Modding:Template Property Type: Difference between revisions
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{{jsonnavboxes|audio=0|config=0|gameobjects=0|patches=0|recipes=0|worldproperties=0|worldgen=0}} | {{jsonnavboxes|audio=0|config=0|gameobjects=0|patches=0|recipes=0|worldproperties=0|worldgen=0}} | ||
Latest revision as of 11:30, 26 April 2024
Usage
The propertyname property type is a content-type/sub-type/enum-type/simple-type used to <usage>.
<If Content-Type> PropertyName files must be created as "path/to/propertytype.json" in a mod's domain folder for them to be loaded.
The script for propertyname can be found on GitHub.
The script for propertyname is currently not available on GitHub, but can be found at "namespace.of.property.Type" in decompiled source code.
Property Reference
Property ID | Type | Description |
---|---|---|
Example
path/to/property/example.json |
---|
{
Example Code Here.
}
|
JSON Properties - Audio | |
---|---|
Content Types | MusicConfig • SoundConfig |
Sub-Types | Empty |
Enum Types | Empty |
JSON Properties - Config | |
---|---|
Content Types | CharacterClass • ColorMap • ConditionalPatternConfig • CreativeTabsConfig • DialogueConfig • GuiHandbookPage • GuiHandbookTextPage • GuiHandbookTutorialPage • JournalAsset • JsonDialogSettings • RiftWeatherConfig • SeraphRandomizerConstraints • SurvivalConfig • TraderWearableProperties • Trait • WeatherEventConfig • WeatherPatternConfig • WeatherSystemConfig • WindPatternConfig |
Sub-Types | Empty |
Enum Types | Empty |
JSON Properties - Game Objects | |
---|---|
Content Types | BlockType • CollectibleType • EntityType • ItemType • RegistryObjectType |
Sub-Types | Empty |
Enum Types | Empty |
JSON Properties - Recipes | |
---|---|
Content Types | AlloyRecipe • BarrelRecipe • ClayFormingRecipe • CookingRecipe • GridRecipe • KnappingRecipe • LayeredVoxelRecipe • RecipeBase • SmithingRecipe |
Sub-Types | Empty |
Enum Types | Empty |
JSON Properties - World Properties | |
---|---|
Content Types | StandardWorldProperty • WorldPropertyVariant |
Sub-Types | Empty |
Enum Types | Empty |
JSON Properties - World Generation | |
---|---|
Content Types | BlockLayerConfig • BlockPatch • BlockPatchConfig • Deposits • GeologicProvinces • GeologicProvinceVariant • GlobalConfig • LandformsWorldProperty • LandformVariant • RockStrataConfig • RockStratum • TiledDungeonConfig • TreeGenConfig • TreeGenProperties • WorldGenStoryStructuresConfig • WorldGenStructuresConfig • WorldGenStructuresConfigBase • WorldGenVillageConfig • WorldProperty |
Sub-Types | Empty |
Enum Types | Empty |
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Modding | |
---|---|
Modding Introduction | Getting Started • Theme Pack |
Content Modding | Content Mods • Developing a Content Mod • Basic Tutorials • Intermediate Tutorials • Advanced Tutorials • Content Mod Concepts |
Code Modding | Code Mods • Setting up your Development Environment |
Property Overview | Item • Entity • Block • Block Behaviors • Block Classes • Block Entities • Block Entity Behaviors • World properties |
Workflows & Infrastructure | Modding Efficiency Tips • Mod-engine compatibility • Mod Extensibility • VS Engine |
Additional Resources | Community Resources • Modding API Updates • Programming Languages • List of server commands • List of client commands • Client startup parameters • Server startup parameters Example Mods • API Docs • GitHub Repository |