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  • ...mes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped {{ll|knife|knife}}, they will ...|hand basket|hand basket}} and {{ll|hunter's backpack|hunter's backpack}}. It can also be used to make the {{ll|reed chest|reed chest}}, an early standin
    3 KB (453 words) - 07:50, 17 August 2023
  • ...mes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped {{ll|knife|knife}}, they will ...|hand basket|hand basket}} and {{ll|hunter's backpack|hunter's backpack}}. It can also be used to make the {{ll|reed chest|reed chest}}, an early standin
    4 KB (621 words) - 07:51, 17 August 2023
  • ...nes - the wolf spawning behaviour in that area would not be influenced, as it is set on world generation. ...e of 8 {{ll|rusty gear|rusty gears}}. The pup is feral. If you release it, it will flee and will grow into a feral wolf after some time.
    3 KB (471 words) - 12:10, 12 February 2024
  • '''Temperature''' is a core mechanic in Vintage Story. It can influence the player's body temperature, as well as plant growth and an ...emperature regions are arbitrarily generated and distributed, meaning that it is possible to see very cold regions bordering hot deserts.
    8 KB (1,341 words) - 19:55, 2 February 2024
  • '''Temperature''' is a core mechanic in Vintage Story. It can influence the player's body temperature, as well as plant growth and an ...emperature regions are arbitrarily generated and distributed, meaning that it is possible to see very cold regions bordering hot deserts.
    7 KB (1,101 words) - 19:55, 2 February 2024
  • '''Temperature''' is a core mechanic in Vintage Story. It can influence the player's body temperature, as well as plant growth and an ...emperature regions are arbitrarily generated and distributed, meaning that it is possible to see very cold regions bordering hot deserts.
    8 KB (1,341 words) - 15:12, 29 May 2024
  • ...times a rotted food item becomes a pile of rot as soon as the player picks it up. ...rot will float out of the container. For sealed crocks, you need to unseal it first (getting a food portion with a bowl).
    3 KB (506 words) - 01:33, 22 January 2024
  • ...mes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped {{ll|knife|knife}}, they will ...|hand basket|hand basket}} and {{ll|hunter's backpack|hunter's backpack}}. It can also be used to make the {{ll|reed chest|reed chest}}, an early standin
    3 KB (521 words) - 07:50, 17 August 2023
  • Different edible plants grow in different biomes. Some of these plants can be eaten directly without need for further cooking, while others can ad ...ee trunks. Mushrooms can be {{Breaking|harvested}} with an empty hand, but it is faster to harvest them with a [[knife]]. Mushrooms, once harvested, do n
    4 KB (699 words) - 05:37, 23 August 2022
  • Different edible plants grow in different biomes. Some of these plants can be eaten directly without need for further cooking, while others can ad ...ee trunks. Mushrooms can be {{Breaking|harvested}} with an empty hand, but it is faster to harvest them with a [[knife]]. Mushrooms, once harvested, do n
    4 KB (699 words) - 01:23, 30 December 2022
  • '''Temperature''' is a core mechanic in Vintage Story. It can influence the player's body temperature, as well as plant growth and an ...emperature regions are arbitrarily generated and distributed, meaning that it is possible to see very cold regions bordering hot deserts.
    7 KB (1,156 words) - 22:34, 7 February 2024
  • ...lants that are randomly found in groups, cattails, horsetail, and flowers. It also adds trees. Sedimentary group doesn't have to be generated. If it does, sedimentary stones lie above all metamorphic and igneous stones.
    5 KB (784 words) - 01:46, 23 February 2022
  • ...from {{ll|flax|flax fibers}}. Flax fibers are obtained by harvesting flax plants, either found in the wild or {{ll|Farming|farmed}} by players. ...f their condition. A fully repaired piece of equipment looks brand new and it can add its max warmth to your character's cold resistance. This is especia
    4 KB (557 words) - 04:46, 1 August 2023
  • Different edible plants grow in different biomes. Some of these plants can be eaten directly without need for further cooking, while others can ad ...ee trunks. Mushrooms can be {{Breaking|harvested}} with an empty hand, but it is faster to harvest them with a [[knife]]. Mushrooms, once harvested, do n
    5 KB (761 words) - 12:43, 8 August 2022
  • Unless defined on World Configuration, plants cannot grow {{ll|Farming#Underground_farming|underground}}. ...that you can dig that can also give some loot after {{ll|Panning|panning}} it.
    4 KB (371 words) - 16:40, 12 May 2024
  • Different edible plants grow in different biomes. Some of these plants can be eaten directly without need for further cooking, while others can ad ...ee trunks. Mushrooms can be {{Breaking|harvested}} with an empty hand, but it is faster to harvest them with a [[knife]]. Mushrooms, once harvested, do n
    5 KB (728 words) - 12:57, 9 March 2023
  • ...lants that are randomly found in groups, cattails, horsetail, and flowers. It also adds trees. Sedimentary group doesn't have to be generated. If it does, sedimentary stones lie above all metamorphic and igneous stones.
    5 KB (829 words) - 12:44, 8 August 2022
  • ...ain, flax fibers and at least one seed when harvested. Harvesting immature plants may yield no or little grain or fiber and may or may not provide a seed. ...rain stays fresh for 90 days in your inventory, then it takes 9.3 days for it to turn into {{ll|rot|rot}}. A full pile of 64 flax grain will turn into 16
    9 KB (763 words) - 08:48, 10 August 2023
  • ...from {{ll|flax|flax fibers}}. Flax fibers are obtained by harvesting flax plants, either found in the wild or {{ll|Farming|farmed}} by players. ...f their condition. A fully repaired piece of equipment looks brand new and it can add its max warmth to your character's cold resistance. This is especia
    5 KB (725 words) - 08:56, 5 August 2023
  • Unless defined on World Configuration, plants cannot grow {{ll|Farming#Underground_farming|underground}}. ...that you can dig that can also give some loot after {{ll|Panning|panning}} it.
    4 KB (612 words) - 16:41, 12 May 2024

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