Modding:Asset Type - Recipes (Alloy): Difference between revisions

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== Usage ==
== Usage == <!--T:1-->
'''Item Type''' assets are used to register new types of items within the game. Item type assets are written in JSON.   
'''Alloy Recipe''' assets are used to create new types of alloys for mixing metals. Alloy recipe assets are written in JSON.   


=== Asset Location ===
=== Asset Location === <!--T:2-->
New item type assets can be made by creating new JSON files in a folder called '''itemtypes''<nowiki/>' in your mod's domain.
New alloy recipe assets can be made by creating new JSON files in a folder called '''recipes/alloy''<nowiki/>' in your mod's domain.


== See Also ==
=== Notes === <!--T:3-->
Alloy recipes are somewhat more complex than other recipes and currently do not have a tutorial. They require items to be added to the correct worldproperties entries, and have a number of correctly configured CombustibleProperties.


* [https://github.com/anegostudios/vsessentialsmod/blob/2ad519acab8021ab3ffac4a031c8984a26944940/Loading/ItemType.cs#L14 ItemTypes on GitHub]
== See Also == <!--T:4-->
* {{ll|Modding:Content Tutorial Simple Item|Content Tutorial Simple Item}}
 
* [[Modding:Content Tutorial Item Variants|Content Tutorial Item Variants]]
<!--T:5-->
* [https://github.com/anegostudios/vsessentialsmod/blob/2ad519acab8021ab3ffac4a031c8984a26944940/Loading/ItemType.cs#L14 AlloyRecipes on GitHub]


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Latest revision as of 12:39, 19 July 2024

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Usage

Alloy Recipe assets are used to create new types of alloys for mixing metals. Alloy recipe assets are written in JSON.

Asset Location

New alloy recipe assets can be made by creating new JSON files in a folder called 'recipes/alloy' in your mod's domain.

Notes

Alloy recipes are somewhat more complex than other recipes and currently do not have a tutorial. They require items to be added to the correct worldproperties entries, and have a number of correctly configured CombustibleProperties.

See Also


Content Modding
Basics Content Mods Developing a Content Mod Packaging & Release
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Concepts Modding Concepts Modinfo Variants Domains Patching Remapping World Properties
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