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;Getting Started | ;Getting Started | ||
:[[Basic Modding|The Asset System]] | :[[Basic Modding|The Asset System]] | ||
:[[Basic Modding Examples|Mod | :[[Basic Modding Examples|Mod Samples]] | ||
;Block | ;Block | ||
:[[Basic Block]] ([[Basic Block#Custom Shapes|Custom Shapes]]) | :[[Basic Block]] ([[Basic Block#Custom Shapes|Custom Shapes]]) | ||
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;Getting Started | ;Getting Started | ||
:[[Setting up your Development Environment|Setting up your Dev. Environment]] | :[[Setting up your Development Environment|Setting up your Dev. Environment]] | ||
;[https://github.com/anegostudios/vsmodexamples Mod Samples] | |||
;Game Objects | ;Game Objects | ||
:[[Advanced Blocks|The Block Class]] | :[[Advanced Blocks|The Block Class]] |
Revision as of 15:17, 18 June 2018
Vintage Story is a game about innovation and exploration. It thrusts the player into a carefully-generated semi-autonomous world and challenges them to survive and overcome the natural and unknown threats of their new home. Intrepid players who accept this challenge will find themselves rewarded with mechanics that respects their intelligence and allows for tangible, realistic invention. In addition, they’ll find a world with its own character and a deep, interconnected narrative within it. It aims to reach the next level of quality in the voxel sandbox genre, as we, a small dedicated team, relentlessly expand it with story elements, more creation tools and survival elements. For more details have a look at the Vision, Features and News page. If you would like to contribute to the wiki, feel free to request access on the Forums |
How to get the game
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Survival Mode
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Creative Mode
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Server Administration
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Theme Pack Modding
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Game Content Modding
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Code Modding
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Incomplete Pages Frequent:Q&A