Theme Packs are mods that do not change the game mechanics, only visuals, sounds, etc. They are packed like any other mod, using the type
Due to the way they work, theme packs never add new content, only replace existing content.
Replacing game files is fairly easy, just create a directory names "assets" with a directory named "game" inside it, then copy replacements for any asset in the game's "assets" directory here. For example, to overwrite the texture for low fertility soil blocks (
assets/textures/block/soil/fertlow.png) you would place your replacement at
assets/game/textures/block/soil/fertlow.png inside your zip file.
|Vintage Story: Modding|
|Basics||Mod Types | Asset System | Textures | Items | Recipes | Blocks | Model Creator | Release|
|Advanced||Setup(Windows,Linux) | Items (Code, JSON) | Blocks | Item-Block interactions | Block Behaviors | Block Entities | Particles | World Access|
|Worldgen||Terrain | Ores | Trees | WorldGen API|
|Rendering||Shaders and Renderers|
|Property Overview||Item | Block | Block Behaviors | Block Classes | Block Entities | Block Entity Behaviors|