Coordinates/es: Difference between revisions

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(Created page with "Las '''Coordenadas''' son el sistema y la notación general que se utiliza para determinar la ubicación. Mientras juegas, el HUD de coordenadas muestra la posición relativa al centro del mundo. Esto significa que los valores negativos son posibles. Sin embargo, internamente las coordenadas están limitadas a valores positivos en cada eje.")
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<languages/>'''Coordinates''' are the system and general notation that is used to determine location. While playing the game, the coordinate HUD shows position relative the center of the world. This means negative values are possible. However, internally the coordinates are limited to positive values on every axis.
<languages/>Las '''Coordenadas''' son el sistema y la notación general que se utiliza para determinar la ubicación. Mientras juegas, el HUD de coordenadas muestra la posición relativa al centro del mundo. Esto significa que los valores negativos son posibles. Sin embargo, internamente las coordenadas están limitadas a valores positivos en cada eje.


Some misconception can arise from the coordinate system, as the in-game HUD displays coordinates based on the center point of the x and z axis of the world, and the player's relation to them. The debug screen displays both absolute and relative coordinates.
Some misconception can arise from the coordinate system, as the in-game HUD displays coordinates based on the center point of the x and z axis of the world, and the player's relation to them. The debug screen displays both absolute and relative coordinates.

Revision as of 12:28, 23 February 2023

Other languages:

Las Coordenadas son el sistema y la notación general que se utiliza para determinar la ubicación. Mientras juegas, el HUD de coordenadas muestra la posición relativa al centro del mundo. Esto significa que los valores negativos son posibles. Sin embargo, internamente las coordenadas están limitadas a valores positivos en cada eje.

Some misconception can arise from the coordinate system, as the in-game HUD displays coordinates based on the center point of the x and z axis of the world, and the player's relation to them. The debug screen displays both absolute and relative coordinates.

Example: For a world size of 1,000,000 blocks along the x and z axes, the absolute player position at spawn would be 500,000 and 500,000. In the HUD, this would be displayed at 0 and 0.

Notation

For use in commands, coordinates use the following notation.

Coordinate Explaination
x Relative to the center of the world.
=x Absolute with regard to the origin of the world.
~x Relative to the player.

Example: Teleport to the absolute coordinates 0, 50, 0 (Note that the Y value is by default interpreted as an absolute value) /tp =0 50 =0.

List of server commands