassen sich pro Pflanze mehrere Karotten und mindestens ein Samen ernten. Das Ernten junger Pflanzen ergibt weniger Karotten und möglicherweise keinen Samen.
Carrots can grow in temperatures from -10 to 32°C. They require 1.2 months (10.8 days) to grow at default 9 day per month settings, and go through 7 growth stages. Carrots use up 40% K nutrition from their farm plot. When fully mature, crops yield multiple carrots and at least one seed when harvested. Harvesting immature plants yields fewer carrots and may not provide a seed.
Verwendung
Karotten können roh verzehrt oder als Zutat im fortgeschrittenen Kochen verwendet werden:
- Fleischsuppe (1-2)
- Gemüsesuppe (1-4)
- Suppe (1-3)
- Haferbrei (1-2)
Carrots provide 100 vegetable satiety when eaten raw. Carrots count as a vegetable for cooking and can be used in meat stew, vegetable stew, soups and porridges. Carrots benefit from storage in ceramic storage vessels, or in cellars . They can be further preserved through pickling .
Landwirtschaft | |
---|---|
Wild foods | Berries • Cactus (saguaro) fruit • Mushrooms • Cattail (and papyrus) |
Grains | Amaranth • Cassava • Flax • Rice • Rye • Spelt • Sunflower |
Vegetables | Cabbage • Carrot • Onion • Turnip • Parsnip • Peanut • Pumpkin • Soybean |
Fruits | Fruit trees • Pineapple |
Other | Fertilizer • Beekeeping • Room |
Tools | Hoe • Scythe • Fruit press |
See also | Animal husbandry • Cooking • Food preservation |
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |