Foraging/ja: Difference between revisions

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(Created page with "Category:Guides __TOC__ == 道具作り == === 散らばった石 === 50px 散らばった石は石の道具をナッピングす...")
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== Tool making ==
== 道具作り ==
=== Loose stones ===
=== 散らばった石 ===
[[file:Flint.png|50px]] Loose stones are used to knap [[Tools and Weapons|stone tools]]. For instructions on creating stone and flint tools, see the [[knapping]] page.
[[file:Flint.png|50px]] 散らばった石は[[Tools and Weapons|石の道具]]をナッピングするために使います。石と火打石の道具を作る方法については、[[knapping|ナッピング]]のページをご覧ください。
Look around on the ground for loose stones of a type that can be used when [[knapping]]. To collect, break using the left mouse button.
[[knapping|ナッピング]]に使える石を見つけるには、地面を探しましょう。回収するには、左クリックで破壊します。
* Types of stones that are useful for tool making include: '''Andesite, Basalt, Flint, Granite, Obsidian and Peridotite.'''
* 道具作りに使える石の種類には、'''安山岩(Andesite)、玄武岩(Basalt)、火打石(Flint)、花崗岩(Granite)、黒曜石(Obsidian)、かんらん岩Peridotite)'''があります。


=== Sticks ===
=== Sticks ===

Revision as of 02:55, 12 September 2021


ツールの素材や食料やその他のリソースを採集することは、ゲームの序盤では特に重要です。ほとんどの採集は専用の道具を必要とせず、スターターガイドにある石の道具(ナイフ)で可能です。このガイドで説明するアイテムの用途はすべてを網羅しているわけではなく、ゲームの序盤に必要なものを対象としています。スターターガイドと合わせてご覧ください。

ゲームを始めたばかりのプレイヤーは、ツールバーで見つけたものをすべて集めたくなるかもしれませんが、最初はストレージスロットが10個しかないため、これは良い戦略とは言えません。ゲームの序盤、特に拠点から離れているときに持っていたほうがいいアイテムを、下図に示します。

棒、ナッピングのための石、ナイフ、斧、土などのブロック、松明、薪、ガマ、食料2つ

火打石の代わりに黒曜石や花崗岩を見つけたら、遠距離武器として投げつけることもできます。 もっとガマを集めれば、手提げカゴを作ればインベントリを広げることができます。インベントリを広げたら、2つ目のナイフ、薪、さらなる食料を入れておくと良いでしょう。 粘土、金属の塊、苗木は見つけた場所に残しておき、後で取りに来れるようマップに記録しておきましょう(苗木は植えておくこともできます)。

道具作り

散らばった石

Flint.png 散らばった石は石の道具をナッピングするために使います。石と火打石の道具を作る方法については、ナッピングのページをご覧ください。 ナッピングに使える石を見つけるには、地面を探しましょう。回収するには、左クリックで破壊します。

  • 道具作りに使える石の種類には、安山岩(Andesite)、玄武岩(Basalt)、火打石(Flint)、花崗岩(Granite)、黒曜石(Obsidian)、かんらん岩Peridotite)があります。

Sticks

Grid Stick.pngSticks are used to create torches and tools by adding handles to stone tool heads. Players can find sticks on the ground (left mouse button to break). If there are no sticks on the ground, look around for "leaves". There are two type of leaves in the game, regular and branchy. Regular leaves have an extremely low chance of dropping sticks and saplings. Branchy leaves can be broken without tools and are guaranteed to yield sticks.

Essential crafting materials

Wood

Log-oak.png To collect logs, fell a tree using an axe, chop the base log. Logs can be converted to firewood and used for other early crafting needs including a pan used in panning and the primitive weapon, club. A few sticks might be dropped, but not many. Firewood is an important resource to make a firepit for cooking foraged foods, and creating torches.

Grass

Grid drygrass.png With a flint knife, harvest tall grass using left mouse button. Dry grass is used with firewood to make the firepit but also to make the Hay bed.

Reeds/Cattails

Grid Cattail tops.png With a flint knife, harvest cattail tops from Cooper's Reed (Cattail) using left mouse button. Breaking the block using left mouse button with an empty hand allows players to collect the cattail tops, but the destroys the plant. Reeds are used to craft the simplest portable containers, the handbasket to expand the player's inventory.

Gathering foraged food

Different plants are generated in different climatic regions including wild crops, berry bushes, cactus, and mushrooms. Anything that can be eaten raw is useful for maintaining the player's satiety early game.

Crops

Crop-flax.png Wild crops can be harvested using left mouse button and an empty hand for both the seeds used in farming and edibles including beans, grains and root vegetables. A crop that is not mature won't provide as many edibles, but any of these foods can be eaten raw.

Berry bushes

Berrybush red currant ripe.png Berry bushes grow in temperate and colder climates. Ripe berry bushes can be harvested using right mouse button to collect berries. Using the left mouse button allows players to collect the bushes. Berries can also be eaten raw.

Mushrooms

Grid mushroom bolete.png Mushrooms are naturally generated in colder, wetter climatic regions. Breaking the block using left mouse button with an empty hand allows players to collect the mushrooms, but the tops will not regrow. Mushrooms can be selectively harvested using left mouse button and a knife to collect only the tops. Over time, the tops will regenerate. (Don't eat the red ones)

Saguaro

Fruit saguaro.png Saguaro or cactus fruit are naturally generated in arid or desert climatic regions. Breaking the cactus block using left mouse button with an empty hand allows players to collect the fruits, but the tops will not regrow. Fruits can be selectively harvested using left mouse button and a knife. Over time, the fruit will regenerate.

Hunting wild animals

Any animal can be killed and butchered for meat using a knife. Sneak and hold right mouse button with a knife in the active hand to harvest animal products. When the butchering process is complete, a small window will open that contains all the animal products for collection. Hunting wild animals in the winter can be a useful way to maintain satiety when food storage is otherwise low.

Meat

Grid redmeat raw.png There are three types of meat: Red meat from Sheep, Pigs and Hares; poultry from chickens; and Bush Meat, from Wolves, Hyenas and Foxes. All meat must be cooked before eating, but can be roasted using a firepit.

Fat

Grid Fat.png Lumps of fat can be used as fuel in a firepit, eaten raw as a source of protein, or used with a raw hide to create a pelt.

Hides

Grid Raw hide.png Raw Hides can be oiled with fat to create pelts and with reeds, to create a hunter's backpack and expand the player's inventory.

Tutorial Video: How to make basic tools and fell trees

Thanks to SmileOnSpeedDial for creating and sharing with the VS community


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