Modding:Asset Type - Sounds: Difference between revisions

From Vintage Story Wiki
(Page creation.)
 
(Marked this version for translation)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
<languages/>
<languages/>
<translate>
<translate>
== Usage ==
== Usage == <!--T:1-->
'''Patch''' assets are used to change specific parts of other JSON assets. They can be used for changing base game assets, or used for mod compatibility. Patch assets are written in JSON.   
'''Sound''' assets are audio files that can be played within the game. Sounds assets must be in .ogg format.   


=== Asset Location ===
=== Asset Location === <!--T:2-->
New patch assets can be made by creating new JSON files in a folder called 'patches' in your mod's domain.
Sound assets can be used in game by adding .ogg files to a folder called '''sounds''<nowiki/>' in your mod's domain.
 
=== Notes ===
Although patches are written in JSON, it is recommended to use the in-built mod maker program to generate them.
 
== See Also ==
 
* [https://github.com/anegostudios/vsessentialsmod/blob/master/Loading/JsonPatchLoader.cs#L41 JsonPatch on GitHub]
* {{ll|Modding:JSON Patching|JSON Patching}}
* {{Ll|Modding:CompatibilityLib|Compatibility With Other Mods}}


</translate>
</translate>
{{Navbox/contentmodding}}
{{Navbox/contentmodding}}

Latest revision as of 12:42, 19 July 2024

Other languages:
  • English

Usage

Sound assets are audio files that can be played within the game. Sounds assets must be in .ogg format.

Asset Location

Sound assets can be used in game by adding .ogg files to a folder called 'sounds' in your mod's domain.


Content Modding
Basics Content Mods Developing a Content Mod Packaging & Release
Tutorials
Concepts Modding Concepts Modinfo Variants Domains Patching Remapping World Properties
Moddable Assets
Uncategorized
Icon Sign.png

Wondering where some links have gone?
The modding navbox is going through some changes! Check out Navigation Box Updates for more info and help finding specific pages.

Modding
Modding Introduction Getting Started Theme Pack
Content Modding Content Mods Developing a Content Mod Basic Tutorials Intermediate Tutorials Advanced Tutorials Content Mod Concepts
Code Modding Code Mods Setting up your Development Environment
Property Overview ItemEntityBlockBlock BehaviorsBlock ClassesBlock EntitiesBlock Entity BehaviorsWorld properties
Workflows & Infrastructure Modding Efficiency TipsMod-engine compatibilityMod ExtensibilityVS Engine
Additional Resources Community Resources Modding API Updates Programming Languages List of server commandsList of client commandsClient startup parametersServer startup parameters
Example ModsAPI DocsGitHub Repository