Modding:Json Block Behaviors: Difference between revisions
From Vintage Story Wiki
(→All Block Behaviors: attachmentAreas uses RotatableCubes and attachmentArea uses a cubiod) |
(→All Block Behaviors: Combine the name and detailed link fields) |
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Behavior Name !! Additional Properties !! Used by Blocks | ! Behavior Name !! Additional Properties !! Used by Blocks | ||
|- | |- | ||
| BlockEntityInteract || none || door | | [[Json_block_behaviors_BlockEntityInteract|BlockEntityInteract]] || none || door | ||
|- | |- | ||
| BreakIfFloating || none || termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog | | [[Json_block_behaviors_BreakIfFloating|BreakIfFloating]] || none || termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog | ||
|- | |- | ||
| BreakSnowFirst || none || tallgrass, stonepath | | [[Json_block_behaviors_BreakSnowFirst|BreakSnowFirst]] || none || tallgrass, stonepath | ||
|- | |- | ||
| CanAttach || sides || drystonefence, woodenfence, roughhewnfence | | [[Json_block_behaviors_CanAttach|CanAttach]] || sides || drystonefence, woodenfence, roughhewnfence | ||
|- | |- | ||
| CanIgnite || none || torch | | [[Json_block_behaviors_CanIgnite|CanIgnite]] || none || torch | ||
|- | |- | ||
| CollectFrom || none || henbox | | [[Json_block_behaviors_CollectFromThis|CollectFrom]] || none || henbox | ||
|- | |- | ||
| Container || none || storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket | | [[Json_block_behaviors_Container|Container]] || none || storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket | ||
|- | |- | ||
| Decor || sides, sidedVariants, nwOrientable, drawIfCulled, alternateZOffset, notFullFace, removable, thickness || linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart | | [[Json_block_behaviors_Decor|Decor]] || sides, sidedVariants, nwOrientable, drawIfCulled, alternateZOffset, notFullFace, removable, thickness || linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart | ||
|- | |- | ||
| Door || none || door | | [[Json_block_behaviors_Door|Door]] || none || door | ||
|- | |- | ||
| DropNotSnowCovered || none || fern, flower | | [[Json_block_behaviors_DropNotSnowCovered|DropNotSnowCovered]] || none || fern, flower | ||
|- | |- | ||
| ExchangeOnInteract || exchangeStates (string array of block states) <br> sounds (path from sounds folder) <br> actionLangCode (language key from the lang file) || trapdoor | | [[Json_block_behaviors_ExchangeOnInteract|ExchangeOnInteract]] || exchangeStates (string array of block states) <br> sounds (path from sounds folder) <br> actionLangCode (language key from the lang file) || trapdoor | ||
|- | |- | ||
| FiniteSpreadingLiquid || liquidCollisionSound (path from sounds folder) <br> sourceReplacementCode (block code) <br> flowingReplacementCode (block code) <br> collidesWith (other liquid) <br> spreadDelay (int, default: 0) || boilingwater, water, lava, saltwater | | [[Json_block_behaviors_FiniteSpreadingLiquid|FiniteSpreadingLiquid]] || liquidCollisionSound (path from sounds folder) <br> sourceReplacementCode (block code) <br> flowingReplacementCode (block code) <br> collidesWith (other liquid) <br> spreadDelay (int, default: 0) || boilingwater, water, lava, saltwater | ||
|- | |- | ||
| Harvestable || harvestTime (float, seconds, default: 0) <br> harvestedStack (BlockDropItemStack) <br> harvestingSound (path from sounds folder) <br> harvestedBlockCode (block code) || bigberrybush, saguarocactus, smallberrybush, log-resin | | [[Json_block_behaviors_Harvestable|Harvestable]] || harvestTime (float, seconds, default: 0) <br> harvestedStack (BlockDropItemStack) <br> harvestingSound (path from sounds folder) <br> harvestedBlockCode (block code) || bigberrybush, saguarocactus, smallberrybush, log-resin | ||
|- | |- | ||
| HeatSource || heatStrength (float) || boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire | | [[Json_block_behaviors_HeatSource|HeatSource]] || heatStrength (float) || boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire | ||
|- | |- | ||
| HorizontalAttachable || handleDrops (bool, default: true) <br> dropBlockFace (Compass Direction, default: "north") <br> dropBlock (block name) <br> attachmentAreas (side -> RotatableCube) <br> attachmentArea (cuboid) || tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack | | [[Json_block_behaviors_horizontalattachable|HorizontalAttachable]] || handleDrops (bool, default: true) <br> dropBlockFace (Compass Direction, default: "north") <br> dropBlock (block name) <br> attachmentAreas (side -> RotatableCube) <br> attachmentArea (cuboid) || tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack | ||
|- | |- | ||
| HorizontalOrientable || dropBlockFace (Compass Direction, default: "North") <br> drop (block name) || agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench | | [[Json_block_behaviors_horizontalorientable|HorizontalOrientable]] || dropBlockFace (Compass Direction, default: "North") <br> drop (block name) || agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench | ||
|- | |- | ||
| HorizontalUpDownOrientable || none || - | | [[Json_block_behaviors_HorizontalUpDownOrientable|HorizontalUpDownOrientable]] || none || - | ||
|- | |- | ||
| Ignitable || none || charcoalpit, clayoven, firepit | | [[Json_block_behaviors_ignitable|Ignitable]] || none || charcoalpit, clayoven, firepit | ||
|- | |- | ||
| JonasBoilerDoor || none || jonas | | [[Json_block_behaviors_JonasBoilerDoor|JonasBoilerDoor]] || none || jonas | ||
|- | |- | ||
| JonasGasifier || none || jonas | | [[Json_block_behaviors_JonasGasifier|JonasGasifier]] || none || jonas | ||
|- | |- | ||
| JonasHydraulicPump || none || jonas | | [[Json_block_behaviors_JonasHydraulicPump|JonasHydraulicPump]] || none || jonas | ||
|- | |- | ||
| Ladder || dropBlockFace (face direction, Default: north) <br> isFlexible (bool, default: false) || ladder | | [[Json_block_behaviors_Ladder|Ladder]] || dropBlockFace (face direction, Default: north) <br> isFlexible (bool, default: false) || ladder | ||
|- | |- | ||
| Lockable|| none || archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate | | [[Json_block_behaviors_Lockable|Lockable]] || none || archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate | ||
|- | |- | ||
| MilkingContainer || none || woodbucket | | [[Json_block_behaviors_MilkingContainer|MilkingContainer]] || none || woodbucket | ||
|- | |- | ||
| Multiblock|| sizex, sizey, sizez, type, cposition || jonas, riftward, verticalboiler, banner, trunk, painting | | [[Json_block_behaviors_Multiblock|Multiblock]] || sizex, sizey, sizez, type, cposition || jonas, riftward, verticalboiler, banner, trunk, painting | ||
|- | |- | ||
| MyceliumHost || none || creativegrass, forestfloor, log, soil | | [[Json_block_behaviors_MyceliumHost|MyceliumHost]] || none || creativegrass, forestfloor, log, soil | ||
|- | |- | ||
| NoParticles || none || claybrickchimney | | [[Json_block_behaviors_NoParticles|NoParticles]] || none || claybrickchimney | ||
|- | |- | ||
| NWOrientable || none || bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle | | [[Json_block_behaviors_NWOrientable|NWOrientable]] || none || bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle | ||
|- | |- | ||
| OmniAttachable || facingCode (string, default: orientation) <br> attachmentAreas (side -> RotatableCube) || crystal, lantern | | [[Json_block_behaviors_OmniAttachable|OmniAttachable]] || facingCode (string, default: orientation) <br> attachmentAreas (side -> RotatableCube) || crystal, lantern | ||
|- | |- | ||
| OmniRotatable || rotateH (bool, default: false) <br> rotateV (bool, default: false) <br> rotateV4 (bool, default: false) <br> rotateSides (bool, default: false) <br> facing (string, "block" or "player", default: "player") <br> dropChance(float, default: 1) || brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor | | [[Json_block_behaviors_OmniRotatable|OmniRotatable]] || rotateH (bool, default: false) <br> rotateV (bool, default: false) <br> rotateV4 (bool, default: false) <br> rotateSides (bool, default: false) <br> facing (string, "block" or "player", default: "player") <br> dropChance(float, default: 1) || brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor | ||
|- | |- | ||
| Pillar || invertedPlacement (bool, default: false) || carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle | | [[Json_block_behaviors_pillar|Pillar]] || invertedPlacement (bool, default: false) || carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle | ||
|- | |- | ||
| Pumpkin || vineGrowthStage(int), vineGrowthQuantity(NatFloat) || crop | | [[Json_block_behaviors_Pumpkin|Pumpkin]] || vineGrowthStage(int), vineGrowthQuantity(NatFloat) || crop | ||
|- | |- | ||
| PushEventOnBlockBroken || eventName (string) || bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection | | [[Json_block_behaviors_PushEventOnBlockBroken|PushEventOnBlockBroken]] || eventName (string) || bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection | ||
|- | |- | ||
| RainDrip || none || - | | [[Json_block_behaviors_RainDrip|RainDrip]] || none || - | ||
|- | |- | ||
| Reinforcable || none || - | | [[Json_block_behaviors_Reinforcable|Reinforcable]] || none || - | ||
|- | |- | ||
| RightClickPickup || dropsPickupMode (bool, default: false) <br> sound (path from sounds folder) <br> placeSound (path from sounds folder) || basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket | | [[Json_block_behaviors_RightClickPickup|RightClickPickup]] || dropsPickupMode (bool, default: false) <br> sound (path from sounds folder) <br> placeSound (path from sounds folder) || basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket | ||
|- | |- | ||
| RopeTieable || none || roughhewnfence, woodenfence | | [[Json_block_behaviors_RopeTieable|RopeTieable]] || none || roughhewnfence, woodenfence | ||
|- | |- | ||
| Slab || none || - | | [[Json_block_behaviors_slab|Slab]] || none || - | ||
|- | |- | ||
| Steaming || none || boilingwater | | [[Json_block_behaviors_Steaming|Steaming]] || none || boilingwater | ||
|- | |- | ||
| SneakPlacing || none || pan, pie, wateringcan | | [[Json_block_behaviors_SneakPlacing|SneakPlacing]] || none || pan, pie, wateringcan | ||
|- | |- | ||
| Unplaceable || none || bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan | | [[Json_block_behaviors_Unplaceable|Unplaceable]] || none || bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan | ||
|- | |- | ||
| Unstable || attachedToFaces (default: down) <br> attachmentAreas (side -> RotatableCube) || bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails | | [[Json_block_behaviors_Unstable|Unstable]] || attachedToFaces (default: down) <br> attachmentAreas (side -> RotatableCube) || bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails | ||
|- | |- | ||
| UnstableFalling || attachableFaces (string array) <br> attachmentArea (cuboid) <br> attachmentAreas (side -> RotatableCube) <br> ignorePlaceTest (bool, default: false) <br> exceptions (block code array) <br> fallSideways (bool, default: false) <br> dustIntensity (float, default: 0) <br> fallSidewaysChance (float, default: 0.3) <br> fallSound (path from sounds folder) <br> impactDamageMul (float, default 1) || anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket | | [[Json_block_behaviors_UnstableFalling|UnstableFalling]] || attachableFaces (string array) <br> attachmentArea (cuboid) <br> attachmentAreas (side -> RotatableCube) <br> ignorePlaceTest (bool, default: false) <br> exceptions (block code array) <br> fallSideways (bool, default: false) <br> dustIntensity (float, default: 0) <br> fallSidewaysChance (float, default: 0.3) <br> fallSound (path from sounds folder) <br> impactDamageMul (float, default 1) || anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket | ||
|- | |- | ||
| WrenchOrientable || hideInteractionHelpInSurvival (bool, default: false), baseCode (string) || banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs | | [[Json_block_behaviors_WrenchOrientable|WrenchOrientable]] || hideInteractionHelpInSurvival (bool, default: false), baseCode (string) || banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs | ||
|- | |- | ||
| WorldEditFixGhostBlockPlace || none || - | | [[Json_block_behaviors_WorldEditFixGhostBlockPlace|WorldEditFixGhostBlockPlace]] || none || - | ||
|} | |} | ||
{{Navbox/modding|Vintage Story}} | {{Navbox/modding|Vintage Story}} |
Revision as of 06:00, 14 October 2023
Adding behaviors to your block
Block behaviors are an array of objects with properties attached to your block. They are added through the behaviours
field at the top level (same level as the code
field) of a block json file.
Below is an example of two behaviors, one with properties and one without properties.
{
...
code: "exampleblock",
...
behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}],
...
}
All Block Behaviors
Here is a table containing all properties of the base game as of 1.18.14.
Behavior Name | Additional Properties | Used by Blocks |
---|---|---|
BlockEntityInteract | none | door |
BreakIfFloating | none | termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog |
BreakSnowFirst | none | tallgrass, stonepath |
CanAttach | sides | drystonefence, woodenfence, roughhewnfence |
CanIgnite | none | torch |
CollectFrom | none | henbox |
Container | none | storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket |
Decor | sides, sidedVariants, nwOrientable, drawIfCulled, alternateZOffset, notFullFace, removable, thickness | linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart |
Door | none | door |
DropNotSnowCovered | none | fern, flower |
ExchangeOnInteract | exchangeStates (string array of block states) sounds (path from sounds folder) actionLangCode (language key from the lang file) |
trapdoor |
FiniteSpreadingLiquid | liquidCollisionSound (path from sounds folder) sourceReplacementCode (block code) flowingReplacementCode (block code) collidesWith (other liquid) spreadDelay (int, default: 0) |
boilingwater, water, lava, saltwater |
Harvestable | harvestTime (float, seconds, default: 0) harvestedStack (BlockDropItemStack) harvestingSound (path from sounds folder) harvestedBlockCode (block code) |
bigberrybush, saguarocactus, smallberrybush, log-resin |
HeatSource | heatStrength (float) | boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire |
HorizontalAttachable | handleDrops (bool, default: true) dropBlockFace (Compass Direction, default: "north") dropBlock (block name) attachmentAreas (side -> RotatableCube) attachmentArea (cuboid) |
tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack |
HorizontalOrientable | dropBlockFace (Compass Direction, default: "North") drop (block name) |
agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench |
HorizontalUpDownOrientable | none | - |
Ignitable | none | charcoalpit, clayoven, firepit |
JonasBoilerDoor | none | jonas |
JonasGasifier | none | jonas |
JonasHydraulicPump | none | jonas |
Ladder | dropBlockFace (face direction, Default: north) isFlexible (bool, default: false) |
ladder |
Lockable | none | archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate |
MilkingContainer | none | woodbucket |
Multiblock | sizex, sizey, sizez, type, cposition | jonas, riftward, verticalboiler, banner, trunk, painting |
MyceliumHost | none | creativegrass, forestfloor, log, soil |
NoParticles | none | claybrickchimney |
NWOrientable | none | bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle |
OmniAttachable | facingCode (string, default: orientation) attachmentAreas (side -> RotatableCube) |
crystal, lantern |
OmniRotatable | rotateH (bool, default: false) rotateV (bool, default: false) rotateV4 (bool, default: false) rotateSides (bool, default: false) facing (string, "block" or "player", default: "player") dropChance(float, default: 1) |
brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor |
Pillar | invertedPlacement (bool, default: false) | carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle |
Pumpkin | vineGrowthStage(int), vineGrowthQuantity(NatFloat) | crop |
PushEventOnBlockBroken | eventName (string) | bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection |
RainDrip | none | - |
Reinforcable | none | - |
RightClickPickup | dropsPickupMode (bool, default: false) sound (path from sounds folder) placeSound (path from sounds folder) |
basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket |
RopeTieable | none | roughhewnfence, woodenfence |
Slab | none | - |
Steaming | none | boilingwater |
SneakPlacing | none | pan, pie, wateringcan |
Unplaceable | none | bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan |
Unstable | attachedToFaces (default: down) attachmentAreas (side -> RotatableCube) |
bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails |
UnstableFalling | attachableFaces (string array) attachmentArea (cuboid) attachmentAreas (side -> RotatableCube) ignorePlaceTest (bool, default: false) exceptions (block code array) fallSideways (bool, default: false) dustIntensity (float, default: 0) fallSidewaysChance (float, default: 0.3) fallSound (path from sounds folder) impactDamageMul (float, default 1) |
anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket |
WrenchOrientable | hideInteractionHelpInSurvival (bool, default: false), baseCode (string) | banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs |
WorldEditFixGhostBlockPlace | none | - |
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---|---|
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