Modding:Json Block Behaviors: Difference between revisions
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== Adding behaviors to your block == | == Adding behaviors to your block == | ||
Block behaviors are an array of objects with properties attached to your block. | Block behaviors are an array of objects with properties attached to your block. They are added through the <code>behaviors</code> field at the top level (same level as the <code>code</code> field) of a block json file. | ||
Below is an example of two behaviors, one with properties and one without properties. | Below is an example of two behaviors, one with properties and one without properties. | ||
<syntaxhighlight lang="json"> | <syntaxhighlight lang="json"> | ||
{ | |||
... | |||
code: "exampleblock", | |||
... | |||
behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}], | behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}], | ||
... | |||
} | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Additionally, [[Modding:Block_Entity_Behaviors|block entity behaviors]] can be added in the '''entityBehaviors''' field, although they are used less often. | |||
== All Block Behaviors == | == All Block Behaviors == | ||
Here is a table containing all properties of the base game as of 1. | Here is a table containing all properties of the base game as of 1.18.14. Collectible behaviors can also be added to blocks; they are listed [[Modding:Collectible_Behaviors|separately]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Behavior Name ! | ! Behavior Name | ||
! style="width: 25em" | Properties | |||
! Used by Blocks | |||
|- | |- | ||
| | | [[Json_block_behaviors_BlockEntityInteract|BlockEntityInteract]] || - || door | ||
|- | |- | ||
| | | [[Json_block_behaviors_BreakIfFloating|BreakIfFloating]] || - || termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog | ||
|- | |- | ||
| | | [[Json_block_behaviors_BreakSnowFirst|BreakSnowFirst]] || - || tallgrass, stonepath | ||
|- | |- | ||
| [[Json_block_behaviors_CanAttach|CanAttach]] | |||
| | |||
* sides | |||
| drystonefence, woodenfence, roughhewnfence | |||
|- | |- | ||
| | | [[Json_block_behaviors_CanIgnite|CanIgnite]] || - || torch | ||
|- | |- | ||
| | | [[Json_block_behaviors_CollectFromThis|CollectFrom]] || - || henbox | ||
|- | |- | ||
| | | [[Json_block_behaviors_Container|Container]] || - || storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket | ||
|- | |- | ||
| | | [[Json_block_behaviors_Decor|Decor]] | ||
| | |||
* sides | |||
* sidedVariants | |||
* nwOrientable | |||
* drawIfCulled | |||
* alternateZOffset | |||
* notFullFace | |||
* removable | |||
* thickness | |||
| linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart | |||
|- | |- | ||
| | | [[Json_block_behaviors_Door|Door]] || - || door | ||
|- | |- | ||
| | | [[Json_block_behaviors_DropNotSnowCovered|DropNotSnowCovered]] || - || fern, flower | ||
|- | |- | ||
| [[Json_block_behaviors_ExchangeOnInteract|ExchangeOnInteract]] | |||
| | |||
* exchangeStates (string array of block states) | |||
* sounds (path from sounds folder) | |||
* actionLangCode (language key from the lang file) | |||
| trapdoor | |||
|- | |- | ||
| | | [[Json_block_behaviors_FiniteSpreadingLiquid|FiniteSpreadingLiquid]] | ||
| | |||
* liquidCollisionSound (path from sounds folder) | |||
* sourceReplacementCode (block code) | |||
* flowingReplacementCode (block code) | |||
* collidesWith (other liquid) | |||
* spreadDelay (int, default: 0) | |||
| boilingwater, water, lava, saltwater | |||
|- | |- | ||
| | | [[Json_block_behaviors_Harvestable|Harvestable]] | ||
| | |||
* harvestTime (float, seconds, default: 0) | |||
* harvestedStack (BlockDropItemStack) | |||
* harvestingSound (path from sounds folder) | |||
* harvestedBlockCode (block code) | |||
| bigberrybush, saguarocactus, smallberrybush, log-resin | |||
|- | |- | ||
| [[Json_block_behaviors_HeatSource|HeatSource]] | |||
| | |||
* heatStrength (float) | |||
| boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire | |||
|- | |- | ||
| | | [[Json_block_behaviors_horizontalattachable|HorizontalAttachable]] | ||
| | |||
* handleDrops (bool, default: true) | |||
* dropBlockFace (Compass Direction, default: "north") | |||
* dropBlock (block name) | |||
* attachmentAreas (side -> RotatableCube) | |||
* attachmentArea (cuboid) | |||
| tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack | |||
|- | |- | ||
| | | [[Modding:HorizontalOrientable_behavior|HorizontalOrientable]] | ||
| | |||
* dropBlockFace (Compass Direction, default: "North") | |||
* drop (block or item name) | |||
| agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench | |||
|- | |- | ||
| | | [[Json_block_behaviors_HorizontalUpDownOrientable|HorizontalUpDownOrientable]] || - || - | ||
|- | |- | ||
| | | [[Json_block_behaviors_ignitable|Ignitable]] || - || charcoalpit, clayoven, firepit | ||
|- | |- | ||
| | | [[Json_block_behaviors_JonasBoilerDoor|JonasBoilerDoor]] || - || jonas | ||
|- | |- | ||
| | | [[Json_block_behaviors_JonasGasifier|JonasGasifier]] || - || jonas | ||
|- | |- | ||
| | | [[Json_block_behaviors_JonasHydraulicPump|JonasHydraulicPump]] || - || jonas | ||
|- | |- | ||
| [[Json_block_behaviors_Ladder|Ladder]] | |||
| | |||
* dropBlockFace (face direction, Default: north) | |||
* isFlexible (bool, default: false) | |||
| ladder | |||
|- | |- | ||
| | | [[Json_block_behaviors_Lockable|Lockable]] || - || archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate | ||
|- | |- | ||
| | | [[Json_block_behaviors_MilkingContainer|MilkingContainer]] || - || woodbucket | ||
|- | |- | ||
| | | [[Json_block_behaviors_Multiblock|Multiblock]] | ||
| | |||
* sizex | |||
* sizey | |||
* sizez | |||
* type | |||
* cposition | |||
| jonas, riftward, verticalboiler, banner, trunk, painting | |||
|- | |||
| [[Json_block_behaviors_MyceliumHost|MyceliumHost]] || - || creativegrass, forestfloor, log, soil | |||
|- | |||
| [[Json_block_behaviors_NoParticles|NoParticles]] || - || claybrickchimney | |||
|- | |||
| [[Json_block_behaviors_NWOrientable|NWOrientable]] || - || bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle | |||
|- | |||
| [[Json_block_behaviors_OmniAttachable|OmniAttachable]] | |||
| | |||
* facingCode (string, default: orientation) | |||
* attachmentAreas (side -> RotatableCube) | |||
| crystal, lantern | |||
|- | |||
| [[Json_block_behaviors_OmniRotatable|OmniRotatable]] | |||
| | |||
* rotateH (bool, default: false) | |||
* rotateV (bool, default: false) | |||
* rotateV4 (bool, default: false) | |||
* rotateSides (bool, default: false) | |||
* facing (string, "block" or "player", default: "player") | |||
* dropChance(float, default: 1) | |||
| brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor | |||
|- | |||
| [[Json_block_behaviors_pillar|Pillar]] | |||
| | |||
* invertedPlacement (bool, default: false) | |||
| carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle | |||
|- | |||
| [[Json_block_behaviors_Pumpkin|Pumpkin]] | |||
| | |||
* vineGrowthStage(int) | |||
* vineGrowthQuantity(NatFloat) | |||
| crop | |||
|- | |||
| [[Json_block_behaviors_PushEventOnBlockBroken|PushEventOnBlockBroken]] | |||
| | |||
* eventName (string) | |||
| bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection | |||
|- | |||
| [[Json_block_behaviors_RainDrip|RainDrip]] || - || - | |||
|- | |||
| [[Json_block_behaviors_Reinforcable|Reinforcable]] || - || - | |||
|- | |||
| [[Json_block_behaviors_RightClickPickup|RightClickPickup]] | |||
| | |||
* dropsPickupMode (bool, default: false) | |||
* sound (path from sounds folder) | |||
* placeSound (path from sounds folder) | |||
| basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket | |||
|- | |||
| [[Json_block_behaviors_RopeTieable|RopeTieable]] || - || roughhewnfence, woodenfence | |||
|- | |||
| [[Json_block_behaviors_slab|Slab]] || - || - | |||
|- | |||
| [[Json_block_behaviors_Steaming|Steaming]] || - || boilingwater | |||
|- | |||
| [[Json_block_behaviors_SneakPlacing|SneakPlacing]] || - || pan, pie, wateringcan | |||
|- | |||
| [[Json_block_behaviors_Unplaceable|Unplaceable]] || - || bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan | |||
|- | |||
| [[Json_block_behaviors_Unstable|Unstable]] | |||
| | |||
* attachedToFaces (default: down) | |||
* attachmentAreas (side -> RotatableCube) | |||
| bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails | |||
|- | |||
| [[Json_block_behaviors_UnstableFalling|UnstableFalling]] | |||
| | |||
* attachableFaces (string array) | |||
* attachmentArea (cuboid) | |||
* attachmentAreas (side -> RotatableCube) | |||
* ignorePlaceTest (bool, default: false) | |||
* exceptions (block code array) | |||
* fallSideways (bool, default: false) | |||
* dustIntensity (float, default: 0) | |||
* fallSidewaysChance (float, default: 0.3) | |||
* fallSound (path from sounds folder) | |||
* impactDamageMul (float, default 1) | |||
| anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket | |||
|- | |||
| [[Json_block_behaviors_WrenchOrientable|WrenchOrientable]] | |||
| | |||
* hideInteractionHelpInSurvival (bool, default: false) | |||
* baseCode (string) | |||
| banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs | |||
|- | |||
| [[Json_block_behaviors_WorldEditFixGhostBlockPlace|WorldEditFixGhostBlockPlace]] || - || - | |||
|} | |} | ||
{{Navbox/modding|Vintage Story}} | {{Navbox/modding|Vintage Story}} |
Latest revision as of 05:36, 27 July 2024
Adding behaviors to your block
Block behaviors are an array of objects with properties attached to your block. They are added through the behaviors
field at the top level (same level as the code
field) of a block json file.
Below is an example of two behaviors, one with properties and one without properties.
{
...
code: "exampleblock",
...
behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}],
...
}
Additionally, block entity behaviors can be added in the entityBehaviors field, although they are used less often.
All Block Behaviors
Here is a table containing all properties of the base game as of 1.18.14. Collectible behaviors can also be added to blocks; they are listed separately.
Behavior Name | Properties | Used by Blocks |
---|---|---|
BlockEntityInteract | - | door |
BreakIfFloating | - | termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog |
BreakSnowFirst | - | tallgrass, stonepath |
CanAttach |
|
drystonefence, woodenfence, roughhewnfence |
CanIgnite | - | torch |
CollectFrom | - | henbox |
Container | - | storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket |
Decor |
|
linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart |
Door | - | door |
DropNotSnowCovered | - | fern, flower |
ExchangeOnInteract |
|
trapdoor |
FiniteSpreadingLiquid |
|
boilingwater, water, lava, saltwater |
Harvestable |
|
bigberrybush, saguarocactus, smallberrybush, log-resin |
HeatSource |
|
boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire |
HorizontalAttachable |
|
tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack |
HorizontalOrientable |
|
agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench |
HorizontalUpDownOrientable | - | - |
Ignitable | - | charcoalpit, clayoven, firepit |
JonasBoilerDoor | - | jonas |
JonasGasifier | - | jonas |
JonasHydraulicPump | - | jonas |
Ladder |
|
ladder |
Lockable | - | archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate |
MilkingContainer | - | woodbucket |
Multiblock |
|
jonas, riftward, verticalboiler, banner, trunk, painting |
MyceliumHost | - | creativegrass, forestfloor, log, soil |
NoParticles | - | claybrickchimney |
NWOrientable | - | bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle |
OmniAttachable |
|
crystal, lantern |
OmniRotatable |
|
brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor |
Pillar |
|
carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle |
Pumpkin |
|
crop |
PushEventOnBlockBroken |
|
bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection |
RainDrip | - | - |
Reinforcable | - | - |
RightClickPickup |
|
basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket |
RopeTieable | - | roughhewnfence, woodenfence |
Slab | - | - |
Steaming | - | boilingwater |
SneakPlacing | - | pan, pie, wateringcan |
Unplaceable | - | bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan |
Unstable |
|
bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails |
UnstableFalling |
|
anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket |
WrenchOrientable |
|
banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs |
WorldEditFixGhostBlockPlace | - | - |
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