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  • ...involves different kinds of crafting, including [[knapping]], [[casting]], and [[smithing]] to create tool heads. Most heads are then hafted by adding a s Tools don't come easy in Vintage Story and they shouldn't! In real life, these things aren't easy to make, so it's cha
    9 KB (1,348 words) - 17:17, 31 July 2023
  • 15 KB (327 words) - 17:18, 31 July 2023
  • ...involves different kinds of crafting, including [[knapping]], [[casting]], and [[smithing]] to create tool heads. Most heads are then hafted by adding a s Tools don't come easy in Vintage Story and they shouldn't! In real life, these things aren't easy to make, so it's cha
    8 KB (1,322 words) - 17:18, 31 July 2023
  • | rowspan="2" |Some weapons can be made from wood or metal scraps in an emergency or as first combat so ...ools made of flint or other stones offer the player a limited selection of tools, but are the only early game option.
    9 KB (1,437 words) - 17:18, 31 July 2023
  • 34 bytes (5 words) - 17:09, 1 March 2023

Page text matches

  • ...e not done through the grid are done with more immersive methods, smithing and clay forming are the best examples. == Tools ==
    5 KB (714 words) - 19:18, 5 August 2023
  • ...e not done through the grid are done with more immersive methods, smithing and clay forming are the best examples. == Tools ==
    3 KB (418 words) - 19:18, 5 August 2023
  • ...e not done through the grid are done with more immersive methods, smithing and clay forming are the best examples. == Tools ==
    5 KB (714 words) - 19:18, 5 August 2023
  • ...for tools and weapons]], lamellae (for [[armor]]), [[Metal|metal]] ingots and [[anvil]]s for [[smithing]]. Molds are multi-use containers that can be reu Molds are made from clay via [[Clay_Forming|clay forming]], and like all pottery items, must be fired/burned in a [[pit kiln]].
    3 KB (433 words) - 14:54, 2 August 2023
  • ...for tools and weapons]], lamellae (for [[armor]]), [[Metal|metal]] ingots and [[anvil]]s for [[smithing]]. Molds are multi-use containers that can be reu Molds are made from clay via [[Clay_Forming|clay forming]], and like all pottery items, must be fired/burned in a [[pit kiln]].
    3 KB (393 words) - 14:53, 2 August 2023
  • == Tools == * Stone tools are made through flint knapping.
    5 KB (713 words) - 19:17, 5 August 2023
  • ...for tools and weapons]], lamellae (for [[armor]]), [[Metal|metal]] ingots and [[anvil]]s for [[smithing]]. Molds are multi-use containers that can be reu Molds are made from clay via [[Clay_Forming|clay forming]], and like all pottery items, must be fired/burned in a [[pit kiln]].
    3 KB (409 words) - 10:52, 11 January 2024
  • ...e not done through the grid are done with more immersive methods, smithing and clay forming are the best examples. == Tools == <!--T:2-->
    4 KB (594 words) - 16:45, 4 April 2024
  • '''Sticks''' are used in many crafting recipes often being the the handle for tools. Sticks are obtained by breaking branchy leaves, and picking up loose sticks from the ground, in the world.
    3 KB (409 words) - 17:38, 12 January 2024
  • '''Sticks''' are used in many crafting recipes often being the the handle for tools. Sticks are obtained by breaking branchy leaves, and picking up loose sticks from the ground, in the world.
    4 KB (689 words) - 17:38, 12 January 2024
  • * '''Ranged Combat''' - Stones, Arrows and Spears can be used to inflict damage at great range. When you hold down you ...hield|shield}} in the off hand. Keep one stack of poultices on your hotbar and your armor well repaired before a fight.
    4 KB (628 words) - 17:21, 3 August 2023
  • * '''Ranged Combat''' - Stones, Arrows and Spears can be used to inflict damage at great range. When you hold down you ...hield|shield}} in the off hand. Keep one stack of poultices on your hotbar and your armor well repaired before a fight.
    4 KB (628 words) - 17:20, 3 August 2023
  • * '''Ranged Combat''' - Stones, Arrows and Spears can be used to inflict damage at great range. When you hold down you ...hield|shield}} in the off hand. Keep one stack of poultices on your hotbar and your armor well repaired before a fight.
    4 KB (628 words) - 17:20, 3 August 2023
  • * '''Ranged Combat''' - Stones, Arrows and Spears can be used to inflict damage at great range. When you hold down you ...hield|shield}} in the off hand. Keep one stack of poultices on your hotbar and your armor well repaired before a fight.
    3 KB (556 words) - 17:20, 3 August 2023
  • ...involves different kinds of crafting, including [[knapping]], [[casting]], and [[smithing]] to create tool heads. Most heads are then hafted by adding a s Tools don't come easy in Vintage Story and they shouldn't! In real life, these things aren't easy to make, so it's cha
    8 KB (1,322 words) - 17:18, 31 July 2023
  • ...involves different kinds of crafting, including [[knapping]], [[casting]], and [[smithing]] to create tool heads. Most heads are then hafted by adding a s Tools don't come easy in Vintage Story and they shouldn't! In real life, these things aren't easy to make, so it's cha
    9 KB (1,348 words) - 17:17, 31 July 2023
  • * '''Ranged Combat''' - Stones, Arrows and Spears can be used to inflict damage at great range. When you hold down you ...hield|shield}} in the off hand. Keep one stack of poultices on your hotbar and your armor well repaired before a fight.
    3 KB (576 words) - 17:20, 3 August 2023
  • ...g]], and may be [[Casting|cast]] or [[Smithing|smithed]] into useful tools and equipment. ...ronze is not naturally occurring and must be created by the player. Bronze tools may be sometimes sold by different [[Trading|traders]], depending on the ty
    3 KB (467 words) - 18:34, 30 July 2023
  • ...g]], and may be [[Casting|cast]] or [[Smithing|smithed]] into useful tools and equipment. ...ronze is not naturally occurring and must be created by the player. Bronze tools may be sometimes sold by different [[Trading|traders]], depending on the ty
    4 KB (635 words) - 18:34, 30 July 2023
  • '''Sticks''' are used in many crafting recipes often being the the handle for tools. Sticks are obtained by breaking branchy leaves, and picking up loose sticks from the ground, in the world.
    4 KB (539 words) - 11:28, 11 January 2024
  • ...ron may be {{ll|Smithing|smithed}} into a variety of tools, weapons, armor and items. It is a component for {{ll|steel|steel}}, the highest tier metal in ...a bronze or better anvil into wrought iron, which can then be smelted into tools.
    6 KB (908 words) - 07:43, 6 August 2023
  • ...ron may be {{ll|Smithing|smithed}} into a variety of tools, weapons, armor and items. It is a component for {{ll|steel|steel}}, the highest tier metal in ...a bronze or better anvil into wrought iron, which can then be smelted into tools.
    4 KB (716 words) - 07:43, 6 August 2023
  • ...|cast}} or {{ll|Smithing|smithed}} into a variety of tools, weapons, armor and items. It is also a component in many alloys. ...orm ingots for smithing. Copper tools qualify as Tier 2 tools and weapons, and as such a copper pickaxe is capable of mining through {{ll|Rock|stone}}.
    4 KB (699 words) - 07:30, 6 August 2023
  • ...|cast}} or {{ll|Smithing|smithed}} into a variety of tools, weapons, armor and items. It is also a component in many alloys. ...orm ingots for smithing. Copper tools qualify as Tier 2 tools and weapons, and as such a copper pickaxe is capable of mining through {{ll|Rock|stone}}.
    7 KB (1,091 words) - 07:31, 6 August 2023
  • ...three exceptions are the {{ll|cleaver|cleaver}}, the {{ll|shears|shears}} and the {{ll|chisel|chisel}}. A few blocks utilize them as well. In total, 46 r === Tools ===
    4 KB (661 words) - 17:45, 12 January 2024
  • ...g]], and may be [[Casting|cast]] or [[Smithing|smithed]] into useful tools and equipment. ...ronze is not naturally occurring and must be created by the player. Bronze tools may be sometimes sold by different [[Trading|traders]], depending on the ty
    4 KB (534 words) - 12:28, 2 May 2024
  • ...ing available to the player, which allows them to make primitive tools and weapons out of stone. Loose stones, flint and obsidian can be found on the ground when foraging. You can collect them by
    4 KB (694 words) - 16:22, 26 December 2023
  • ...ron may be {{ll|Smithing|smithed}} into a variety of tools, weapons, armor and items. It is a component for {{ll|steel|steel}}, the highest tier metal in ...a bronze or better anvil into wrought iron, which can then be smithed into tools.
    5 KB (776 words) - 11:39, 5 November 2023
  • ...''': [[Foraging|resource items]] used in crafting, for example clay, reeds and sticks * '''Tool''': [[Tools and Weapons|tools]], weapons or components, as well as a small chance for rusty gears
    6 KB (931 words) - 16:45, 31 July 2023
  • ...''': [[Foraging|resource items]] used in crafting, for example clay, reeds and sticks * '''Tool''': [[Tools and Weapons|tools]], weapons or components, as well as a small chance for rusty gears
    6 KB (811 words) - 16:44, 31 July 2023
  • ...''': [[Foraging|resource items]] used in crafting, for example clay, reeds and sticks * '''Tool''': [[Tools and Weapons|tools]], weapons or components, as well as a small chance for rusty gears
    6 KB (843 words) - 16:44, 31 July 2023
  • | rowspan="2" |Some weapons can be made from wood or metal scraps in an emergency or as first combat so ...ools made of flint or other stones offer the player a limited selection of tools, but are the only early game option.
    9 KB (1,437 words) - 17:18, 31 July 2023
  • ...ing available to the player, which allows them to make primitive tools and weapons out of stone. Loose stones, flint and obsidian can be found on the ground when foraging. You can collect them by
    9 KB (838 words) - 16:22, 26 December 2023
  • ...ing available to the player, which allows them to make primitive tools and weapons out of stone. Loose stones, flint and obsidian can be found on the ground when foraging. You can collect them by
    5 KB (791 words) - 16:36, 4 April 2024
  • {{Using|Using}} a cleaver allows players to kill third generation (and above) domesticated animals instantaneously. ...SneakClick|placed}} against a wall, stored in {{ll|Containers|containers}} and placed on {{ll|tool rack|tool racks}}.
    1 KB (175 words) - 15:18, 1 August 2023
  • ...anvil}} or {{ll|helve hammer|helve hammer}} to create their ingots. Copper and gold ingots can also be crafted using bloomery. ...e used in {{ll|smithing|smithing}}. When heated using a {{ll|forge|forge}} and worked on an {{ll|anvil|anvil}}, ingots are used to create:
    10 KB (1,436 words) - 18:13, 3 August 2023
  • ...anvil}} or {{ll|helve hammer|helve hammer}} to create their ingots. Copper and gold ingots can also be crafted using bloomery. ...e used in {{ll|smithing|smithing}}. When heated using a {{ll|forge|forge}} and worked on an {{ll|anvil|anvil}}, ingots are used to create:
    6 KB (844 words) - 18:13, 3 August 2023
  • ===Copper (Tier 1) and Bronze (Tier 2) Anvil=== ...urface. No tools are required to {{Breaking|break}} an anvil to pick it up and re-position it.
    14 KB (1,276 words) - 10:30, 7 April 2024
  • [[File:Metal ingots.png|thumbnail|400px|right|Every base metal and alloy placed on the ground]] ...emperatures higher than 1300°C require a {{ll|bloomery|bloomery}} to smelt and form ingots.
    14 KB (2,133 words) - 22:40, 8 August 2023
  • [[File:Metal ingots.png|thumbnail|400px|right|Every base metal and alloy placed on the ground]] ...emperatures higher than 1300°C require a {{ll|bloomery|bloomery}} to smelt and form ingots.
    9 KB (1,333 words) - 22:40, 8 August 2023
  • [[File:Weapon_using.gif|thumb|200px|Seraph using common weapons.]] ...rized by the material they’re made out of (tier), or separated into ranged and melee.
    13 KB (1,887 words) - 17:35, 19 January 2024
  • [[File:Weapon_using.gif|thumb|200px|Seraph using common weapons.]] ...rized by the material they’re made out of (tier), or separated into ranged and melee.
    23 KB (3,265 words) - 17:34, 19 January 2024
  • [[File:Weapon_using.gif|thumb|200px|Seraph using common weapons.]] ...rized by the material they’re made out of (tier), or separated into ranged and melee.
    23 KB (3,265 words) - 17:35, 19 January 2024
  • ...ls and Weapons|stone tools}}. For instructions on creating stone and flint tools, see the {{ll|knapping|knapping}} page.
    14 KB (1,126 words) - 07:25, 20 August 2023
  • |Type=Tools * {{ll|Casting|Casting}} (100 units): Copper and Bronze alloy.
    2 KB (255 words) - 04:33, 1 August 2023
  • ...|cast}} or {{ll|Smithing|smithed}} into a variety of tools, weapons, armor and items. It is also a component in many alloys. ...orm ingots for smithing. Copper tools qualify as Tier 2 tools and weapons, and as such a copper pickaxe is capable of mining through {{ll|Rock|stone}}.
    7 KB (990 words) - 02:39, 4 January 2024
  • ...orm ingots for smithing. Copper tools qualify as Tier 2 tools and weapons, and as such a copper pickaxe is capable of mining through {{ll|Rock|stone}}. ...be heated in a {{ll|forge|forge}} and smithed using an {{ll|anvil|anvil}} and hammer into a variety of items. Some copper items can only be made via smit
    7 KB (1,087 words) - 07:28, 6 August 2023
  • '''Bows''' are ranged weapons used for [[combat]] which consume '''[[Arrow|arrows]]''' as ammunition. ...om either crafting or trading. However, crafting recipes for the Crude bow and the Recurve bow are limited to the [[Classes|hunter]] class.
    2 KB (298 words) - 11:09, 7 April 2024
  • ...pping]] is a crafting method that allows players to make primitive "stone" tools by removing small pieces of stone to shape a blade or tool head. ...inish the shape. Shaped tool heads are used to create weapons or finished tools when a stick (handle) is added using the crafting grid.
    5 KB (831 words) - 16:30, 31 July 2023
  • ...pping]] is a crafting method that allows players to make primitive "stone" tools by removing small pieces of stone to shape a blade or tool head. ...inish the shape. Shaped tool heads are used to create weapons or finished tools when a stick (handle) is added using the crafting grid.
    6 KB (959 words) - 16:30, 31 July 2023

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