Modding:Json Block Behaviors: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Behavior Name !! Additional Properties !! Detail link | ! Behavior Name !! Additional Properties !! Reference Blocks !! Detail link | ||
|- | |- | ||
| BreakIfFloating || none || [[Json_block_behaviors_BreakIfFloating| Break if Floating]] | | BreakIfFloating || none || rock || [[Json_block_behaviors_BreakIfFloating| Break if Floating]] | ||
|- | |- | ||
| CanIgnite || none || [[Json_block_behaviors_CanIgnite|Can Ignite]] | | CanIgnite || none || torch || [[Json_block_behaviors_CanIgnite|Can Ignite]] | ||
|- | |- | ||
| CollectFrom || none || [[Json_block_behaviors_CollectFromThis|Collect From]] | | CollectFrom || none || henbox || [[Json_block_behaviors_CollectFromThis|Collect From]] | ||
|- | |- | ||
| Container || none || [[Json_block_behaviors_Container|Container]] | | Container || none || barrel, chest || [[Json_block_behaviors_Container|Container]] | ||
|- | |- | ||
| ExchangeOnInteract || exchangeStates (string array of block states) <br> sounds (path from sounds folder) || [[Json_block_behaviors_ExchangeOnInteract|Exchange On Interact]] | | ExchangeOnInteract || exchangeStates (string array of block states) <br> sounds (path from sounds folder) || trapdoor || [[Json_block_behaviors_ExchangeOnInteract|Exchange On Interact]] | ||
|- | |- | ||
| FiniteSpreadingLiquid || liquidCollisionSound (path from sounds folder) <br> sourceReplacementCode (block code) <br> flowingReplacementCode (block code) <br> collidesWith (other liquid) <br> spreadDelay (int, default: 150) || [[Json_block_behaviors_FiniteSpreadingLiquid| Finite Spreading Liquid]] | | FiniteSpreadingLiquid || liquidCollisionSound (path from sounds folder) <br> sourceReplacementCode (block code) <br> flowingReplacementCode (block code) <br> collidesWith (other liquid) <br> spreadDelay (int, default: 150) || water, lava || [[Json_block_behaviors_FiniteSpreadingLiquid| Finite Spreading Liquid]] | ||
|- | |- | ||
| Harvestable || none || [[Json_block_behaviors_Harvestable|Harvestable]] | | Harvestable || none || bigberrybush, smallberrybush ||[[Json_block_behaviors_Harvestable|Harvestable]] | ||
|- | |- | ||
| HorizontalAttachable || handleDrops (bool, default: true) || [[Json_block_behaviors_horizontalattachable|Horizontal Attachable]] | | HorizontalAttachable || handleDrops (bool, default: true) || painting, shelf ||[[Json_block_behaviors_horizontalattachable|Horizontal Attachable]] | ||
|- | |- | ||
| HorizontalOrientable || dropBlockFace (Compass Direction, default: "North") <br> dropBlock (block name) || [[Json_block_behaviors_horizontalorientable|Horizontal Orientable]] | | HorizontalOrientable || dropBlockFace (Compass Direction, default: "North") <br> dropBlock (block name) || bloomerybase, skep || [[Json_block_behaviors_horizontalorientable|Horizontal Orientable]] | ||
|- | |- | ||
| HorizontalUpDownOrientable || none || [[Json_block_behaviors_HorizontalUpDownOrientable| Horizontal Up/Down Orientable]] | | HorizontalUpDownOrientable || none || - || [[Json_block_behaviors_HorizontalUpDownOrientable| Horizontal Up/Down Orientable]] | ||
|- | |- | ||
| Ignitable || none || [[Json_block_behaviors_ignitable|Ignitable]] | | Ignitable || none || - || [[Json_block_behaviors_ignitable|Ignitable]] | ||
|- | |- | ||
| Ladder || dropBlockFace (face direction, Default: north)|| [[Json_block_behaviors_Ladder|Ladder]] | | Ladder || dropBlockFace (face direction, Default: north)|| ladder || [[Json_block_behaviors_Ladder|Ladder]] | ||
|- | |- | ||
| NoParticles || none || [[Json_block_behaviors_NoParticles|No Particles]] | | NoParticles || none || - || [[Json_block_behaviors_NoParticles|No Particles]] | ||
|- | |- | ||
| NWOrientable || none || [[Json_block_behaviors_NWOrientable|North/West Orientable]] | | NWOrientable || none || chimney, mannequin, path || [[Json_block_behaviors_NWOrientable|North/West Orientable]] | ||
|- | |- | ||
| OmniAttachable || facingPos (int, default: 1)|| [[Json_block_behaviors_OmniAttachable|Omni-Attachable]] | | OmniAttachable || facingPos (int, default: 1)|| lantern || [[Json_block_behaviors_OmniAttachable|Omni-Attachable]] | ||
|- | |- | ||
| OmniRotatable || rotateH (bool, default: false) <br> rotateV (bool, default: false) <br> rotatev4 (bool, default: false) <br> rotateSides (bool, default: false) <br> facing (string)|| [[Json_block_behaviors_OmniRotatable|Omni-Rotatable]] | | OmniRotatable || rotateH (bool, default: false) <br> rotateV (bool, default: false) <br> rotatev4 (bool, default: false) <br> rotateSides (bool, default: false) <br> facing (string)|| [[Json_block_behaviors_OmniRotatable|Omni-Rotatable]] | ||
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| PushEventOnBlockBroken || string EventName || [[Json_block_behaviors_PushEventOnBlockBroken|Push Event on Block Broken]] | | PushEventOnBlockBroken || string EventName || [[Json_block_behaviors_PushEventOnBlockBroken|Push Event on Block Broken]] | ||
|- | |- | ||
| RightClickPickup || none || [[Json_block_behaviors_RightClickPickup|Right Click Pickup]] | | RightClickPickup || none || bucket, toolmold || [[Json_block_behaviors_RightClickPickup|Right Click Pickup]] | ||
|- | |- | ||
| Slab || none || [[Json_block_behaviors_slab|Slab]] | | Slab || none || plankslab, cobbleslab || [[Json_block_behaviors_slab|Slab]] | ||
|- | |- | ||
| SneakPlacing || none || [[Json_block_behaviors_SneakPlacing|Sneak Placing]] | | SneakPlacing || none || [[Json_block_behaviors_SneakPlacing|Sneak Placing]] |
Revision as of 06:23, 30 April 2020
Adding behaviors to your block
Block behaviors are an array of objects with properties attached to your block. Below is an example of two behaviors, one with properties and one without properties.
behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}],
All Block Behaviors
Here is a table containing all properties of the base game as of 1.9.
Behavior Name | Additional Properties | Reference Blocks | Detail link |
---|---|---|---|
BreakIfFloating | none | rock | Break if Floating |
CanIgnite | none | torch | Can Ignite |
CollectFrom | none | henbox | Collect From |
Container | none | barrel, chest | Container |
ExchangeOnInteract | exchangeStates (string array of block states) sounds (path from sounds folder) |
trapdoor | Exchange On Interact |
FiniteSpreadingLiquid | liquidCollisionSound (path from sounds folder) sourceReplacementCode (block code) flowingReplacementCode (block code) collidesWith (other liquid) spreadDelay (int, default: 150) |
water, lava | Finite Spreading Liquid |
Harvestable | none | bigberrybush, smallberrybush | Harvestable |
HorizontalAttachable | handleDrops (bool, default: true) | painting, shelf | Horizontal Attachable |
HorizontalOrientable | dropBlockFace (Compass Direction, default: "North") dropBlock (block name) |
bloomerybase, skep | Horizontal Orientable |
HorizontalUpDownOrientable | none | - | Horizontal Up/Down Orientable |
Ignitable | none | - | Ignitable |
Ladder | dropBlockFace (face direction, Default: north) | ladder | Ladder |
NoParticles | none | - | No Particles |
NWOrientable | none | chimney, mannequin, path | North/West Orientable |
OmniAttachable | facingPos (int, default: 1) | lantern | Omni-Attachable |
OmniRotatable | rotateH (bool, default: false) rotateV (bool, default: false) rotatev4 (bool, default: false) rotateSides (bool, default: false) facing (string) |
Omni-Rotatable | |
Pillar | none | Pillar | |
PushEventOnBlockBroken | string EventName | Push Event on Block Broken | |
RightClickPickup | none | bucket, toolmold | Right Click Pickup |
Slab | none | plankslab, cobbleslab | Slab |
SneakPlacing | none | Sneak Placing | |
Unplaceable | none | Unplaceable | |
Unstable | attachedToFaces (default: down) | Unstable | |
UnstableFalling | none | Unstable Falling |
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