Difference between revisions of "Animal Husbandry"

From Vintage Story Wiki
Jump to navigation Jump to search
m (adding raccoons)
Line 46: Line 46:
  
 
<!--T:15-->
 
<!--T:15-->
Hyenas, Foxes, Wolves, Hares, Locusts, and Drifters cannot be domesticated.
+
Raccoons, Hyenas, Foxes, Wolves, Hares, Locusts, and Drifters cannot be domesticated.
 
Hares, Hyenas, Foxes and Wolves can be harvested for meat, fats, hides etc. Monsters (hostile mobs) such as drifters and locusts are not harvestable.
 
Hares, Hyenas, Foxes and Wolves can be harvested for meat, fats, hides etc. Monsters (hostile mobs) such as drifters and locusts are not harvestable.
  

Revision as of 00:41, 28 March 2020

Other languages:
Deutsch • ‎English • ‎русский • ‎日本語
Chicken-with-trough.png

Vintage Story also includes a number of game mechanics that allow the domestication of some of the animals that roam the world. To domesticate animals, players must capture at least one male and one female so that offspring can be bred in "captivity". The animals behavior changes after multiple generations. Even after domestication, Boars and Bighorn sheep will still become aggressive when attacked.

Generational changes

  • After 3 generations:
    • Animals can be killed nearly instantly with the cleaver (as of v1.12)
  • After 10 generations:
    • Sleeping Animals will no longer wake when a player approaches
    • Aggressive animals will become neutral, i.e. only attack when being provoked
    • Animals will no longer run away (flee) from the player (takes 20 generations in v1.11, 10 generations as of v1.12)

Capturing Wild Animals

Two methods exist to capture wild animals for domestication.

  1. Active: Provoke the wild boars/pigs or bighorn sheep with a weak attack. In return, boars and sheep will try to attack players. If players run away from them, they will follow for a short distance. This behavior can be used to guide them into carefully prepared animal pen. Wild chickens always try to flee from the player, again, use this advantage by chasing the chickens into the pen.
  2. Passive: In an area nearby the animals to capture, dig a pit at least 2 blocks deep and place a trough with food portions in it. Wait for the animals to fall into the pit trap, and convert the pit into the animal pen. Players can also chase wild chickens into this pit trap.

Pigs

Pigs eat animal feed placed in a large trough. Troughs hold portions of dry grass (8) or grains (2) and pigs will generally eat anything. After eating a number of portions and reaching saturation, the females become pregnant and after several days, they will bear offspring. Sows bear litters of multiple piglets (4-8) at a time, so be sure the pen is large enough to accommodate for a "pigsplosion", which may occur when breeding multiple females simultaneously. Note that boars (and sometimes sows) will attack players when in close range but will become passive after 10 generations.

Sheep

Sheep eat animal feed placed in a large trough. Troughs hold portions of dry grass (8) or grains (2) and sheep will consume either grass or grain. After eating a number of portions and reaching saturation, the females become pregnant and after several days, they will bear offspring. Ewes bear one lamb at a time. Note that male sheep (and sometimes the females) always attack players when in close range, but they will stop doing so after 10 generations of breeding.

Chickens

Chickens will only eat grain placed in small troughs. Baby chicks are *not* preceded by eggs - they appear like other baby animals. Hens will lay eggs on the ground every 8-15 in-game days, which can be used in cooked foods (and do not have any impact on breeding new chickens). Players should collect the eggs regularly, as they disappear within 2 days.

Harvesting and Butchering

Domesticated (or wild) animals can be killed and harvested for meat, leather, bones, and fat. Sneak + hold right mouse with a knife in hand to harvest or butcher animals.

Other animals

Raccoons, Hyenas, Foxes, Wolves, Hares, Locusts, and Drifters cannot be domesticated. Hares, Hyenas, Foxes and Wolves can be harvested for meat, fats, hides etc. Monsters (hostile mobs) such as drifters and locusts are not harvestable.


Vanilla Game Content
Terrain Blocks

Rawclay blue.pngClay Grid Gravel Granite.pngGravel Peat.pngPeat Grid Rock granite.pngRock Grid Granite sand.pngSand Grid Barren low fertility soil.pngSoil

Construction Blocks

Claybricks-blue.pngCeramic Blocks Glass-plain.pngGlass Planks-oak.pngPlanks Grid Diagonal logs plaster.pngPlaster Grid Cob.pngSoil Blocks Grid Polished Granite.pngStone Blocks Grid Stone path.pngPath

Functional Blocks

Grid Barrel.pngBarrel Grid Woodbucket.pngWooden Bucket Bed-wood-head-north.pngBed Chest-east.pngContainers Firepit lit.pngFirepit Forge.pngForge Grid Loot Vessel.pngCracked Vessels Grid Ore blasting bomb.pngOre blasting bomb Grid Large trough.pngTrough

Decorative Blocks

Grid Painting.pngPainting Mediumcarpet-turqoise-ns.pngCarpets Bookshelves-ns.pngBookshelves Flowerpot-earthern-empty.pngFlowerpots Agedwallpaperplanks-green-east.pngWallpapers Salvation.pngTapestry

Metal Working

Grid Copper anvil.pngAnvil Bloomery.pngBloomery Grid Crucible burned.pngCrucible Forge.pngForge Grid Tin bronze helve hammer.pngHelve_hammer Ingot Mold Burned.pngMolds Grid Copper Ingot.pngMetal Gem-emerald-rough.pngGemstone

Tools & Weapons

Grid Copper axe.pngAxe Bow-simple.pngBow Grid Copper Chisel.pngChisel Grid copper cleaver.pngCleaver Grid Wooden club.pngClub Grid Copper hammer.pngHammer Hoe-copper.pngHoe Knife-copper.pngKnife Pickaxe-copper.pngPickaxe Grid Copper prospecting pick.pngProspecting Pick Grid Copper saw.pngSaw Scythe-copper.pngScythe Grid Copper shears.pngShears Grid Crude Square Shield.pngShield Shovel-copper.pngShovel Grid Copper spear.pngSpear Sword-copper.pngSword

Equipment

Armor-body-brigandine-iron.pngArmor Clothes-upperbody-lackey-shirt.pngClothes Grid Backpack.pngBags

Craftable Resources

Grid Oak board.pngBoards Charcoal.pngCharcoal Coke.pngCoke Grid Firewood.pngFirewood Grid Copper Ingot.pngIngots Grid Raw hide.pngLeather Flaxtwine.pngFlax

Plants

Berrybush red currant ripe.pngBerries Grid mushroom bolete.pngMushrooms Grid Cattail tops.pngCooper's Reed (Cattail) Flower-californiapoppy.pngFlowers Tallgrass-tall.pngGrass Tallfern.pngOther Plants Sapling-oak.pngTrees Sapling-oak.pngFruit Trees Flax.pngWild Foods

Mobs

Bear-male-polar.pngBear BeeMob.pngBees Creature-bell-normal.pngBell Bighorn.pngBighorn sheep Rooster.pngChicken Normal Drifter.pngDrifter Creature-fox-male.pngFox Hare-male-lightbrown.pngHare Hyena.pngHyena Locust.pngLocust Raccoon.pngRaccoon Pig.pngWild Pig Wolf.pngWolf

Mechanics

Pig.pngAnimal Husbandry Grid Empty skep.pngBeekeeping Grid Crucible burned.pngCasting Grid Blue clay.pngClay Forming Sword-copper.pngCombat Hoe-copper.pngFarming Bread-spelt.pngCooking Bone.pngHealth Flax.pngSatiety Grid Flint arrow head.pngKnapping Grid Angled Gears.pngMechanical Power Pickaxe-copper.pngMining Grid Copper anvil.pngSmithing Creature-humanoid-trader-treasurehunter.pngTrading Gear-temporal.pngTemporal Stability Grid Copper hammer.pngSteel Making

Guides

Grid Lore Book.pngCrafting Recipes Charcoal.pngFuel Grid Raw hide.pngLeather Working Torch.pngLight sources Grid Copper Chunk.pngOre Deposits Grid Ruins.pngRuins Grid Lore Scroll.pngStarter Guide Berrybush blueberry ripe.pngWorld Generation