Crafting Recipes: Difference between revisions

From Vintage Story Wiki
m (Added link.)
 
(87 intermediate revisions by 15 users not shown)
Line 1: Line 1:
Please note that many of these recipes are temporary until appropriate game mechanics are in place.
<languages />
__TOC__
<translate>
== Tools ==


* Stone tools are made through flint knapping, check out the [[Survival_Starter_Guide|survival starter guide]].
<!--T:26-->
* Metal tools are made through tool casting or smithing, check out the [[Survival_Starter_Guide|survival starter guide]].
{{Outdated|Page purpose needs a serious rethink.}}


Both methods will give you tool heads that you need to combine with a stick
<!--T:1-->
Many crafting recipes use the crafting grid, similarly to Minecraft, except the 3x3 grid is always in the inventory and not a separate block. The other recipes that are not done through the grid are done with more immersive methods, smithing and clay forming are the best examples.


{{Grid/Crafting
</translate>
|B2=CopperAxeHead|B3=Stick
__TOC__
|Output=CopperAxe|nobreak=y}}
<translate>
 
{{Grid/Crafting
|B2=CopperHammerHead|B3=Stick
|Output=CopperHammer|nobreak=y}}
 
{{Grid/Crafting
|B2=CopperHoeHead|B3=Stick
|Output=CopperHoe|nobreak=y}}
 
{{Grid/Crafting
|B2=CopperKnifeHead|B3=Stick
|Output=CopperKnife|nobreak=y}}
 
{{Grid/Crafting
|B2=CopperPickHead|B3=Stick
|Output=CopperPick|nobreak=y}}
 
{{Grid/Crafting
|B2=CopperPropickHead|B3=Stick
|Output=CopperPropick|nobreak=y}}
 
{{Grid/Crafting
|B2=CopperSawBlade|B3=Stick
|Output=CopperSaw|nobreak=y}}
 
{{Grid/Crafting
|B2=CopperShovelHead|B3=Stick
|Output=CopperShovel|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Scythe Blade|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Stick|C3=
|A3N=|B3N=|C3N=
|Output=Scythe|OA=}}
 
== Weapons ==
 
* The flint spear is made through knapping. The wooden club requires you to craft a knife first
* Metal weapons are made through tool casting or smithing
 
{{Grid/Crafting
|B2=Copper Spear Head|B3=Stick
|Output=Copper Spear|nobreak=y}}


{{Grid/Crafting
== Tools == <!--T:2-->
|B2=Copper Sword Blade|B3=Stick
|Output=Copper Sword|nobreak=y}}


{{Grid/Crafting
<!--T:3-->
|B1=Stick|C1=Flax Twine
* Stone tools are made through knapping obsidian, flint, chert, or igneous rocks: basalt, andesite, granite, or peridotite.
|A2=Stick|C2=Flax Twine
* Metal tools are made through pouring ore into clay molds, or smithing ingots on an anvil.  Some items cannot be cast and must be smithed.  Additionally, some ores cannot be melted enough to cast.
|B3=Stick|C3=Flax Twine
Both methods will give you a tool head that you need to combine with a handle to become useful.
|Output=Bow|nobreak=y}}
See the {{ll|Survival Guide - Your first day|Survival starter guide}} as well.


{{Grid/Crafting
== Weapons == <!--T:4-->
|B1=Flint arrow head
|B2=Stick
|B3=Feather
|Output=Flint arrow
|OA = 3
|nobreak=y}}


{{Grid/Crafting
<!--T:5-->
|B2=Flint Knife
* The flint spear is made through knapping.
|B3=Log
* The wooden club requires you to craft a knife first.
|Output=Club}}
* Metal weapons are made through tool casting or smithing.


== Clay Item Molds & Items ==
== Clay Item Molds == <!--T:6-->


Are made via the clay forming interface.  The cost of the items are as follows:
<!--T:7-->
Are made via the {{ll|clay forming|clay forming}} interface.  The cost of the items are as follows:


</translate>
{| class="wikitable"
{| class="wikitable"
|+ Amount of clay needed per mold
|+ <translate><!--T:27--> Amount of clay needed per mold</translate>
|-
|-
! molds
! <translate><!--T:28--> Mold or item</translate>
! #clay
! <translate><!--T:29--> # clay</translate>
|-
|-
| Anvil
| <translate><!--T:30--> Anvil</translate>
| 28
| 28
|-
|-
| Planter
| <translate><!--T:31--> Planter</translate>
| 18
| 18
|-
|-
| Prospecting Pick
| <translate><!--T:32--> Prospecting Pick</translate>
| 13
| 13
|-
|-
| Pick,Sword,Hammer,Hoe
| <translate><!--T:33--> Pick, Falx, Hammer, Hoe</translate>
| 12
| 12
|-
|-
| Axe,Shovel
| <translate><!--T:34--> Axe, Shovel</translate>
| 11
| 11
|-
|-
| Flower pot
| <translate><!--T:35--> Flower pot</translate>
| 5
| 5
|-
|-
| Cruible
| <translate><!--T:36--> Cooking pot</translate>
| 4
|-
| <translate><!--T:37--> Crucible</translate>
| 3
| 3
|-
|-
| Ingot Mold
| <translate><!--T:38--> Ingot Mold</translate>
| 2
| 2
|-
|-
| Bowl
| <translate><!--T:39--> Bowl</translate>
| 1
| 1
|}
|}
<translate>


Bloomery blocks are crafted using the grid instead of the clay forming interface.
== Stationary Containers == <!--T:9-->
Bloomery Base takes 28 clay and the Bloomery Top takes 16 clay
 
== Stationary Containers ==
The basket has 8 slots, the chest has 16, and the tool rack has space for 4 tools.
 
{{Grid/Crafting
|A1=Cattail Tops|B1=Cattail Tops|C1=Cattail Tops
|A1N= 3|B1N= 3|C1N= 3
|A2=Cattail Tops|C2=Cattail Tops
|A2N= 3|C2N= 3
|A3=Cattail Tops|B3=Cattail Tops|C3=Cattail Tops
|A3N= 3|B3N= 3|C3N= 3
|Output=Basket|nobreak=y}}
 
{{Grid/Crafting
|A1=Planks|B1=Planks|C1=Planks
|A2=Planks|C2=Planks
|A3=Planks|B3=Planks|C3=Planks
|Output=Chest|nobreak=y}}
 
{{Grid/Crafting
|A1=Stick|B1=Stick|C1=Stick
|A3=Stick|B3=Stick|C3=Stick
|Output=Tool Rack}}
 
== Carryable Containers ==
 
NOTE: When you throw out a container carried in one of the four container slots, it will take any items it had in it, with it. 
It can be best to empty your inventory before throwing containers out.
 
{{Grid/Crafting
|A2=Cattail Tops|C2=Cattail Tops
|A2N= 2|C2N= 2
|A3=Cattail Tops|B3=Cattail Tops|C3=Cattail Tops
|A3N= 2|B3N= 2|C3N= 2
|Output=Hand Basket|nobreak=y}}
 
{{Grid/Crafting
|A1=Linen|B1=Linen|C1=Linen
|A2=Linen|C2=Linen
|A3=Linen|B3=Linen|C3=Linen
|Output=Sack|nobreak=y}}
 
{{Grid/Crafting
|A1=Raw Hide
|A2=Raw Hide|B2=Raw Hide
|A3=Raw Hide
|Output=Backpack}}
 
== Light Sources ==
 
{{Grid/Crafting
|B1=Copper Ingot
|A2=Copper Ingot|B2=Torch|C2=Copper Ingot
|Output=Lantern|nobreak=y}}
 
{{Grid/Crafting
|B2=Fat
|B3=Bowl
|Output=Oil Lamp}}
 
== Utility Blocks/Items ==
 
=== Stone & Clay ===
 
{{Grid/Crafting
|A1=Cobble|B1=|C1=Cobble
|A2=Cobble|B2=|C2=Cobble
|A3=Cobble|B3=Cobble|C3=Cobble
|Output=Forge|nobreak=y}}
 
{{Grid/Crafting
|A1=Fire Brick|B1=Fire Brick|C1=Fire Brick
|A2=Fire Brick|B2=Fire Brick|C2=Fire Brick
|A3=Fire Brick|B3=|C3=Fire Brick
|Output=Bloomery|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Fire Brick|C2=
|A3=Fire Brick|B3=Fire Brick|C3=Fire Brick
|Output=Bloomery Chimney|nobreak=}}
 
=== wood ===
 
{{Grid/Crafting
|A1=|B1=Flax Twine|C1=
|A2=Planks|B2=|C2=Planks
|A3=Planks|B3=Planks|C3=Planks
|Output=Bucket|nobreak=y}}
 
{{Grid/Crafting
|A1=Planks|B1=Planks|C1=
|A2=Planks|B2=Planks|C2=
|A3=Planks|B3=Planks|C3=
|Output=Door|nobreak=y}}
 
{{Grid/Crafting
|A1=Planks|B1=Planks|C1=Planks
|A2=Stick|B2=Stick|C2=Stick
|A3=Planks|B3=Planks|C3=Planks
|Output=Trapdoor|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Planks|C2=
|A3=|B3=Stick|C3=
|Output=Sign|nobreak=y}}
 
{{Grid/Crafting
|A1=Stick|C1=Stick
|A2=Stick|B2=Stick|C2=Stick
|A3=Stick|C3=Stick
|Output=Ladder|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Stick|B2=Planks|C2=Stick
|A3=Stick|B3=Planks|C3=Stick
|Output=Fence Gate|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Planks|B2=Stick|C2=Planks
|A3=Planks|B3=Stick|C3=Planks
|Output=Fence|OA=8|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Axe|C2=
|A3=|B3=Log|C3=
|Output=Firewood|OA=3|nobreak=}}
 
=== Beds & Hay ===
 
{{Grid/Crafting
|A1=|B1=Hay|C1=
|A2=|B2=Hay|C2=
|A3=|B3=Stick|C3=
|Output=Straw Dummy|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=|C2=
|A3=Hay|B3=Hay|C3=Hay
|Output=Hay Bed|nobreak=y}}
 
{{Grid/Crafting
|A1=Linen|B1=|C1=
|A2=Hay|B2=Hay|C2=Hay
|A3=Planks|B3=Planks|C3=Planks
|Output=Bed}}
 
== Decorative Blocks ==
 
=== Stone & Clay ===
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Clay|C2=
|A3=Stone|B3=Stone|C3=Stone
|Output=Stone Halfslab|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=Stone|B1=Stone|C1=Stone
|A2=Stone|B2=Clay|C2=Stone
|A3=Stone|B3=Stone|C3=Stone
|Output=Cobble|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Stone|C1=Stone
|A2=Stone|B2=Clay|C2=Stone
|A3=Stone|B3=Stone|C3=Stone
|Output=Stone Stairs|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Brick|C1=
|A2=Clay|B2=Brick|C2=Clay
|A3=Brick|B3=Brick|C3=Brick
|Output=Chimney|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Stone|C2=
|A2N=|B2N=4|C2N=
|A3=|B3=Dirt Block|C3=
|A3N=|B3N=|C3N=
|Output=Stone Path|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Clay|B2=Clay|C2=
|A3=Clay|B3=Clay|C3=
|Output=Unfired Brick|nobreak=y}}
 
{{Grid/Crafting
|A1=Brick|B1=Brick|C1=Brick
|A2=Brick|B2=Clay|C2=Brick
|A3=Brick|B3=Brick|C3=Brick
|Output=Clay Bricks|nobreak=}}
 
=== Wood ===
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Log|C2=Saw
|A3=|B3=|C3=
|Output=Planks|OA=4|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Planks|C2=Saw
|A3=|B3=|C3=
|Output=Wooden Halfslab|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=Saw
|A2=|B2=Planks|C2=
|A3=|B3=|C3=
|Output=Wooden Stairs|nobreak=y}}
 
{{Grid/Crafting
|A1=Planks|B1=Planks|C1=Planks
|A2=Planks|B2=|C2=Planks
|A3=Planks|B3=|C3=Planks
|Output=Table|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Planks|B2=Linen|C2=Planks
|A3=Planks|B3=|C3=Planks
|Output=Chair|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Bamboo Stake|B2=Bamboo Stake|C2=
|A3=Bamboo Stake|B3=Bamboo Stake|C3=
|Output=Bamboo Planks|nobreak=y}}
 
{{Grid/Crafting
|A2=Saw|B2=Aged Planks
|Output=Wooden Path|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Planks|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Plaster|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Planks|C3=
|A3N=|B3N=|C3N=
|Output=Stripes Plaster|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Planks|C1=
|A1N=|B1N=|C1N=
|A2=Planks|B2=Plaster|C2=Planks
|A2N=|B2N=|C2N=
|A3=|B3=Planks|C3=
|A3N=|B3N=|C3N=
|Output=Square Plaster|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=Planks|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Plaster|C2=
|A2N=|B2N=|C2N=
|A3=|B3=|C3=Planks
|A3N=|B3N=|C3N=
|Output=Diagonal Plaster|OA=|nobreak=}}


=== Hay & Glass ===
<!--T:10-->
* Baskets have 8 slots.
* Storage vessels have 12 slots and store some foods better.
* Chests have 16, and 2 chests can be combined to produce a trunk with 36 slots.
* Tool racks have space for 4 tools.


{{Grid/Crafting
<!--T:11-->
|A2=Dry Grass|B2=Dry Grass|C2=Dry Grass
Labelled chests may be written on using pigments like {{ll|coal|coal}}, cinnabar or limestone.
|A3=Dry Grass|B3=Dry Grass|C3=Dry Grass
|Output=Hay|nobreak=y}}


{{Grid/Crafting
== Portable Containers == <!--T:12-->
|B1=Stick
|A2=Stick|B2=Clear Quartz|C2=Stick
|B2N= 2
|B3=Stick
|Output=Clear Quartz Glass|nobreak=}}


== Food / Resources ==
<!--T:13-->
'''NOTE''': When you throw out a container carried in one of the four container slots, it will take any items it had in it, with it. 
It can be best to empty your inventory before throwing containers out.
The mining bag can only be used for carrying ores, minerals, and stones


NOTE: Ore Bombs have a 10% chance to destroy ores blocks they encounter, rather than dropping the ore.  So realize that when you use them, you are losing some ore.
<!--T:14-->
See the {{ll|Container|Container}}'s page for more information.


== Light Sources == <!--T:15-->


{{Grid/Crafting
<!--T:16-->
|A1=|B1=|C1=
Basic torches are crafted with a stick and 2 dry grass. You can light them by placing them into a lit firepit, or place them and light them with a Firestarter or torch, but they only last for a limited time when placed. Other light sources are permanent.
|A2=|B2=|C2=
|A3=Grain|B3=Grain|C3=Grain
|Output=Bread|nobreak=y}}


{{Grid/Crafting
== Utility Blocks & Items == <!--T:17-->
|A1=|B1=|C1=
|A2=Flax Fibre|B2=Flax Fibre|C2=
|A3=Flax Fibre|B3=Flax Fibre|C3=
|Output=Flax Twine|nobreak=y}}


{{Grid/Crafting
<!--T:18-->
|A1=|B1=|C1=
Note that breaking the bloomery blocks returns on average 2/3 as many bricks as they cost to craft, with some variation.
|A2=Flax Twine|B2=Flax Twine|C2=
|A3=Flax Twine|B3=Flax Twine|C3=
|Output=Linen|nobreak=y}}


{{Grid/Crafting
=== Stone & Clay === <!--T:19-->
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=CopperHammer|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Chalk|C3=
|A3N=|B3N=|C3N=
|Output=Crushed Chalk|OA=|nobreak=y}}


{{Grid/Crafting
<!--T:20-->
|A1=|B1=|C1=
Solid rock blocks are mined by removing all adjacent blocks touching their 6 faces.
|A1N=|B1N=|C1N=
|A2=|B2=|C2=
|A2N=|B2N=|C2N=
|A3=Saltpeter|B3=Coal|C3=Sulfer
|A3N=4|B3N=|C3N=
|Output=Blast Powder|OA=6|nobreak=y}}


{{Grid/Crafting
=== Wood === <!--T:21-->
|A1=Blast Powder|B1=Blast Powder|C1=Flax Twine
|A1N=|B1N=|C1N=
|A2=Blast Powder|B2=Blast Powder|C2=Linen
|A2N=|B2N=|C2N=
|A3=|B3=|C3=
|A3N=|B3N=|C3N=
|Output=Ore Bomb|OA=10|nobreak=}}


<!--T:22-->
Wood can be sawed into stairs or slabs by placing the {{ll|Saw|saw}} in the crafting grid in a different direction around a plank. (see handbook)


=== Beds === <!--T:23-->


<!--T:24-->
{{ll|Bed|Beds}} allow you to skip forward a number of hours, depending on the bed, in single-player and multiplayer, when all players are sleeping.


{{Navbox|Vintage Story}}
</translate>
{{Game navbox}}
[[Category:Guides{{#translation:}}]]

Latest revision as of 16:45, 4 April 2024

Gear-rusty.png

This page is outdated.
Reason: Page purpose needs a serious rethink.
The content on this page is not up to date with the most recent game update. If you do wish to contribute, please request wiki edit access on the Discord.


Many crafting recipes use the crafting grid, similarly to Minecraft, except the 3x3 grid is always in the inventory and not a separate block. The other recipes that are not done through the grid are done with more immersive methods, smithing and clay forming are the best examples.

Tools

  • Stone tools are made through knapping obsidian, flint, chert, or igneous rocks: basalt, andesite, granite, or peridotite.
  • Metal tools are made through pouring ore into clay molds, or smithing ingots on an anvil. Some items cannot be cast and must be smithed. Additionally, some ores cannot be melted enough to cast.

Both methods will give you a tool head that you need to combine with a handle to become useful. See the Survival starter guide as well.

Weapons

  • The flint spear is made through knapping.
  • The wooden club requires you to craft a knife first.
  • Metal weapons are made through tool casting or smithing.

Clay Item Molds

Are made via the clay forming interface. The cost of the items are as follows:

Amount of clay needed per mold
Mold or item # clay
Anvil 28
Planter 18
Prospecting Pick 13
Pick, Falx, Hammer, Hoe 12
Axe, Shovel 11
Flower pot 5
Cooking pot 4
Crucible 3
Ingot Mold 2
Bowl 1

Stationary Containers

  • Baskets have 8 slots.
  • Storage vessels have 12 slots and store some foods better.
  • Chests have 16, and 2 chests can be combined to produce a trunk with 36 slots.
  • Tool racks have space for 4 tools.

Labelled chests may be written on using pigments like coal , cinnabar or limestone.

Portable Containers

NOTE: When you throw out a container carried in one of the four container slots, it will take any items it had in it, with it. It can be best to empty your inventory before throwing containers out. The mining bag can only be used for carrying ores, minerals, and stones

See the Container 's page for more information.

Light Sources

Basic torches are crafted with a stick and 2 dry grass. You can light them by placing them into a lit firepit, or place them and light them with a Firestarter or torch, but they only last for a limited time when placed. Other light sources are permanent.

Utility Blocks & Items

Note that breaking the bloomery blocks returns on average 2/3 as many bricks as they cost to craft, with some variation.

Stone & Clay

Solid rock blocks are mined by removing all adjacent blocks touching their 6 faces.

Wood

Wood can be sawed into stairs or slabs by placing the saw in the crafting grid in a different direction around a plank. (see handbook)

Beds

Beds allow you to skip forward a number of hours, depending on the bed, in single-player and multiplayer, when all players are sleeping.


Wiki Navigation
Vintage Story Guides[[::Category:Guides| ]]Frequently Asked Questions Soundtrack Versions Controls
Game systems Crafting Knapping Clay forming Smithing Cooking Temperature Hunger Mining Temporal stability Mechanical power Trading Farming Animal husbandry
World World generation Biomes Weather Temporal storms
Items Tools Weapons Armor Clothing Bags Materials Food
Blocks Terrain Plants Decorative Lighting Functional Ore
Entities Hostile entities Animals NPCs Players
Miscellaneous List of client commands List of server commands Creative Starter Guide Bot System WorldEdit Cinematic Camera Adjustable FPS Video Recording ServerBlockTicking