Vintage Story boasts, apart from the functional items and processes, also several phenomena solely added for the sake of making the game appear more alive and even more beautiful. Most of these have no apparent use as of now.
In very cold areas like the worlds poles, the player can encounter weaving auroras in the sky.
Found mostly on grasslands and only at night, fireflies spawn as little clusters of blinking lights.
Going far enough south, the player might notice tiny blue lights following their movements through water.
In some caves, the player might not only find stalagmites and stalactites, but also blue glowing worms hanging from the ceiling. They cannot be harvested nor can they be moved or replanted somewhere else. They emit a light level of 7.
The player can skip stones by throwing them with a shallow angle along water.
|Main Page: Vanilla Game Content|
|Terrain Blocks||Clay Gravel Peat Rock Sand Soil|
|Construction Blocks||Ceramic Blocks Glass Planks Plaster Soil Blocks Stone Blocks Path|
|Functional Blocks||BarrelWooden Bucket Bed Containers Firepit Forge Loot Vessels Ore blasting bomb Trough|
|Decorative Blocks||Paintings Carpets Bookshelves Flowerpots Wallpapers|
|Metal Working||Anvil Bloomery Crucible Forge Helve hammer Molds Metal Gemstone|
|Tools & Weapons||Axe Bow Chisel Cleaver Club Hammer Hoe Knife Pickaxe Prospecting Pick Saw Scythe Shears Shovel Spear Sword|
|Equipment||Armor Clothes Containers|
|Craftable Resources||Boards Charcoal Coke Firewood Ingots Leather Flax|
|Plants||Berry Bushes Cooper's Reed (Cattail) Flowers Grass Other Plants Trees Wild Foods|
|Mobs||Bees Bighorn sheep Chicken Drifter Fox Hare Hyena Locust Raccoon Wild Pig Wolf|
|Mechanics||Animal Husbandry Beekeeping Casting Clay Forming Combat Farming Cooking Knapping Mechanical Power Mining Smithing Trading Temporal Stability|
|Crafting Recipes Fuel Leather Working Light sources Ore Deposits Ruins Starter Guide World Generation|