Reed basket trap/en: Difference between revisions

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| Hare (male) || Vegetable || style="text-align:center;" | 50%
| Hare (male) || Vegetable || style="text-align:center;" | 50%
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|-
| Piglet || Grain (except rice), Fruit (and fruit mash), Vegetable (except parsnip), Protein || style="text-align:center;" | 50%
| Piglet || Grain (except rice), Fruit* (and fruit mash), Vegetable (except parsnip), Protein || style="text-align:center;" | 50%
|-
|-
| Raccoon (pup) || Fruit* || style="text-align:center;" | 50%
| Raccoon (pup) || Fruit* || style="text-align:center;" | 50%

Revision as of 09:23, 22 January 2024

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Reed basket trap
Baskettrap-reed.png
Material Wood
Stackable 64
Drops Itself
Blocks


Reed basket traps can be used in the Stone Age to get small animals for food or husbandry purposes.

Creation

Basket traps are made with an ordinary reed chest and a stick in the crafting grid.


Ingredients Crafting Recipe
1x Reed chest
1x Stick

Reed chest


Stick



Baskettrap-reed








Usage

  • Place a basket trap on the ground and use Right mouse button with a food item to bait the trap.
  • Leave the area to avoid spooking creatures that approach.
  • Triggering the trap causes the stick to no longer prop up the reed chest.
  • Use Right mouse button with a vacant backpack slot to pick up the triggered trap.
  • Select the backpack slot containing the trap with Ctrl+rolling of MMB.png, and use Right mouse button on the ground to release the captive creature.
  • The trap has become a simple reed chest again which you can place in a regular inventory slot.

Creatures that can be trapped

Creatures that can be trapped in a reed basket trap
Name Food types for the bait Chance of success
Chick Grain and fruit mash 80%
Hen Grain and fruit mash 50%
Rooster Grain and fruit mash 50%
Hare (baby) Vegetable 80%
Hare (female) Vegetable 50%
Hare (male) Vegetable 50%
Piglet Grain (except rice), Fruit* (and fruit mash), Vegetable (except parsnip), Protein 50%
Raccoon (pup) Fruit* 50%
Bighorn lamb Grass, Grain (except rice), Fruit mash, Vegetable (except parsnip) 50%
Wolf (pup) Meat 40%

*Honeycombs can be used as bait for fruit-loving creatures.

A reed basket trap can hold only one type of bait. Once a bait has been placed, the only way to remove it is by breaking the trap with Left mouse button (no tool needed), dropping a reed basket trap and the food item on the ground.

Creatures that cannot be trapped

The following creatures, although they could fit inside the reed basket trap, cannot be trapped:

  • Gazelle (calf)
  • Deer (fawn) and moose (fawn)
  • Goat (kid)
  • Hyena (pup)
  • Fox (pup)
  • Grub

Trap failure

Triggering a reed basket trap requires several conditions:

  • the trap must be "ready" (baited)
  • the bait must be a food type matching the animal's diet
  • the animal must be "basketCatchable" (small and coded for capture)
  • the animal must consume the bait

Even so, the trap might fail to catch the animal. You will have to pick up the empty reed basket trap with Right mouse button and use it again with a new bait.

Trap destruction

Although the developpers stated that "Some heavy creatures (e.g. boar) can destroy basket traps."[1], big creatures like bears seem to ignore the trap even if a piglet is trapped inside and creatures trapped inside the basket do not seem to be able to break it to escape.

Trap success

Triggering the trap causes a soft snick sound. A triggered trap looks like an upside-down reed chest, slightly askew. Because an occupied trap cannot go inside a handbasket, backpack, etc. ensure that you have a vacant backpack slot before approaching a triggered trap.

The Block info HUD doesn't hint at what (if anything) is inside. If a live creature is inside, the basket might wiggle occasionally and cause a rustling sound. Use Right mouse button to pick up the full trap into a vacant backpack slot. Mousing over the basket trap in the player inventory will display what creature is inside, and how many hours remain (<24 hours) until it dies. The time continues to count down, but the change is only apparent if the player moves the mouse off the trap icon and back on. The trap icon in the player inventory might wiggle occasionally.

To release the captive creature, use Right mouse button on the ground while the basket slot of the player inventory is selected. To move from the hotbar slots to the backpack slots, hold Ctrl while rolling MMB.png.

The trap is now a normal reed chest again, and can become a basket trap by re-combining with a stick.

Creature dying inside the basket

  • A trapped creature has only 24 hours to live inside a reed basket trap, starting from the moment the trap was activated. Check the trap regularly to avoid letting a trapped creature die before you can relocate it.
  • If the creature inside the trap died, select the trap in your backpack slot with Ctrl+rolling of MMB.png and use Right mouse button on the ground with the the trap.
  • The body of the creature will appear on the ground and you will have an empty reed chest.
  • You can use a knife to loot the body.

Selling

Agriculture traders and treasure hunter traders purchase sometimes wolf pups. But they do not purchase wolf pups trapped by the player in a reed basket trap. They only purchase wolf pups sold somewhere else by another trader.

History

Notes

Gallery

See also

  • Domesticated animals can be picked up with a reed chest . Wild animals can be trapped, if small enough, with a reed basket trap. These are two different processes.

References


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