Trading: Difference between revisions
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'''Trading''' is the process by which players can buy and sell items through non-player traders, using {{ll|rusty gear|rusty gears}}. A variety of trader types can be found in Vintage Story, each buying and selling different types of items. | '''Trading''' is the process by which players can buy and sell items through non-player traders, using {{ll|rusty gear|rusty gears}}. A variety of trader types can be found in Vintage Story, each buying and selling different types of items. | ||
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__TOC__ | |||
<translate> | |||
== Locating Traders == <!--T:694--> | |||
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Traders do not spawn in {{ll|Homo Sapiens|Homo Sapiens}} mode, a game mode added in version 1.18.0. | Traders do not spawn in {{ll|Homo Sapiens|Homo Sapiens}} mode, a game mode added in version 1.18.0. | ||
< | == Interacting with Traders == <!--T:1--> | ||
<!--T:47--> | <!--T:47--> | ||
[[File:Treasure hunter trader window.png|thumb|right|The trading GUI]] | [[File:Treasure hunter trader window.png|thumb|right|The trading GUI]] | ||
== | === Transactions === <!--T:695--> | ||
<!--T:49--> | <!--T:49--> | ||
Upon finding a trader, players may enter his cart or stand at the gate. To open the trading GUI, {{Using|talk}} to the trader. A trading window will appear that includes the items the trader is buying or selling. To buy items, select them from the selling side of the GUI and it will appear in the "trade" slots. To sell items, move the desired items from player inventory and place these into the slots. Upon completing the transaction, rusty gears will be automatically added or removed from player inventory. | Upon finding a trader, players may enter his cart or stand at the gate. To open the trading GUI, {{Using|talk}} to the trader. A trading window will appear that includes the items the trader is buying or selling. To buy items, select them from the selling side of the GUI and it will appear in the "trade" slots. To sell items, move the desired items from player inventory and place these into the slots. Upon completing the transaction, rusty gears will be automatically added or removed from player inventory. | ||
<!--T:2--> | <!--T:2--> | ||
Traders offer different numbers of items for buying and selling (see each individual trader, below, for exact amounts). These items may come in stacks. As seen in the image, the player may buy a ''stack'' of 4 metal parts. Traders also have a stock for each offered item which limits the number of times an item may be bought or sold. When the stock has been depleted a large red cross appears over the item, signaling the item may not be bought or sold any more. Also, traders have a limited number of gears to give when buying from the player. | Traders offer different numbers of items for buying and selling (see each individual trader, below, for exact amounts). These items may come in stacks. As seen in the image, the player may buy a ''stack'' of 4 metal parts. Traders also have a stock for each offered item which limits the number of times an item may be bought or sold. When the stock has been depleted a large red cross appears over the item, signaling the item may not be bought or sold any more. Also, traders have a limited number of gears to give when buying from the player. | ||
=== Hostility === <!--T:696--> | |||
<!--T:703--> | |||
* If a trader takes damage from any source, he might attack the player. | |||
* If the player succeeds in killing a trader, his wagon and goods will remain protected by the land claim. He will re-appear 24-72 game-hours later. | |||
== Types of Traders == <!--T:3--> | == Types of Traders == <!--T:3--> | ||
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'''Agriculture''' traders sell several kinds of foods, including Saguaro fruit | '''Agriculture''' traders sell several kinds of foods, including Saguaro fruit. | ||
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|- | |- | ||
| [[File:Paper-parchment.png|32px]] || <translate><!--T:374--> Parchment</translate> || 5 || {{Range|3|0.75}} || {{Range|1|0.25}} | | [[File:Paper-parchment.png|32px]] || <translate><!--T:374--> Parchment</translate> || 5 || {{Range|3|0.75}} || {{Range|1|0.25}} | ||
|- | |||
| [[File:Resin.png|32px]] || <translate>Resin</translate> || 2 || {{Range|6.25|3.75}} || {{Range|2.5|1.5}} | |||
|} | |} | ||
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| [[File:aged_crate.png|32px]] || <translate><!--T:380--> Aged Wooden crate</translate> || 1 || {{Range|3|0.75}} || {{Range|1|0.25}} | | [[File:aged_crate.png|32px]] || <translate><!--T:380--> Aged Wooden crate</translate> || 1 || {{Range|3|0.75}} || {{Range|1|0.25}} | ||
|- | |- | ||
| [[File:owl-treasure-chest.png|32px]] || <translate><!--T:381--> Owl | | [[File:owl-treasure-chest.png|32px]] || <translate><!--T:381--> Owl treasure chest</translate> || 1 || {{Range|3|0.75}} || {{Range|10|2.5}} | ||
|- | |- | ||
| [[File:lootvessel-seed.png|32px]] || <translate><!--T:382--> Cracked vessel (Seed)</translate> || 1 || {{Range|4|1}} || {{Range|11|2.75}} | | [[File:lootvessel-seed.png|32px]] || <translate><!--T:382--> Cracked vessel (Seed)</translate> || 1 || {{Range|4|1}} || {{Range|11|2.75}} | ||
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| [[File:Painting-sunkenruin.png|32px]] || <translate><!--T:406--> Painting (Sunken Ruin)</translate> || 1 || {{Range|1|0.25}} || {{Range|9|2.25}} | | [[File:Painting-sunkenruin.png|32px]] || <translate><!--T:406--> Painting (Sunken Ruin)</translate> || 1 || {{Range|1|0.25}} || {{Range|9|2.25}} | ||
|- | |- | ||
| [[File:Painting-traveler.png|32px]] || <translate><!--T:407--> Painting (Traveler)</translate> || 1 || {{Range|1|0.25}} || {{Range|10|2.5}} | | [[File:Painting-traveler.png|32px]] || <translate><!--T:407--> Painting (Traveler's Solitude)</translate> || 1 || {{Range|1|0.25}} || {{Range|10|2.5}} | ||
|- | |- | ||
| [[File:ironfence-base-ew.png|32px]] || <translate><!--T:408--> Iron Fence (Segment)</translate> || 1 || {{Range|32|8}} || {{Range|2|0.5}} | | [[File:ironfence-base-ew.png|32px]] || <translate><!--T:408--> Iron Fence (Segment)</translate> || 1 || {{Range|32|8}} || {{Range|2|0.5}} | ||
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| [[File:chair-normal.png|32px]] || <translate><!--T:417--> Wooden chair</translate> || 1 || {{Range|4|1}} || {{Range|2|0.5}} | | [[File:chair-normal.png|32px]] || <translate><!--T:417--> Wooden chair</translate> || 1 || {{Range|4|1}} || {{Range|2|0.5}} | ||
|- | |- | ||
| [[File:woodendoor-north-down-closed-left.png|32px]] || <translate><!--T:418--> | | [[File:woodendoor-north-down-closed-left.png|32px]] || <translate><!--T:418--> Sleek door</translate> || 1 || {{Range|4|1}} || {{Range|2|0.5}} | ||
|- | |- | ||
| [[File:table-normal.png|32px]] || <translate><!--T:419--> Wooden table</translate> || 1 || {{Range|2|0.5}} || {{Range|2|0.5}} | | [[File:table-normal.png|32px]] || <translate><!--T:419--> Wooden table</translate> || 1 || {{Range|2|0.5}} || {{Range|2|0.5}} | ||
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| [[File:smallcarpet-turqoise.png|32px]] || <translate><!--T:443--> Small turqoise carpet</translate> || 1 || {{Range|1|0.25}} || {{Range|8|2}} | | [[File:smallcarpet-turqoise.png|32px]] || <translate><!--T:443--> Small turqoise carpet</translate> || 1 || {{Range|1|0.25}} || {{Range|8|2}} | ||
|- | |- | ||
| [[File:golden-treasure-chest.png|32px]] || <translate><!--T:444--> Golden | | [[File:golden-treasure-chest.png|32px]] || <translate><!--T:444--> Golden treasure chest</translate> || 1 || {{Range|1|0.25}} || {{Range|10|2.5}} | ||
|- | |- | ||
| [[File:clothes-shoulder-artisans-scarf.png|32px]] || <translate><!--T:445--> Artisans scarf</translate> || 1 || {{Range|1|0.25}} || {{Range|1|0.25}} | | [[File:clothes-shoulder-artisans-scarf.png|32px]] || <translate><!--T:445--> Artisans scarf</translate> || 1 || {{Range|1|0.25}} || {{Range|1|0.25}} | ||
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=== Treasure Hunter === <!--T:36--> | === Treasure Hunter === <!--T:36--> | ||
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{{GameVersion|1.19.3}} | |||
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'''Treasure Hunter''' traders sell items that are usually only found in loot chests, | '''Treasure Hunter''' traders sell temporal gears, as well as items that are usually only found in loot chests, such as lore scrolls. | ||
<!--T:37--> | <!--T:37--> | ||
They have {{Range|30|10}} gears. They have up to 14 items for sale and purchase. | They have {{Range|30|10}} gears. They have up to 14 items for sale and purchase.<ref>Lines 45-50 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref> | ||
</translate> | </translate> | ||
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! colspan="2" | <translate><!--T:603--> Item</translate> !! {{Hovertip|<translate><!--T:604--> # Items</translate>|<translate><!--T:692--> Stack Size</translate>}} !! <translate><!--T:605--> Stock</translate> !! <translate><!--T:606--> Price</translate> | ! colspan="2" | <translate><!--T:603--> Item</translate> !! {{Hovertip|<translate><!--T:604--> # Items</translate>|<translate><!--T:692--> Stack Size</translate>}} !! <translate><!--T:605--> Stock</translate> !! <translate><!--T:606--> Price</translate> | ||
|- | |- | ||
| [[File:lootvessel-seed.png|32px]] || <translate><!--T:607--> Cracked vessel (Seed)</translate> || 1 || {{Range|4|1}} || {{Range|8|2}} | | [[File:lootvessel-seed.png|32px]] || <translate><!--T:607--> Cracked vessel (Seed)<ref>Lines 53-127 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|4|1}} || {{Range|8|2}} | ||
|- | |- | ||
| [[File:lootvessel-food.png|32px]] || <translate><!--T:608--> Cracked vessel (Food)</translate> || 1 || {{Range|4|1}} || {{Range|6|1.5}} | | [[File:lootvessel-food.png|32px]] || <translate><!--T:608--> Cracked vessel (Food)</translate> || 1 || {{Range|4|1}} || {{Range|6|1.5}} | ||
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| [[File:lootvessel-farming.png|32px]] || <translate><!--T:612--> Cracked vessel (Farming)</translate> || 1 || {{Range|4|1}} || {{Range|6|1.5}} | | [[File:lootvessel-farming.png|32px]] || <translate><!--T:612--> Cracked vessel (Farming)</translate> || 1 || {{Range|4|1}} || {{Range|6|1.5}} | ||
|- | |- | ||
| [[File:lore-scroll.png|32px]] || <translate><!--T:613--> Scroll</translate> || 1 || {{Range|4|1}} || {{Range|4|1}} | | [[File:lore-scroll.png|32px]] || <translate><!--T:613--> Scroll<ref>Lines 131-143 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|4|1}} || {{Range|4|1}} | ||
|- | |- | ||
| [[File:gem-emerald-rough.png|32px]] || <translate><!--T:614--> Rough Emerald (High Potential)</translate> || 1 || {{Range|1|0.25}} || {{Range|12|3}} | | [[File:gem-emerald-rough.png|32px]] || <translate><!--T:614--> Rough Emerald (High Potential)</translate> || 1 || {{Range|1|0.25}} || {{Range|12|3}} | ||
Line 1,171: | Line 1,181: | ||
| [[File:omoktabletop.png|32px]] || <translate><!--T:616--> Omok table top</translate> || 1 || {{Range|1|0.25}} || {{Range|10|2.5}} | | [[File:omoktabletop.png|32px]] || <translate><!--T:616--> Omok table top</translate> || 1 || {{Range|1|0.25}} || {{Range|10|2.5}} | ||
|- | |- | ||
| [[File:gear-temporal.png|32px]] || <translate><!--T:617--> Temporal Gear</translate> || 1 || {{Range|1|0.25}} || {{Range|5|1.25}} | | [[File:gear-temporal.png|32px]] || <translate><!--T:617--> Temporal Gear<ref>Lines 189-198 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|1|0.25}} || {{Range|5|1.25}} | ||
|- | |- | ||
| [[File:clothes-foot-lackey-shoes.png|32px]] || <translate><!--T:618--> Lackey shoes</translate> || 1 || {{Range|2|0.5}} || {{Range|2|0.5}} | | [[File:clothes-foot-lackey-shoes.png|32px]] || <translate><!--T:618--> Lackey shoes<ref>Lines 202-263 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|2|0.5}} || {{Range|2|0.5}} | ||
|- | |- | ||
| [[File:clothes-hand-lackey-gloves.png|32px]] || <translate><!--T:619--> Lackey gloves</translate> || 1 || {{Range|2|0.5}} || {{Range|2|0.5}} | | [[File:clothes-hand-lackey-gloves.png|32px]] || <translate><!--T:619--> Lackey gloves</translate> || 1 || {{Range|2|0.5}} || {{Range|2|0.5}} | ||
Line 1,183: | Line 1,193: | ||
| [[File:clothes-upperbody-lackey-shirt.png|32px]] || <translate><!--T:622--> Lackey shirt</translate> || 1 || {{Range|2|0.5}} || {{Range|3|0.75}} | | [[File:clothes-upperbody-lackey-shirt.png|32px]] || <translate><!--T:622--> Lackey shirt</translate> || 1 || {{Range|2|0.5}} || {{Range|3|0.75}} | ||
|- | |- | ||
| [[File:clothes-arm-squire-bracers.png|32px]] || <translate><!--T:623--> Squire bracers</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | | [[File:clothes-arm-squire-bracers.png|32px]] || <translate><!--T:623--> Squire bracers<ref>Lines 267-354 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | ||
|- | |- | ||
| [[File:clothes-foot-squire-boots.png|32px]] || <translate><!--T:624--> Squire boots</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | | [[File:clothes-foot-squire-boots.png|32px]] || <translate><!--T:624--> Squire boots</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | ||
Line 1,197: | Line 1,207: | ||
| [[File:clothes-waist-squire-belt.png|32px]] || <translate><!--T:629--> Squire belt</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | | [[File:clothes-waist-squire-belt.png|32px]] || <translate><!--T:629--> Squire belt</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | ||
|- | |- | ||
| [[File:clothes-foot-messenger-shoes.png|32px]] || <translate><!--T:630--> Messenger shoes</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | | [[File:clothes-foot-messenger-shoes.png|32px]] || <translate><!--T:630--> Messenger shoes<ref>Lines 358-419 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | ||
|- | |- | ||
| [[File:clothes-head-messengers-hat.png|32px]] || <translate><!--T:631--> Messenger hat</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | | [[File:clothes-head-messengers-hat.png|32px]] || <translate><!--T:631--> Messenger hat</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | ||
Line 1,207: | Line 1,217: | ||
| [[File:clothes-waist-messenger-belt.png|32px]] || <translate><!--T:634--> Messenger belt</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | | [[File:clothes-waist-messenger-belt.png|32px]] || <translate><!--T:634--> Messenger belt</translate> || 1 || {{Range|1|0.25}} || {{Range|2|0.5}} | ||
|- | |- | ||
| [[File:painting-howl-north.png|32px]] || <translate><!--T:635--> Painting (Howl)</translate> || 1 || {{Range|1|0.25}} || {{Range|8|2}} | | [[File:painting-howl-north.png|32px]] || <translate><!--T:635--> Painting (Howl)<ref>Lines 423-484 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|1|0.25}} || {{Range|8|2}} | ||
|- | |- | ||
| [[File:painting-elk-north.png|32px]] || <translate><!--T:636--> Painting (Elk)</translate> || 1 || {{Range|1|0.25}} || {{Range|8|2}} | | [[File:painting-elk-north.png|32px]] || <translate><!--T:636--> Painting (Elk)</translate> || 1 || {{Range|1|0.25}} || {{Range|8|2}} | ||
Line 1,223: | Line 1,233: | ||
| [[File:gem-olivine_peridot-rough.png|32px]] || <translate><!--T:642--> Rough Peridot (High Potential)</translate> || 1 || {{Range|1|0.25}} || {{Range|10|2.5}} | | [[File:gem-olivine_peridot-rough.png|32px]] || <translate><!--T:642--> Rough Peridot (High Potential)</translate> || 1 || {{Range|1|0.25}} || {{Range|10|2.5}} | ||
|- | |- | ||
| [[File:Armor-head-antique-blackguard-broken.png|32px]] || <translate><!--T:643--> Blackguard Helm (Broken)</translate> || 1 || {{Range|1|0.25}} || {{Range|26|6.5}} | | [[File:Armor-head-antique-blackguard-broken.png|32px]] || <translate><!--T:643--> Blackguard Helm (Broken)<ref>Lines 533-568 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|1|0.25}} || {{Range|26|6.5}} | ||
|- | |||
| [[File:Armor-body-antique-blackguard-broken.png|32px]] || <translate><!--T:644--> Blackguard Cuirass (Broken)</translate> || 1 || {{Range|1|0.25}} || {{Range|46|6.5}} | |||
|- | |- | ||
| [[File:Armor- | | [[File:Armor-legs-antique-blackguard-broken.png|32px]] || <translate><!--T:645--> Blackguard Greaves (Broken)</translate> || 1 || {{Range|1|0.25}} || {{Range|34|6.5}} | ||
|- | |- | ||
| [[File: | | [[File:locatormap-treasures.png|32px]] || <translate> <!--T:707--> Treasure map<ref>Lines 572-581 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|1|0.25}} || {{Range|12|3}} | ||
|} | |} | ||
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| [[File:oreblastingbomb.png|32px]] || <translate><!--T:651--> Ore blasting bomb</translate> || 6 || {{Range|5|1.25}} || {{Range|2|0.5}} | | [[File:oreblastingbomb.png|32px]] || <translate><!--T:651--> Ore blasting bomb</translate> || 6 || {{Range|5|1.25}} || {{Range|2|0.5}} | ||
|- | |- | ||
| [[File:blade-falx-tinbronze.png|32px]] || <translate><!--T:652--> Tin bronze falx</translate> || 1 || {{Range| | | [[File:blade-falx-tinbronze.png|32px]] || <translate><!--T:652--> Tin bronze falx</translate> || 1 || {{Range|1|0.25}} || {{Range|4|1}} | ||
|- | |- | ||
| [[File:blade-falx-bismuthbronze.png|32px]] || <translate><!--T:653--> Bismuth bronze falx</translate> || 1 || {{Range| | | [[File:blade-falx-bismuthbronze.png|32px]] || <translate><!--T:653--> Bismuth bronze falx</translate> || 1 || {{Range|1|0.25}} || {{Range|5|1.25}} | ||
|- | |- | ||
| [[File:blade-falx-blackbronze.png|32px]] || <translate><!--T:654--> Black bronze falx</translate> || 1 || {{Range| | | [[File:blade-falx-blackbronze.png|32px]] || <translate><!--T:654--> Black bronze falx</translate> || 1 || {{Range|1|0.25}} || {{Range|6|1.5}} | ||
|- | |- | ||
| [[File:pickaxe-tinbronze.png|32px]] || <translate><!--T:655--> Tin bronze pickaxe</translate> || 1 || {{Range| | | [[File:pickaxe-tinbronze.png|32px]] || <translate><!--T:655--> Tin bronze pickaxe</translate> || 1 || {{Range|1|0.25}} || {{Range|4|1}} | ||
|- | |- | ||
| [[File:pickaxe-bismuthbronze.png|32px]] || <translate><!--T:656--> Bismuth bronze pickaxe</translate> || 1 || {{Range| | | [[File:pickaxe-bismuthbronze.png|32px]] || <translate><!--T:656--> Bismuth bronze pickaxe</translate> || 1 || {{Range|1|0.25}} || {{Range|5|1.25}} | ||
|- | |- | ||
| [[File:pickaxe-blackbronze.png|32px]] || <translate><!--T:657--> Black bronze pickaxe</translate> || 1 || {{Range| | | [[File:pickaxe-blackbronze.png|32px]] || <translate><!--T:657--> Black bronze pickaxe</translate> || 1 || {{Range|1|0.25}} || {{Range|6|1.5}} | ||
|- | |- | ||
| [[File:shovel-tinbronze.png|32px]] || <translate><!--T:658--> Tin bronze shovel</translate> || 1 || {{Range| | | [[File:shovel-tinbronze.png|32px]] || <translate><!--T:658--> Tin bronze shovel</translate> || 1 || {{Range|1|0.25}} || {{Range|4|1}} | ||
|- | |- | ||
| [[File:shovel-bismuthbronze.png|32px]] || <translate><!--T:659--> Bismuth bronze shovel</translate> || 1 || {{Range| | | [[File:shovel-bismuthbronze.png|32px]] || <translate><!--T:659--> Bismuth bronze shovel</translate> || 1 || {{Range|1|0.25}} || {{Range|5|1.25}} | ||
|- | |- | ||
| [[File:shovel-blackbronze.png|32px]] || <translate><!--T:660--> Black bronze shovel</translate> || 1 || {{Range| | | [[File:shovel-blackbronze.png|32px]] || <translate><!--T:660--> Black bronze shovel</translate> || 1 || {{Range|1|0.25}} || {{Range|6|1.5}} | ||
|- | |- | ||
| [[File:backpack.png|32px]] || <translate><!--T:661--> Leather Backpack</translate> || 1 || {{Range|1|0.25}} || {{Range|5|1.25}} | | [[File:backpack.png|32px]] || <translate><!--T:661--> Leather Backpack</translate> || 1 || {{Range|1|0.25}} || {{Range|5|1.25}} | ||
Line 1,261: | Line 1,273: | ||
| [[File:candle.png|32px]] || <translate><!--T:663--> Candle</translate> || 2 || {{Range|4|1}} || {{Range|1|0.25}} | | [[File:candle.png|32px]] || <translate><!--T:663--> Candle</translate> || 2 || {{Range|4|1}} || {{Range|1|0.25}} | ||
|- | |- | ||
| [[File:creature-wolf-pup.png|32px]] || <translate><!--T:664--> Wolf (pup)</translate> || 1 || {{Range|1|0.25}} || {{Range| | | [[File:creature-wolf-pup.png|32px]] || <translate><!--T:664--> Wolf (pup)<ref>Lines 759-768 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|1|0.25}} || {{Range|14|3.5}} | ||
|- | |- | ||
| [[File:redmeat-cooked.png|32px]] || <translate><!--T:665--> Redmeat (Cooked)</translate> || 8 || {{Range|2|0.5}} || {{Range|1|0.25}} | | [[File:redmeat-cooked.png|32px]] || <translate><!--T:665--> Redmeat (Cooked)</translate> || 8 || {{Range|2|0.5}} || {{Range|1|0.25}} | ||
Line 1,283: | Line 1,295: | ||
| [[File:Clothes-foot-high-leather-boots.png|32px]] || <translate><!--T:674--> High Leather Boots</translate> || 1 || {{Range|1|0.25}} || {{Range|8|2}} | | [[File:Clothes-foot-high-leather-boots.png|32px]] || <translate><!--T:674--> High Leather Boots</translate> || 1 || {{Range|1|0.25}} || {{Range|8|2}} | ||
|- | |- | ||
| [[File: | | [[File:shield-woodmetalleather.png|32px]] || <translate><!--T:675--> Leather reinforced wooden shield<ref>Lines 902-919 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json</ref></translate> || 1 || {{Range|1|0.25}} || {{Range|10|2.5}} | ||
|} | |} | ||
<translate> | <translate> | ||
<!--T:697--> | |||
The Treasure Hunter Trader has a dialog option that other Traders do not. This can lead you to special locations, unique items, and extra challenges. | |||
{{Spoiler}} | |||
Click <code>[Expand]</code> to reveal details. | |||
<div class= "mw-collapsible mw-collapsed align-center-1"> | |||
To find out the location of the {{ll|Resonance Archives|Resonance Archives}}, you will need to ask a Treasure Hunter Trader about "interesting places." If you talk to him again with a full-durability tin bronze pickaxe in your inventory, he will offer you a map item. This is different from the maps you can purchase with [[Rusty gears|rusty gears]]. | |||
</div> | |||
== History == <!--T:698--> | |||
<!--T:704--> | |||
* Prior to version 1.16.x, Agriculture Traders were known as "Foods" traders. | |||
* As of version 1.18.10, Trader wagons may be spotted on the map in bird's-eye view. | |||
* Between version 1.16 and 1.19, prices changed for some items. | |||
The Treasure Hunter Trader | |||
** raised the cost of blackguard armor | |||
** reduced the quantity of bronze tools in stock | |||
** increased the price offered for a wolf pup and reinforced shield | |||
== Notes == <!--T:699--> | |||
<!--T:705--> | |||
Trader names are randomly assigned from a small pool. You might find two traders with the same name. | |||
* Agriculture trader names: Yern, Gild, Hans, Hector, McCrae, Yoskolo, Grit, Bounder | |||
* Artisan trader names: Aphid, Erik, Adachi, Farhad, Pegalesharro, Floyd, Temper, En Repos, Zadak | |||
* Building Materials trader names: Humbert, Miguel, Sasha, Onyx, Tinker, Old Eyes, Haldor, Whel | |||
* Clothing trader names: Noah, Wallace, Kino, Mostafa, Oliver, Bedwyr, Izel, Ahanu | |||
* Commodities trader names: Stefan, Yan, Leo, Jasper, Aram, Samoset, Ruslan, Stretch | |||
* Furniture trader names: Wilt, Lin, Robert, Ra Bal, Filipe, Hosa, Vlad, Mouse | |||
* Luxuries trader names: Alfonse, Rigby, Marco, Rote, Horace, Two Tongue, Optal, Veera | |||
* Survival Goods trader names: Hubert, Wilding, Shem, Tybal, Loon, Axe, Karl, Sprig | |||
* Treasure Hunter trader names: Vox Nora, Innis, Roi, Quill, Ephram, Edel, Timaf, Shift | |||
== Gallery == <!--T:700--> | |||
== See also == <!--T:701--> | |||
== References == <!--T:702--> | |||
</translate> | </translate> | ||
{{Game navbox}} | {{Game navbox}} | ||
[[Category:Guides{{#translation:}}]] | [[Category:Guides{{#translation:}}]] |
Latest revision as of 13:12, 6 March 2024
This page was last verified for Vintage Story version 1.16.4.
Trading is the process by which players can buy and sell items through non-player traders, using rusty gears . A variety of trader types can be found in Vintage Story, each buying and selling different types of items.
Locating Traders
Traders naturally spawn at random locations on the surface of survival worlds and can be found in trader's carts which are made out of wooden planks, logs, and often decorated with a variety of other decorative blocks exclusive to these carts, like leather blocks. However, trader carts cannot be modified because they are claimed.
Traders do not spawn in Homo Sapiens mode, a game mode added in version 1.18.0.
Interacting with Traders
Transactions
Upon finding a trader, players may enter his cart or stand at the gate. To open the trading GUI, talk to the trader. A trading window will appear that includes the items the trader is buying or selling. To buy items, select them from the selling side of the GUI and it will appear in the "trade" slots. To sell items, move the desired items from player inventory and place these into the slots. Upon completing the transaction, rusty gears will be automatically added or removed from player inventory.
Traders offer different numbers of items for buying and selling (see each individual trader, below, for exact amounts). These items may come in stacks. As seen in the image, the player may buy a stack of 4 metal parts. Traders also have a stock for each offered item which limits the number of times an item may be bought or sold. When the stock has been depleted a large red cross appears over the item, signaling the item may not be bought or sold any more. Also, traders have a limited number of gears to give when buying from the player.
Hostility
- If a trader takes damage from any source, he might attack the player.
- If the player succeeds in killing a trader, his wagon and goods will remain protected by the land claim. He will re-appear 24-72 game-hours later.
Types of Traders
From trading with these individuals allows players to obtain items and decorative blocks that cannot be crafted or acquired by any other means. There are nine types of traders, each specialize in buying and selling specific kinds of goods: artisan, building materials, clothing, commodities, foods, furniture, luxuries, survival goods, and treasure hunter. What each trader buys and sells is listed below.
Agriculture
Agriculture traders sell several kinds of foods, including Saguaro fruit.
They have 20 - 40* gears. They have up to 10 items for sale and purchase.
Artisan
Artisan traders deal mostly in decorative variants of planters, flower pots, and storage vessels. They also sell plain planters and flower pots, as well as crocks.
They have 20 - 40* gears. They have up to 14 items for sale and purchase.
Building Materials
Building materials traders specialize in selling and buying large numbers of building blocks and related items.
They have 20 - 40* gears. They have up to 14 items for sale and purchase.
Clothing
Clothing traders sell clothes, many of which can only be acquired from loot chests or trading.
They have 30 - 50* gears. They have up to 12 items for sale and purchase.
Commodities
Commodities traders sell various items and blocks that can be quite rare, like cassiterite nuggets.
They have 20 - 40* gears. They have up to 8 items for sale and purchase.
Furniture
Furniture traders sell several kinds of furniture and decorations that can only be found through adventure.
They have 20 - 40* gears. They have up to 8 items for sale and purchase.
Luxuries
Luxuries traders sell rare items that may only be decorative, as well as a few clothes.
They have 40 - 60* gears. They have up to 14 items for sale and purchase.
Survival Goods
Survival Goods traders sell items that can be very helpful for players struggling to survive.
They have 20 - 40* gears. They have up to 10 items for sale and purchase.
Treasure Hunter
This page was last verified for Vintage Story version 1.19.3.
Treasure Hunter traders sell temporal gears, as well as items that are usually only found in loot chests, such as lore scrolls.
They have 20 - 40* gears. They have up to 14 items for sale and purchase.[1]
Item | # Items | Stock | Price | |
---|---|---|---|---|
Cracked vessel (Seed)[2] | 1 | 3 - 5* | 6 - 10* | |
Cracked vessel (Food) | 1 | 3 - 5* | 4.5 - 7.5* | |
Cracked vessel (Forage) | 1 | 3 - 5* | 4.5 - 7.5* | |
Cracked vessel (Ore) | 1 | 3 - 5* | 4.5 - 7.5* | |
Cracked vessel (Tool) | 1 | 3 - 5* | 4.5 - 7.5* | |
Cracked vessel (Farming) | 1 | 3 - 5* | 4.5 - 7.5* | |
Scroll[3] | 1 | 3 - 5* | 3 - 5* | |
Rough Emerald (High Potential) | 1 | 0.75 - 1.25* | 9 - 15* | |
Rough lapis lazuli | 6 | 3 - 5* | 0.75 - 1.25* | |
Omok table top | 1 | 0.75 - 1.25* | 7.5 - 12.5* | |
Temporal Gear[4] | 1 | 0.75 - 1.25* | 3.75 - 6.25* | |
Lackey shoes[5] | 1 | 1.5 - 2.5* | 1.5 - 2.5* | |
Lackey gloves | 1 | 1.5 - 2.5* | 1.5 - 2.5* | |
Lackey hat | 1 | 1.5 - 2.5* | 1.5 - 2.5* | |
Lackey breeches | 1 | 1.5 - 2.5* | 2.25 - 3.75* | |
Lackey shirt | 1 | 1.5 - 2.5* | 2.25 - 3.75* | |
Squire bracers[6] | 1 | 0.75 - 1.25* | 1.5 - 2.5* | |
Squire boots | 1 | 0.75 - 1.25* | 1.5 - 2.5* | |
Squire hood | 1 | 0.75 - 1.25* | 1.5 - 2.5* | |
Squire pants | 1 | 0.75 - 1.25* | 2.25 - 3.75* | |
Squire shirt | 1 | 0.75 - 1.25* | 2.25 - 3.75* | |
Squire tunic | 1 | 0.75 - 1.25* | 2.25 - 3.75* | |
Squire belt | 1 | 0.75 - 1.25* | 1.5 - 2.5* | |
Messenger shoes[7] | 1 | 0.75 - 1.25* | 1.5 - 2.5* | |
Messenger hat | 1 | 0.75 - 1.25* | 1.5 - 2.5* | |
Messenger trousers | 1 | 0.75 - 1.25* | 2.25 - 3.75* | |
Messenger shirt | 1 | 0.75 - 1.25* | 2.25 - 3.75* | |
Messenger belt | 1 | 0.75 - 1.25* | 1.5 - 2.5* | |
Painting (Howl)[8] | 1 | 0.75 - 1.25* | 6 - 10* | |
Painting (Elk) | 1 | 0.75 - 1.25* | 6 - 10* | |
Painting (Underwater) | 1 | 0.75 - 1.25* | 6 - 10* | |
Painting (Prey) | 1 | 0.75 - 1.25* | 6 - 10* | |
Painting (Forest Dawn) | 1 | 0.75 - 1.25* | 6 - 10* | |
Metal parts | 4 | 1.5 - 2.5* | 1.5 - 2.5* | |
Rough Diamond (High Potential) | 1 | 0.75 - 1.25* | 7.5 - 12.5* | |
Rough Peridot (High Potential) | 1 | 0.75 - 1.25* | 7.5 - 12.5* | |
Blackguard Helm (Broken)[9] | 1 | 0.75 - 1.25* | 19.5 - 32.5* | |
Blackguard Cuirass (Broken) | 1 | 0.75 - 1.25* | 39.5 - 52.5* | |
Blackguard Greaves (Broken) | 1 | 0.75 - 1.25* | 27.5 - 40.5* | |
File:Locatormap-treasures.png | Treasure map[10] | 1 | 0.75 - 1.25* | 9 - 15* |
Item | # Items | Stock | Price | |
---|---|---|---|---|
Ore blasting bomb | 6 | 3.75 - 6.25* | 1.5 - 2.5* | |
Tin bronze falx | 1 | 0.75 - 1.25* | 3 - 5* | |
Bismuth bronze falx | 1 | 0.75 - 1.25* | 3.75 - 6.25* | |
Black bronze falx | 1 | 0.75 - 1.25* | 4.5 - 7.5* | |
Tin bronze pickaxe | 1 | 0.75 - 1.25* | 3 - 5* | |
Bismuth bronze pickaxe | 1 | 0.75 - 1.25* | 3.75 - 6.25* | |
Black bronze pickaxe | 1 | 0.75 - 1.25* | 4.5 - 7.5* | |
Tin bronze shovel | 1 | 0.75 - 1.25* | 3 - 5* | |
Bismuth bronze shovel | 1 | 0.75 - 1.25* | 3.75 - 6.25* | |
Black bronze shovel | 1 | 0.75 - 1.25* | 4.5 - 7.5* | |
Leather Backpack | 1 | 0.75 - 1.25* | 3.75 - 6.25* | |
Linen sack | 1 | 1.5 - 2.5* | 0.75 - 1.25* | |
Candle | 2 | 3 - 5* | 0.75 - 1.25* | |
Wolf (pup)[11] | 1 | 0.75 - 1.25* | 10.5 - 17.5* | |
Redmeat (Cooked) | 8 | 1.5 - 2.5* | 0.75 - 1.25* | |
Spelt bread | 8 | 3 - 5* | 0.75 - 1.25* | |
Rye bread | 8 | 3 - 5* | 0.75 - 1.25* | |
Flax bread | 8 | 3 - 5* | 0.75 - 1.25* | |
Rice bread | 8 | 3 - 5* | 0.75 - 1.25* | |
Sewing Kit | 1 | 3 - 5* | 0.75 - 1.25* | |
Stained Leather Poncho | 1 | 0.75 - 1.25* | 4.5 - 7.5* | |
Longbow | 1 | 0.75 - 1.25* | 4.5 - 7.5* | |
Recurve Bow | 1 | 0.75 - 1.25* | 6 - 10* | |
High Leather Boots | 1 | 0.75 - 1.25* | 6 - 10* | |
File:Shield-woodmetalleather.png | Leather reinforced wooden shield[12] | 1 | 0.75 - 1.25* | 7.5 - 12.5* |
The Treasure Hunter Trader has a dialog option that other Traders do not. This can lead you to special locations, unique items, and extra challenges.
Click [Expand]
to reveal details.
To find out the location of the Resonance Archives , you will need to ask a Treasure Hunter Trader about "interesting places." If you talk to him again with a full-durability tin bronze pickaxe in your inventory, he will offer you a map item. This is different from the maps you can purchase with rusty gears.
History
- Prior to version 1.16.x, Agriculture Traders were known as "Foods" traders.
- As of version 1.18.10, Trader wagons may be spotted on the map in bird's-eye view.
- Between version 1.16 and 1.19, prices changed for some items.
The Treasure Hunter Trader
- raised the cost of blackguard armor
- reduced the quantity of bronze tools in stock
- increased the price offered for a wolf pup and reinforced shield
Notes
Trader names are randomly assigned from a small pool. You might find two traders with the same name.
- Agriculture trader names: Yern, Gild, Hans, Hector, McCrae, Yoskolo, Grit, Bounder
- Artisan trader names: Aphid, Erik, Adachi, Farhad, Pegalesharro, Floyd, Temper, En Repos, Zadak
- Building Materials trader names: Humbert, Miguel, Sasha, Onyx, Tinker, Old Eyes, Haldor, Whel
- Clothing trader names: Noah, Wallace, Kino, Mostafa, Oliver, Bedwyr, Izel, Ahanu
- Commodities trader names: Stefan, Yan, Leo, Jasper, Aram, Samoset, Ruslan, Stretch
- Furniture trader names: Wilt, Lin, Robert, Ra Bal, Filipe, Hosa, Vlad, Mouse
- Luxuries trader names: Alfonse, Rigby, Marco, Rote, Horace, Two Tongue, Optal, Veera
- Survival Goods trader names: Hubert, Wilding, Shem, Tybal, Loon, Axe, Karl, Sprig
- Treasure Hunter trader names: Vox Nora, Innis, Roi, Quill, Ephram, Edel, Timaf, Shift
Gallery
See also
References
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |
- ↑ Lines 45-50 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 53-127 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 131-143 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 189-198 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 202-263 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 267-354 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 358-419 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 423-484 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 533-568 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 572-581 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 759-768 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json
- ↑ Lines 902-919 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-treasurehunter.json