Reed basket trap
This page was last verified for Vintage Story version 1.19.0-rc.8.
Reed basket trap | |
Material | Wood |
Stackable | 64 |
Drops | Itself |
Blocks |
Reed basket traps can be used in the Stone Age to get small animals for food or husbandry purposes.
Creation
Basket traps are made with an ordinary reed chest and a stick in the crafting grid.
Ingredients | Crafting Recipe |
---|---|
1x Reed chest 1x Stick |
Usage
- Place a basket trap on the ground and use with a food item to bait the trap.
- Leave the area to avoid spooking creatures that approach.
- Triggering the trap causes the stick to no longer prop up the reed chest.
- Use with a vacant backpack slot to pick up the triggered trap.
- Select the backpack slot containing the trap with Ctrl+rolling of , and use on the ground to release the captive creature.
- The trap has become a simple reed chest again which you can place in a regular inventory slot.
Creatures that can be trapped
Common name | Descriptor | Food types |
---|---|---|
Chick | chicken-baby | Grain and fruit mash |
Hen | chicken-hen | Grain and fruit mash |
Rooster | chicken-rooster | Grain and fruit mash |
Fox (pup) | fox-*-pup | unknown |
Grub | grub | unknown |
Hare (baby) | hare-baby | Vegetable |
Hare (female) | hare-female | Vegetable |
Hare (male) | hare-male | Vegetable |
Hyena (pup) | hyena-pup | unknown |
Piglet | pig-wild-piglet | Grain (except rice), Fruit (and fruit mash), Vegetable (except parsnip), Protein |
Raccoon (pup) | raccoon-pup | Fruit |
Bighorn lamb | sheep-bighorn-lamb | Grass, Grain (except rice), Fruit mash, Vegetable (except parsnip) |
Wolf (pup) | wolf-pup | Meat |
Goat kid | goat-*-baby | Grass, Grain (except rice), Fruit mash, Vegetable (except parsnip) |
NOT Gazelle calf | creature-gazelle-calf | |
MAYBE Moose calf | deer-moose-*-baby | Grain (except rice), Vegetable (except parsnip) |
MAYBE Deer fawn | deer-*-baby | Grass, Grain (except rice), Vegetable (except parsnip) |
A reed basket trap can hold only one type of bait. Once bait has been placed, the only way to remove it is by breaking the trap with (no tool needed), dropping a reed basket trap and the food item on the ground.
Trap failure
Triggering a reed basket trap requires several conditions:
- the trap must be "ready" (baited)
- the bait must be a food type matching the animal's diet
- the animal must be "basketCatchable" (small and coded for capture)
- the animal must consume the bait
Even so, the trap might fail to catch the animal. You will have to pick up the reed chest and craft a reed basket trap again.
Trap destruction
Additionally, heavy adult animals might destroy the trap before it has a chance to catch something. "Some heavy creatures (e.g. boar) can destroy basket traps."[1] It is unclear whether this means adults walking near the trap might trigger it (empty) or convert it into a regular chest or unusable clutter.
Trap success
Triggering the trap causes a soft snick sound. A triggered trap looks like an upside-down reed chest, slightly askew. Because an occupied trap cannot go inside a handbasket, backpack, etc. ensure that you have a vacant backpack slot before approaching a triggered trap.
The Block info HUD doesn't hint at what (if anything) is inside. If a live creature is inside, the basket might wiggle occasionally and cause a rustling sound. Use to pick up the full trap into a vacant backpack slot. Mousing over the basket trap in the player inventory will display what creature is inside, and how many hours remain (<24 hours) until it dies. The time continues to count down, but the change is only apparent if the player moves the mouse off the trap icon and back on. The trap icon in the player inventory might wiggle occasionally.
To release the captive creature, use on the ground while the basket slot of the player inventory is selected. To move from the hotbar slots to the backpack slots, hold Ctrl while rolling .
The trap is now a normal reed chest again, and can become a basket trap by re-combining with a stick.
Creature dying inside the basket
- A trapped creature has only around a day to live inside a reed basket trap. Check the trap regularly to avoid letting a trapped creature die before you can relocate it.
- If the creature inside the trap died, select the trap in your backpack slot with Ctrl+rolling of and use on the ground with the the trap.
- The body of the creature will appear on the ground and you will have an empty reed chest.
- You can use a knife to loot the body.
History
Notes
Gallery
See also
- Domesticated animals can be picked up with a reed chest . Wild animals can be trapped, if small enough, with a reed basket trap. These are two different processes.
References
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