Wilderness Survival
From Vintage Story Wiki
Wilderness Survival mode is a game mode for Vintage Story. It was first introduced in version 1.11-pre.11. Wilderness Survival mode is one of five preset game playstiles in Vintage Story, alongside Standard, Exploration, Homo Sapiens, and Creative mode. The aim of Wilderness Survival mode is to XX
"For players that enjoy challenging combat and survival mechanics. Greater focus on survival, less focus on exploration and building. Respawn randomly within 5000 blocks upon death."
Enabling
Wilderness Survival mode can be enabled during world generation, or enabled during a game by using the server command /gamemode survival.
Effects
Wilderness Survival enables the hunger, health, and temporal stability systems. It places no special restrictions on world generation or the presence of hostile and passive entities.
See also
| Wiki Navigation | |
|---|---|
| Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
| Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
| World | World generation • Biomes • Weather • Temporal storms |
| Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
| Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
| Entities | Hostile entities • Animals • NPCs • Players |
| Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking • Adding Mods • Troubleshooting Mods |
