Mold
Molds are player created containers used with the casting mechanic to craft heads for tools and weapons, lamellae (for armor), metal ingots and anvils for smithing. Molds are multi-use containers that can be reused whenever a new copper or bronze alloy tool/weapon head is required.
Creation
Molds are made from clay via clay forming, and like all pottery items, must be fired/burned in a firepit.
Usage
Placing
Finished molds can be placed on a solid surface using Sneak + Right Mouse Button. Most molds require a full block space, but two ingot molds can be placed on one block.
Filling
See the casting page for more information about preparing metal for use in molds. Molten metal from a crucible can be poured into the mold (right mouse button) until the mold is filled. Molten metal will not be added to a full mold. Most tool, weapon and ingot molds require 100 units of metal to fill, though the anvil requires 900 units. Once the metal cools, the cast item can be removed from the molds (right mouse button). If the mold is picked up before the metal is cool, the material will be lost.
Storage
Molds are reusable. After item completion, molds can be picked up with an empty hand (right mouse button). Molds can be carried in player inventory or stored in stationary containers. Anvil and tool/weapon head molds do not stack, but since molds are not destroyed when the item is completed, it is not necessary to create a new mold to cast a new tool. Ingot molds stack to 8.
Clay Mold Creation Table
Please note that some tools and weapons (arrowheads, chisel, scythe, shears, spearhead and saw) cannot be crafted by casting. Creation of these items requires smithing.
Name | Clay Required | Multiple? |
---|---|---|
Anvil | 28 | 1 |
Axe head | 11 | 1 |
Hammer head | 12 | 1 |
Hoe head | 12 | 1 |
Ingot | 2 | 1 or 2 |
Lamellae | TBD | 1 |
Pickaxe head | 12 | 1 |
Prospector's Pick | 13 | 1 |
Shovel head | 11 | 1 |
Sword blade | 12 | 1 |
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