Taschen

From Vintage Story Wiki
Revision as of 10:35, 14 January 2023 by Metamorph (talk | contribs) (Übersetzung)
UnderCon icon.png

This page is under construction.
This page is being created, or is in the process of extensive expansion or major restructuring. Until this notice is removed, please do not translate this page. Expect the content of this page to change significantly.


Other languages:

Eine Tasche ist ein Objekt, das Spielern die Erweiterung ihres Inventars ermöglicht. Taschen werden in einem dafür vorgesehenen Bereich der Schnellzugriffsleiste getragen. Spieler können bis zu 4 Taschen gleichzeitig ausrüsten. Es sind einige verschiedene Arten von Taschen mit unterschiedlicher Kapazität verfügbar.

Herstellung

Alle Taschen können von Spielern im Herstellungsmenü hergestellt werden. Zusätzlich kann der Leinensack bei einem Überlebenshändler gekauft werden.

There are five bags that can be created in the game.

Grid Hand basket.png Hand basket Made using reeds. Adds 3 slots.
Grid hunterbackpack.png Hunter's backpack Made using reed, pelts and bones. Adds 4 slots.
Linensack.png Linen sack Made using flax cloth and thread. Adds 5 slots.
Miningbag.png Mining bag Made using flax cloth, thread and bronze plates. Adds 10 slots, but can only hold ores, loose stones, rocks and minerals.
Backpack.png Backpack Made using leather. Adds 6 slots.

Usage

Bags must be placed in a bag slot in the hotbar for them to take effect. They automatically provide more carrying slots in the inventory screen. If a bag is dropped, any items stored in it are retained.

Bags can also be placed on the ground. They cannot be opened on the ground, and must be worn to adjust their contents, so they are not useful for additional storage.

Because players are limited to the hotbar for inventory space without a bag, making hand baskets is a very high priority for any new game. The hand basket and hunter's backpack can be made using easily-obtained materials, providing a decent amount of early-game inventory space.

See also