Modding:Json Block Behaviors: Difference between revisions

From Vintage Story Wiki
(→‎All Block Behaviors: attachmentAreas uses RotatableCubes and attachmentArea uses a cubiod)
(→‎All Block Behaviors: Combine the name and detailed link fields)
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{| class="wikitable"
{| class="wikitable"
|-
|-
! Behavior Name !! Additional Properties !! Used by Blocks !! Detail link
! Behavior Name !! Additional Properties !! Used by Blocks
|-
|-
| BlockEntityInteract || none || door || [[Json_block_behaviors_BlockEntityInteract| Block Entity Interact]]
| [[Json_block_behaviors_BlockEntityInteract|BlockEntityInteract]] || none || door
|-
|-
| BreakIfFloating || none || termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog || [[Json_block_behaviors_BreakIfFloating| Break if Floating]]
| [[Json_block_behaviors_BreakIfFloating|BreakIfFloating]] || none || termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog
|-
|-
| BreakSnowFirst || none || tallgrass, stonepath || [[Json_block_behaviors_BreakSnowFirst| Break Snow First]]
| [[Json_block_behaviors_BreakSnowFirst|BreakSnowFirst]] || none || tallgrass, stonepath
|-
|-
| CanAttach || sides || drystonefence, woodenfence, roughhewnfence || [[Json_block_behaviors_CanAttach|Can Attach]]
| [[Json_block_behaviors_CanAttach|CanAttach]] || sides || drystonefence, woodenfence, roughhewnfence
|-
|-
| CanIgnite || none || torch || [[Json_block_behaviors_CanIgnite|Can Ignite]]
| [[Json_block_behaviors_CanIgnite|CanIgnite]] || none || torch
|-
|-
| CollectFrom || none || henbox || [[Json_block_behaviors_CollectFromThis|Collect From]]
| [[Json_block_behaviors_CollectFromThis|CollectFrom]] || none || henbox
|-
|-
| Container || none || storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket || [[Json_block_behaviors_Container|Container]]
| [[Json_block_behaviors_Container|Container]] || none || storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket
|-
|-
| Decor || sides, sidedVariants, nwOrientable, drawIfCulled, alternateZOffset, notFullFace, removable, thickness || linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart
| [[Json_block_behaviors_Decor|Decor]] || sides, sidedVariants, nwOrientable, drawIfCulled, alternateZOffset, notFullFace, removable, thickness || linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart
|| [[Json_block_behaviors_Decor|Decor]]
|-
|-
| Door || none || door || [[Json_block_behaviors_Door|Door]]
| [[Json_block_behaviors_Door|Door]] || none || door
|-
|-
| DropNotSnowCovered || none || fern, flower || [[Json_block_behaviors_DropNotSnowCovered|Drop not Snow Covered]]
| [[Json_block_behaviors_DropNotSnowCovered|DropNotSnowCovered]] || none || fern, flower
|-
|-
| ExchangeOnInteract || exchangeStates (string array of block states) <br> sounds (path from sounds folder) <br> actionLangCode (language key from the lang file) || trapdoor || [[Json_block_behaviors_ExchangeOnInteract|Exchange On Interact]]
| [[Json_block_behaviors_ExchangeOnInteract|ExchangeOnInteract]] || exchangeStates (string array of block states) <br> sounds (path from sounds folder) <br> actionLangCode (language key from the lang file) || trapdoor
|-
|-
| FiniteSpreadingLiquid || liquidCollisionSound (path from sounds folder) <br> sourceReplacementCode (block code) <br> flowingReplacementCode (block code) <br> collidesWith (other liquid) <br> spreadDelay (int, default: 0) || boilingwater, water, lava, saltwater || [[Json_block_behaviors_FiniteSpreadingLiquid| Finite Spreading Liquid]]
| [[Json_block_behaviors_FiniteSpreadingLiquid|FiniteSpreadingLiquid]] || liquidCollisionSound (path from sounds folder) <br> sourceReplacementCode (block code) <br> flowingReplacementCode (block code) <br> collidesWith (other liquid) <br> spreadDelay (int, default: 0) || boilingwater, water, lava, saltwater
|-
|-
| Harvestable || harvestTime (float, seconds, default: 0) <br> harvestedStack (BlockDropItemStack) <br> harvestingSound (path from sounds folder) <br> harvestedBlockCode (block code) || bigberrybush, saguarocactus, smallberrybush, log-resin ||[[Json_block_behaviors_Harvestable|Harvestable]]
| [[Json_block_behaviors_Harvestable|Harvestable]] || harvestTime (float, seconds, default: 0) <br> harvestedStack (BlockDropItemStack) <br> harvestingSound (path from sounds folder) <br> harvestedBlockCode (block code) || bigberrybush, saguarocactus, smallberrybush, log-resin
|-
|-
| HeatSource || heatStrength (float) || boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire || [[Json_block_behaviors_HeatSource|Heat Source]]
| [[Json_block_behaviors_HeatSource|HeatSource]] || heatStrength (float) || boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire
|-
|-
| HorizontalAttachable || handleDrops (bool, default: true) <br> dropBlockFace (Compass Direction, default: "north") <br> dropBlock (block name) <br> attachmentAreas (side -> RotatableCube) <br> attachmentArea (cuboid) || tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack || [[Json_block_behaviors_horizontalattachable|Horizontal Attachable]]
| [[Json_block_behaviors_horizontalattachable|HorizontalAttachable]] || handleDrops (bool, default: true) <br> dropBlockFace (Compass Direction, default: "north") <br> dropBlock (block name) <br> attachmentAreas (side -> RotatableCube) <br> attachmentArea (cuboid) || tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack
|-
|-
| HorizontalOrientable || dropBlockFace (Compass Direction, default: "North") <br> drop (block name) || agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench || [[Json_block_behaviors_horizontalorientable|Horizontal Orientable]]
| [[Json_block_behaviors_horizontalorientable|HorizontalOrientable]] || dropBlockFace (Compass Direction, default: "North") <br> drop (block name) || agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench
|-
|-
| HorizontalUpDownOrientable || none || - || [[Json_block_behaviors_HorizontalUpDownOrientable| Horizontal Up/Down Orientable]]
| [[Json_block_behaviors_HorizontalUpDownOrientable|HorizontalUpDownOrientable]] || none || -
|-
|-
| Ignitable || none || charcoalpit, clayoven, firepit || [[Json_block_behaviors_ignitable|Ignitable]]
| [[Json_block_behaviors_ignitable|Ignitable]] || none || charcoalpit, clayoven, firepit
|-
|-
| JonasBoilerDoor || none || jonas || [[Json_block_behaviors_JonasBoilerDoor|Jonas Boiler Door]]
| [[Json_block_behaviors_JonasBoilerDoor|JonasBoilerDoor]] || none || jonas
|-
|-
| JonasGasifier || none || jonas || [[Json_block_behaviors_JonasGasifier|Jonas Gasifier]]
| [[Json_block_behaviors_JonasGasifier|JonasGasifier]] || none || jonas
|-
|-
| JonasHydraulicPump || none || jonas || [[Json_block_behaviors_JonasHydraulicPump|Jonas Hydraulic Pump]]
| [[Json_block_behaviors_JonasHydraulicPump|JonasHydraulicPump]] || none || jonas
|-
|-
| Ladder || dropBlockFace (face direction, Default: north) <br> isFlexible (bool, default: false) || ladder || [[Json_block_behaviors_Ladder|Ladder]]
| [[Json_block_behaviors_Ladder|Ladder]] || dropBlockFace (face direction, Default: north) <br> isFlexible (bool, default: false) || ladder
|-
|-
| Lockable|| none || archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate || [[Json_block_behaviors_Lockable|Lockable]]
| [[Json_block_behaviors_Lockable|Lockable]] || none || archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate
|-
|-
| MilkingContainer || none || woodbucket || [[Json_block_behaviors_MilkingContainer|Milking Container]]
| [[Json_block_behaviors_MilkingContainer|MilkingContainer]] || none || woodbucket
|-
|-
| Multiblock|| sizex, sizey, sizez, type, cposition || jonas, riftward, verticalboiler, banner, trunk, painting
| [[Json_block_behaviors_Multiblock|Multiblock]] || sizex, sizey, sizez, type, cposition || jonas, riftward, verticalboiler, banner, trunk, painting
|| [[Json_block_behaviors_Multiblock|Multiblock]]
|-
|-
| MyceliumHost || none || creativegrass, forestfloor, log, soil || [[Json_block_behaviors_MyceliumHost|Mycelium Host]]
| [[Json_block_behaviors_MyceliumHost|MyceliumHost]] || none || creativegrass, forestfloor, log, soil
|-
|-
| NoParticles || none || claybrickchimney || [[Json_block_behaviors_NoParticles|No Particles]]
| [[Json_block_behaviors_NoParticles|NoParticles]] || none || claybrickchimney
|-
|-
| NWOrientable || none || bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle || [[Json_block_behaviors_NWOrientable|North/West Orientable]]
| [[Json_block_behaviors_NWOrientable|NWOrientable]] || none || bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle
|-
|-
| OmniAttachable || facingCode (string, default: orientation) <br> attachmentAreas (side -> RotatableCube) || crystal, lantern || [[Json_block_behaviors_OmniAttachable|Omni-Attachable]]
| [[Json_block_behaviors_OmniAttachable|OmniAttachable]] || facingCode (string, default: orientation) <br> attachmentAreas (side -> RotatableCube) || crystal, lantern
|-
|-
| OmniRotatable || rotateH (bool, default: false) <br> rotateV (bool, default: false) <br> rotateV4 (bool, default: false) <br> rotateSides (bool, default: false) <br> facing (string, "block" or "player", default: "player") <br> dropChance(float, default: 1) || brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor || [[Json_block_behaviors_OmniRotatable|Omni-Rotatable]]
| [[Json_block_behaviors_OmniRotatable|OmniRotatable]] || rotateH (bool, default: false) <br> rotateV (bool, default: false) <br> rotateV4 (bool, default: false) <br> rotateSides (bool, default: false) <br> facing (string, "block" or "player", default: "player") <br> dropChance(float, default: 1) || brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor
|-
|-
| Pillar || invertedPlacement (bool, default: false) || carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle || [[Json_block_behaviors_pillar|Pillar]]
| [[Json_block_behaviors_pillar|Pillar]] || invertedPlacement (bool, default: false) || carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle
|-
|-
| Pumpkin || vineGrowthStage(int), vineGrowthQuantity(NatFloat) || crop || [[Json_block_behaviors_Pumpkin|Pumpkin]]
| [[Json_block_behaviors_Pumpkin|Pumpkin]] || vineGrowthStage(int), vineGrowthQuantity(NatFloat) || crop
|-
|-
| PushEventOnBlockBroken || eventName (string) || bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection ||[[Json_block_behaviors_PushEventOnBlockBroken|Push Event on Block Broken]]
| [[Json_block_behaviors_PushEventOnBlockBroken|PushEventOnBlockBroken]] || eventName (string) || bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection
|-
|-
| RainDrip || none || - ||  [[Json_block_behaviors_RainDrip|RainDrip]]
| [[Json_block_behaviors_RainDrip|RainDrip]] || none || -
|-
|-
| Reinforcable || none || - ||  [[Json_block_behaviors_Reinforcable|Reinforcable]]
| [[Json_block_behaviors_Reinforcable|Reinforcable]] || none || -
|-
|-
| RightClickPickup || dropsPickupMode (bool, default: false) <br> sound (path from sounds folder) <br> placeSound (path from sounds folder) || basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket ||  [[Json_block_behaviors_RightClickPickup|Right Click Pickup]]
| [[Json_block_behaviors_RightClickPickup|RightClickPickup]] || dropsPickupMode (bool, default: false) <br> sound (path from sounds folder) <br> placeSound (path from sounds folder) || basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket
|-
|-
| RopeTieable || none || roughhewnfence, woodenfence ||  [[Json_block_behaviors_RopeTieable|Rope Tieable]]
| [[Json_block_behaviors_RopeTieable|RopeTieable]] || none || roughhewnfence, woodenfence
|-
|-
| Slab || none || - || [[Json_block_behaviors_slab|Slab]]
| [[Json_block_behaviors_slab|Slab]] || none || -
|-
|-
| Steaming || none || boilingwater || [[Json_block_behaviors_Steaming|Steaming]]
| [[Json_block_behaviors_Steaming|Steaming]] || none || boilingwater
|-
|-
| SneakPlacing || none || pan, pie, wateringcan ||[[Json_block_behaviors_SneakPlacing|Sneak Placing]]
| [[Json_block_behaviors_SneakPlacing|SneakPlacing]] || none || pan, pie, wateringcan
|-
|-
| Unplaceable || none || bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan || [[Json_block_behaviors_Unplaceable|Unplaceable]]
| [[Json_block_behaviors_Unplaceable|Unplaceable]] || none || bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan
|-
|-
| Unstable || attachedToFaces (default: down) <br> attachmentAreas (side -> RotatableCube) || bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails || [[Json_block_behaviors_Unstable|Unstable]]
| [[Json_block_behaviors_Unstable|Unstable]] || attachedToFaces (default: down) <br> attachmentAreas (side -> RotatableCube) || bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails
|-
|-
| UnstableFalling || attachableFaces (string array) <br> attachmentArea (cuboid) <br> attachmentAreas (side -> RotatableCube) <br> ignorePlaceTest (bool, default: false) <br> exceptions (block code array) <br> fallSideways (bool, default: false) <br> dustIntensity (float, default: 0) <br> fallSidewaysChance (float, default: 0.3) <br> fallSound (path from sounds folder) <br> impactDamageMul (float, default 1) || anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket || [[Json_block_behaviors_UnstableFalling| Unstable Falling]]
| [[Json_block_behaviors_UnstableFalling|UnstableFalling]] || attachableFaces (string array) <br> attachmentArea (cuboid) <br> attachmentAreas (side -> RotatableCube) <br> ignorePlaceTest (bool, default: false) <br> exceptions (block code array) <br> fallSideways (bool, default: false) <br> dustIntensity (float, default: 0) <br> fallSidewaysChance (float, default: 0.3) <br> fallSound (path from sounds folder) <br> impactDamageMul (float, default 1) || anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket
|-
|-
| WrenchOrientable || hideInteractionHelpInSurvival (bool, default: false), baseCode (string) || banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs || [[Json_block_behaviors_WrenchOrientable|Wrench Orientable]]
| [[Json_block_behaviors_WrenchOrientable|WrenchOrientable]] || hideInteractionHelpInSurvival (bool, default: false), baseCode (string) || banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs
|-
|-
| WorldEditFixGhostBlockPlace || none || - || [[Json_block_behaviors_WorldEditFixGhostBlockPlace|World Edit Fix Ghost Block Place]]
| [[Json_block_behaviors_WorldEditFixGhostBlockPlace|WorldEditFixGhostBlockPlace]] || none || -
|}
|}


{{Navbox/modding|Vintage Story}}
{{Navbox/modding|Vintage Story}}

Revision as of 06:00, 14 October 2023

Adding behaviors to your block

Block behaviors are an array of objects with properties attached to your block. They are added through the behaviours field at the top level (same level as the code field) of a block json file. Below is an example of two behaviors, one with properties and one without properties.

{
  ...
  code: "exampleblock",
  ...
  behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}],
  ...
}

All Block Behaviors

Here is a table containing all properties of the base game as of 1.18.14.

Behavior Name Additional Properties Used by Blocks
BlockEntityInteract none door
BreakIfFloating none termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog
BreakSnowFirst none tallgrass, stonepath
CanAttach sides drystonefence, woodenfence, roughhewnfence
CanIgnite none torch
CollectFrom none henbox
Container none storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket
Decor sides, sidedVariants, nwOrientable, drawIfCulled, alternateZOffset, notFullFace, removable, thickness linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart
Door none door
DropNotSnowCovered none fern, flower
ExchangeOnInteract exchangeStates (string array of block states)
sounds (path from sounds folder)
actionLangCode (language key from the lang file)
trapdoor
FiniteSpreadingLiquid liquidCollisionSound (path from sounds folder)
sourceReplacementCode (block code)
flowingReplacementCode (block code)
collidesWith (other liquid)
spreadDelay (int, default: 0)
boilingwater, water, lava, saltwater
Harvestable harvestTime (float, seconds, default: 0)
harvestedStack (BlockDropItemStack)
harvestingSound (path from sounds folder)
harvestedBlockCode (block code)
bigberrybush, saguarocactus, smallberrybush, log-resin
HeatSource heatStrength (float) boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire
HorizontalAttachable handleDrops (bool, default: true)
dropBlockFace (Compass Direction, default: "north")
dropBlock (block name)
attachmentAreas (side -> RotatableCube)
attachmentArea (cuboid)
tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack
HorizontalOrientable dropBlockFace (Compass Direction, default: "North")
drop (block name)
agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench
HorizontalUpDownOrientable none -
Ignitable none charcoalpit, clayoven, firepit
JonasBoilerDoor none jonas
JonasGasifier none jonas
JonasHydraulicPump none jonas
Ladder dropBlockFace (face direction, Default: north)
isFlexible (bool, default: false)
ladder
Lockable none archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate
MilkingContainer none woodbucket
Multiblock sizex, sizey, sizez, type, cposition jonas, riftward, verticalboiler, banner, trunk, painting
MyceliumHost none creativegrass, forestfloor, log, soil
NoParticles none claybrickchimney
NWOrientable none bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle
OmniAttachable facingCode (string, default: orientation)
attachmentAreas (side -> RotatableCube)
crystal, lantern
OmniRotatable rotateH (bool, default: false)
rotateV (bool, default: false)
rotateV4 (bool, default: false)
rotateSides (bool, default: false)
facing (string, "block" or "player", default: "player")
dropChance(float, default: 1)
brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor
Pillar invertedPlacement (bool, default: false) carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle
Pumpkin vineGrowthStage(int), vineGrowthQuantity(NatFloat) crop
PushEventOnBlockBroken eventName (string) bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection
RainDrip none -
Reinforcable none -
RightClickPickup dropsPickupMode (bool, default: false)
sound (path from sounds folder)
placeSound (path from sounds folder)
basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket
RopeTieable none roughhewnfence, woodenfence
Slab none -
Steaming none boilingwater
SneakPlacing none pan, pie, wateringcan
Unplaceable none bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan
Unstable attachedToFaces (default: down)
attachmentAreas (side -> RotatableCube)
bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails
UnstableFalling attachableFaces (string array)
attachmentArea (cuboid)
attachmentAreas (side -> RotatableCube)
ignorePlaceTest (bool, default: false)
exceptions (block code array)
fallSideways (bool, default: false)
dustIntensity (float, default: 0)
fallSidewaysChance (float, default: 0.3)
fallSound (path from sounds folder)
impactDamageMul (float, default 1)
anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket
WrenchOrientable hideInteractionHelpInSurvival (bool, default: false), baseCode (string) banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs
WorldEditFixGhostBlockPlace none -
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