Modding:Basic Code Tutorials: Difference between revisions
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== Basic Tutorials == | == Basic Tutorials == | ||
These tutorials are currently in progress! | These tutorials are currently in progress! | ||
# | # {{ll|Modding:Code Tutorial Essentials|Code Mod Essentials|nsp=0}} - This will give you an understanding of various code topics used within the tutorials. It will also give information on how to setup a project to use for the tutorials. | ||
# | # {{ll|Modding:Code Tutorial Simple Block|Simple Block Class|nsp=0}} - This will show you how to create, register, and use a block class. | ||
# | # {{ll|Modding:Code Tutorial Simple Item|Simple Item Class|nsp=0}} - This will show you how to create, register, and use an item class. | ||
# | # {{ll|Modding:Code Tutorial Simple Commands|Simple Commands|nsp=0}} - This will show you how to create a server-side command to use in your game.<br /> | ||
{{Navbox/codemodding}} | {{Navbox/codemodding}} |
Latest revision as of 10:41, 30 May 2024
This is the landing page for the basic code tutorials. These will cover the basic introduction of code modding, including how to create commands and complex functionality for blocks and items.
Basic Tutorials
These tutorials are currently in progress!
- Code Mod Essentials - This will give you an understanding of various code topics used within the tutorials. It will also give information on how to setup a project to use for the tutorials.
- Simple Block Class - This will show you how to create, register, and use a block class.
- Simple Item Class - This will show you how to create, register, and use an item class.
- Simple Commands - This will show you how to create a server-side command to use in your game.
Code Modding | |||||||
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Basics | Code Mods • Preparing For Code Mods • Creating A Code Mod | ||||||
Tutorials |
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Advanced | Server-Client Considerations • Setting up your Development Environment • Advanced Blocks • Advanced Items • Block and Item Interactions • Block Behavior • Block Entity • Particle Effects • World Access • Inventory Handling • Commands • GUIs • Network API • Monkey patching (Harmony) | ||||||
Data Management | VCDBS format • Savegame Moddata • ModConfig File • Chunk Moddata • Serialization Formats • TreeAttribute | ||||||
Worldgen | WorldGen API • NatFloat • EvolvingNatFloat | ||||||
Rendering | Shaders and Renderers |
Wondering where some links have gone?
The modding navbox is going through some changes! Check out Navigation Box Updates for more info and help finding specific pages.
Modding | |
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Modding Introduction | Getting Started • Theme Pack |
Content Modding | Content Mods • Developing a Content Mod • Basic Tutorials • Intermediate Tutorials • Advanced Tutorials • Content Mod Concepts |
Code Modding | Code Mods • Setting up your Development Environment |
Property Overview | Item • Entity • Entity Behaviors • Block • Block Behaviors • Block Classes • Block Entities • Block Entity Behaviors • Collectible Behaviors • World properties |
Workflows & Infrastructure | Modding Efficiency Tips • Mod-engine compatibility • Mod Extensibility • VS Engine |
Additional Resources | Community Resources • Modding API Updates • Programming Languages • List of server commands • List of client commands • Client startup parameters • Server startup parameters Example Mods • API Docs • GitHub Repository |