Wild food: Difference between revisions

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'''Wild food''' is a term for all foods that can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are capable of [[farming]] or [[cooking]] complex meals, and before [[animal husbandry]] has been started.
'''Wild food''' is a term for all foods that can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are capable of [[farming]] or [[cooking]] complex meals, and before [[animal husbandry]] has been started.


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Wild foods can be broadly separated into plant based foods and animal based foods. Plant based foods are largely found through foraging, while animal based foods are largely found through hunting.
Wild foods can be broadly separated into plant based foods and animal based foods. Plant based foods are largely found through foraging, while animal based foods are largely found through hunting.
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== Foraging == <!--T:2-->
== Foraging == <!--T:2-->


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Different edible plants grow in different biomes. Some of these plants can be eaten directly without need for further cooking, while others can additionally be farmed.
Different edible plants grow in different biomes. Some of these plants can be eaten directly without need for further cooking, while others can additionally be farmed.


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All farmable crops with the exception of [[cabbage]] can be found growing wild. These wild crops go through growing stages just like farmed crops, and can be {{Breaking|harvested}} in the same way to provide seeds and crops.  
All farmable crops with the exception of [[cabbage]] can be found growing wild. These wild crops go through growing stages just like farmed crops, and can be {{Breaking|harvested}} in the same way to provide seeds and crops.  
   
   
=== Berries ===
=== Berries === <!--T:19-->


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'''See also [[Berry]]'''
'''See also [[Berry]]'''


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[[file:Berrybush red currant ripe.png|40px]] Berry bushes grow in temperate and colder climates. Ripe [[Berry|berry bushes]] can be {{Using|harvested}} to collect berries. The bushes can be collected by {{Breaking|breaking}} them. Berry bushes cannot be propagated or divided, individual bushes must be collected. These berry bushes can be replanted to create berry farms.
[[file:Berrybush red currant ripe.png|40px]] Berry bushes grow in temperate and colder climates. Ripe [[Berry|berry bushes]] can be {{Using|harvested}} to collect berries. The bushes can be collected by {{Breaking|breaking}} them. Berry bushes cannot be propagated or divided, individual bushes must be collected. These berry bushes can be replanted to create berry farms.


=== Mushrooms === <!--T:6-->
=== Mushrooms === <!--T:6-->


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'''See also [[Mushroom]]'''
'''See also [[Mushroom]]'''


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[[File:Grid mushroom bolete.png|40px]] Mushrooms are naturally generated in a variety of climates and regions. Different types of mushrooms have specific growing environments. They can be found growing on the ground, or on the sides of tree trunks. Mushrooms can be {{Breaking|harvested}} with an empty hand, but it is faster to harvest them with a [[knife]]. Mushrooms, once harvested, do not regrow on the same block. However, mushrooms will naturally spawn in the same areas based on the specific growing requirements there, such as rainfall, temperature, and environment.
[[File:Grid mushroom bolete.png|40px]] Mushrooms are naturally generated in a variety of climates and regions. Different types of mushrooms have specific growing environments. They can be found growing on the ground, or on the sides of tree trunks. Mushrooms can be {{Breaking|harvested}} with an empty hand, but it is faster to harvest them with a [[knife]]. Mushrooms, once harvested, do not regrow on the same block. However, mushrooms will naturally spawn in the same areas based on the specific growing requirements there, such as rainfall, temperature, and environment.


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{{Protip|Icon=Mushroom_death_cap.png|Some mushrooms deal HP damage to players when eaten. A few mushrooms such as the death cap will kill players if eaten. To be safe, always check the tooltip for unfamiliar mushroom types.}}
{{Protip|Icon=Mushroom_death_cap.png|Some mushrooms deal HP damage to players when eaten. A few mushrooms such as the death cap will kill players if eaten. To be safe, always check the tooltip for unfamiliar mushroom types.}}


=== Saguaro fruit === <!--T:8-->
=== Saguaro fruit === <!--T:8-->


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[[file:Fruit-saguaro.png|40px]] Saguaro or cactus fruit are naturally generated in arid or desert regions. {{Breaking|Breaking}} the cactus block with an empty hand allows players to collect the fruits, but the tops will not regrow. Fruits can be selectively {{Breaking|harvested}} with a [[knife]]. Over time, the fruit will regenerate.
[[file:Fruit-saguaro.png|40px]] Saguaro or cactus fruit are naturally generated in arid or desert regions. {{Breaking|Breaking}} the cactus block with an empty hand allows players to collect the fruits, but the tops will not regrow. Fruits can be selectively {{Breaking|harvested}} with a [[knife]]. Over time, the fruit will regenerate.


=== Termites ===
=== Termites === <!--T:25-->


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'''See also [[Termite]]s'''
'''See also [[Termite]]s'''


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Termites are a form of insect-based food that can also be foraged from termite nests. Termite nests generate in arid and hot regions. When eaten, termites provide protein [[satiety]].
Termites are a form of insect-based food that can also be foraged from termite nests. Termite nests generate in arid and hot regions. When eaten, termites provide protein [[satiety]].


== Hunting == <!--T:9-->
== Hunting == <!--T:9-->


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Any animal can be killed and butchered for meat, [[fat]], hides and [[bone]]s. {{SneakClick|Use}} a [[knife]] or [[scythe]] to harvest animal products. When the butchering process is complete, a small window will open to allow players to collect all the animal resources.
Any animal can be killed and butchered for meat, [[fat]], hides and [[bone]]s. {{SneakClick|Use}} a [[knife]] or [[scythe]] to harvest animal products. When the butchering process is complete, a small window will open to allow players to collect all the animal resources.


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[[Bear]]s and [[Wolf|wolves]], by default, are aggressive and will attack players who get too close. Additionally, [[bighorn sheep]] fight back upon being attacked. These creatures are very capable of killing an undefended player, and some degree of [[armor]] or clever use of terrain (such as leading animals through water to slow them down) should be used to hunt them safely.
[[Bear]]s and [[Wolf|wolves]], by default, are aggressive and will attack players who get too close. Additionally, [[bighorn sheep]] fight back upon being attacked. These creatures are very capable of killing an undefended player, and some degree of [[armor]] or clever use of terrain (such as leading animals through water to slow them down) should be used to hunt them safely.


=== Meat types === <!--T:14-->
=== Meat types === <!--T:14-->


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[[file:Bushmeat-raw.png|50px]] Bush meat is harvested from wolves, foxes, and hyenas. It cannot be used in meal recipes, but can be eaten after cooking over a firepit.
[[file:Bushmeat-raw.png|50px]] Bush meat is harvested from wolves, foxes, and hyenas. It cannot be used in meal recipes, but can be eaten after cooking over a firepit.


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[[file:Grid redmeat raw.png|50px]] Red Meat can be harvested from [[hare]]s, [[bighorn sheep]], and [[wild pig]]s. They can be cooked in a firepit or used for more advanced meals.
[[file:Grid redmeat raw.png|50px]] Red Meat can be harvested from [[hare]]s, [[bighorn sheep]], and [[wild pig]]s. They can be cooked in a firepit or used for more advanced meals.


=== Fishing ===
=== Fishing === <!--T:31-->


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<pre>This section only applies to version 1.17, and is subject to change.</pre>
<pre>This section only applies to version 1.17, and is subject to change.</pre>


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While fishing has not yet been fully implemented, the new salmon mob can be hunted as an easy source of protein.
While fishing has not yet been fully implemented, the new salmon mob can be hunted as an easy source of protein.



Revision as of 19:19, 13 July 2022

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This page is under construction.
This page is being created, or is in the process of extensive expansion or major restructuring. Until this notice is removed, please do not translate this page. Expect the content of this page to change significantly.


Wild food is a term for all foods that can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are capable of farming or cooking complex meals, and before animal husbandry has been started.

Wild foods can be broadly separated into plant based foods and animal based foods. Plant based foods are largely found through foraging, while animal based foods are largely found through hunting.

Foraging

Different edible plants grow in different biomes. Some of these plants can be eaten directly without need for further cooking, while others can additionally be farmed.

Wild Crops

All farmable crops with the exception of cabbage can be found growing wild. These wild crops go through growing stages just like farmed crops, and can be harvested in the same way to provide seeds and crops.

Berries

See also Berry

Berrybush red currant ripe.png Berry bushes grow in temperate and colder climates. Ripe berry bushes can be harvested to collect berries. The bushes can be collected by breaking them. Berry bushes cannot be propagated or divided, individual bushes must be collected. These berry bushes can be replanted to create berry farms.

Mushrooms

See also Mushroom

Grid mushroom bolete.png Mushrooms are naturally generated in a variety of climates and regions. Different types of mushrooms have specific growing environments. They can be found growing on the ground, or on the sides of tree trunks. Mushrooms can be harvested with an empty hand, but it is faster to harvest them with a knife. Mushrooms, once harvested, do not regrow on the same block. However, mushrooms will naturally spawn in the same areas based on the specific growing requirements there, such as rainfall, temperature, and environment.

Mushroom death cap.png Protip:
Some mushrooms deal HP damage to players when eaten. A few mushrooms such as the death cap will kill players if eaten. To be safe, always check the tooltip for unfamiliar mushroom types.


Saguaro fruit

Fruit-saguaro.png Saguaro or cactus fruit are naturally generated in arid or desert regions. Breaking the cactus block with an empty hand allows players to collect the fruits, but the tops will not regrow. Fruits can be selectively harvested with a knife. Over time, the fruit will regenerate.

Termites

See also Termites

Termites are a form of insect-based food that can also be foraged from termite nests. Termite nests generate in arid and hot regions. When eaten, termites provide protein satiety.

Hunting

Any animal can be killed and butchered for meat, fat, hides and bones. Use a knife or scythe to harvest animal products. When the butchering process is complete, a small window will open to allow players to collect all the animal resources.

Bears and wolves, by default, are aggressive and will attack players who get too close. Additionally, bighorn sheep fight back upon being attacked. These creatures are very capable of killing an undefended player, and some degree of armor or clever use of terrain (such as leading animals through water to slow them down) should be used to hunt them safely.

Meat types

Bushmeat-raw.png Bush meat is harvested from wolves, foxes, and hyenas. It cannot be used in meal recipes, but can be eaten after cooking over a firepit.

Grid redmeat raw.png Red Meat can be harvested from hares, bighorn sheep, and wild pigs. They can be cooked in a firepit or used for more advanced meals.

Fishing

This section only applies to version 1.17, and is subject to change.

While fishing has not yet been fully implemented, the new salmon mob can be hunted as an easy source of protein.




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