Barrel/de: Difference between revisions

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<languages/><div style="float:right;">
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{{Block
{{Block
|Name=Barrel
|Name=Fass
|Image=File:Grid Barrel.png
|Image=File:Grid Barrel.png
|Material=Wood
|Material=Holz
|Tool=Axe
|Tool=Axt
|Stackable=No
|Stackable=Nein
|Drops=Itself|}}
|Drops=sich selbst
|}}
</div>
</div>
The '''Barrel''' is a multipurpose functional block that is used to process raw materials into other resources by "barrel crafting".
Das '''Fass''' ist ein Multifunktionsblock, der genutzt wird, um rohe Materialien mittels "Fassverarbeitung" in andere Ressourcen umzuwandeln.
__TOC__
__TOC__
== Creation ==
== Herstellung ==
A barrel is assembled from sticks and [[boards]] (cut using a [[saw]]) in the crafting grid.  
Ein Fass wird aus Stöcken und [[boards|Brettern]] im Herstellungsmenü hergestellt (unter Verwendung einer [[saw|Säge]]).  


{{Grid/Crafting
{{Grid/Crafting

Revision as of 16:40, 27 May 2022

Other languages:
Fass
Grid Barrel.png
Material Holz
Stackable Nein
Drops sich selbst
Blocks

Das Fass ist ein Multifunktionsblock, der genutzt wird, um rohe Materialien mittels "Fassverarbeitung" in andere Ressourcen umzuwandeln.

Herstellung

Ein Fass wird aus Stöcken und Brettern im Herstellungsmenü hergestellt (unter Verwendung einer Säge).

Stick

Stick

Oak Board

Oak Board

Oak Board

Stick

Stick

Barrel








Usage/Operation

Barrels are used as containers in which resources can be mixed to create processing solutions. The processing solutions are used to transform raw materials into finished resources, items or components for other processes. Barrel Processes include:

Creating Solutions

  1. Add Solvent (Liquid): Add buckets of water or other solution (10 L increments) using right mouse button until the barrel holds the desired amount of liquid.
  2. Add Solute (Solid): Add powdered stone, mineral or other material ingredients in the single input/output slot.
  3. If the solution requires processing time, seal the barrel. Some solutions are created instantly (ex: brine, limewater) while others require time to process (ex: weak tannin = 24 game hours).

Once created, players may process materials in the barrel used to create the solution, or transfer the solution into other barrels using a bucket.

Using Solutions

With the prepared solution in the barrel:

  • Load Raw Materials: Access the barrel GUI using RMB. Insert the item to process in the single slot.
  • Operation/Processing: Seal the barrel to begin the process. The barrel HUD will display the "remaining time to process" in game hours or days.
  • Collecting Finished Products: When the process is complete, the barrel will open and the products processed form (products) can be removed from the single slot.

Special: If the barrel is sealed and processing a material, it cannot be broken to collect or otherwise moved until the process completes. If a barrel is unsealed but contains items, any liquid contents will "spill" upon breaking unless transferred using a bucket prior to moving the barrel. Solid items will not be lost and can be picked up as a stack.

Table: Solution Materials and Process

Liquid Buckets Solid Number Process/Use
Water 5 Lime 50 Limewater (Leather working)
Water 5 Logs, Oak 5 Tannin, Weak (Leather working)
Tannin, Weak 5 Logs, Oak 5 Tannin, Strong (Leather working)
Water 5 Salt 25 Brine, Picking (Food Preservation)
N/A 0 Salt 2/raw item Salting, (Food Preservation)
Water 1 Quicklime 40 Slaked Lime (Mortar)
Slaked Lime 1 Sand 10 Mortar
  • Note: Salt Curing does not require liquid; add salt (ground halite) to the barrel input slot prior to adding raw meat and seal.

Storage

Barrels do not stack. Barrels can be transported in player inventory, or stored in containers. The barrel does not require a tool to pick up. To collect a barrel, break (left mouse button) with bare hands or any other tool such as an axe.


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