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Modding:Начало работы
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require C# coding
Basics
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Advanced
JSON-патчинг
•
Advanced JSON Item
•
The Remapper
•
Клиент-серверное взаимодействие
•
Compatibility with other mods
Настройка среды разработки
•
Функциональные Блоки
•
Функциональные Предметы
•
Взаимодействие Блоков и Предметов
•
Block Behavior
•
Блочная сущность
•
Particle Effects
•
Доступ к миру
•
Inventory Handling
•
Команды
•
GUI
•
Сетевой API
•
Monkey patching (Harmony)
Data Management
Savegame Data Storage
•
ModConfig File
•
Chunk Data Storage
•
TreeAttribute
Worldgen
WorldGen Concepts
•
Terrain
•
Ores
•
Trees
•
WorldGen API
•
NatFloat
•
EvolvingNatFloat
•
Json Random Generator
Rendering
Shaders and Renderers
Property Overview
Item
•
Entity
•
Block
•
Block Behaviors
•
Block Classes
•
Block Entities
•
Block Entity Behaviors
•
World properties
,
Workflows & Infrastructure
Modding Efficiency Tips
•
Mod-engine compatibility
•
Mod Extensibility
•
VS Engine
Additional Resources
List of server commands
•
List of client commands
•
Client startup parameters
•
Server startup parameters
Example Mods
•
API Docs
•
GitHub Repository
Navigation
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