Дрифтер

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Surface Drifter
Normal Drifter.png
Здоровье 12
Базовая атака 2.5
Урон 0
Способности Climb Ladders
Дальность поиска (м) 15
Выпадают предметы
Temporal gear 2.6%*
Flax fibers 20%*
Мобы


Deep Drifter
Deep Drifter.png
Здоровье 16
Базовая атака 4
Урон 1
Способности Climb Ladders
Дальность поиска (м) 15
Выпадают предметы
Temporal gear 3.3%*
Rusty gear 2%*
Flax fibers 40%*
Мобы


Tainted Drifter
Tainted Drifter.png
Здоровье 22
Базовая атака 8
Урон 2
Способности Climb Ladders
Дальность поиска (м) 15
Выпадают предметы
Temporal gear 4%*
Rusty gear 5%*
Flax fibers 60%*
Мобы


Corrupt Drifter
Corrupt Drifter.png
Здоровье 30
Базовая атака 12
Урон 3
Способности Climb Ladders
Дальность поиска (м) 15
Выпадают предметы
Temporal gear 4.7%*
Rusty gear 7%*
Flax fibers 80%*
Мобы


Nightmare Drifter
Nightmare Drifter.png
Здоровье 40
Базовая атака 20
Урон 4
Способности Climb Ladders
Дальность поиска (м) 15
Выпадают предметы
Temporal gear 5%*
Rusty gear 10%*
Flax fibers 100%*
Мобы

«Скитальцы» — обычные гуманоидные монстры. Существует несколько видов дрифтеров, которые появляются на разной глубине. По мере того, как игрок уходит глубже под землю, он находит все более опасных дрифтеров, но из этих дрифтеров чаще всего выпадают временные шестерни и ржавые шестерни.

Spawning

All drifters spawn on solid blocks or inside tall grass below light level 8. Each tier is limited in how many can be alive at once, and they may only spawn at certain Y levels. See the table for both of these values.

Behaviors

Attacking the Player

Drifters will wander around until a player comes within 15 blocks of it. When a player enters the range drifters will quickly run to the player. Drifters do not try to avoid obstacles when pursuing a player and will easily fall into pits.

Fleeing in Sunlight

Drifters will flee the player when exposed to sunlight. The amount of sunlight required to make the drifter flee depends on its tier. See the table for the exact values.

Receiving damage

Drifters will on occasion flee upon taking damage. The chance that a drifter will flee decreases with increasing tier. See the table for the exact values.

Harvesting

Beginning in version 1.12, players will need to butcher the monster using a knife in the active hand to obtain drops. Shift+right click until the butchering process is complete and the GUI opens to allow players to remove temporal gears and flax fibers.

Table

Max quantity is the number of this type of drifter that can be alive at one time. Y value range is a percentage of the world's sea level, values of 0%, 100%, and 200% mean the bottom, the middle or sea level, and very top of the world, respectively. Flee light level is the amount of sunlight that causes the drifter to flee. Flee on damage chance is the chance that a drifter will flee when it is damaged.

Tier Max quantity Y value range Flee light level Flee on damage chance
Surface 10 70% - 200% 0.925 20%
Deep 8 20% - 85% 0.97 20%
Tainted 7 10% - 55% 2 5%
Corrupt 6 0% - 35% 2 2.5%
Nightmare 5 0% - 20% 2 1.25%

Trivia

  • Drifters have two uncommon idle animations one called "cry" in which it curls up and cries, and another called "think" where it looks at its arms and raises them to the sky.
  • According to the story excerpt Ghosts, drifters have a metallic smell.

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