Search results

From Vintage Story Wiki

Page title matches

Page text matches

  • Crops or {{ll|Wild Foods|Wild Foods}} spawn once on world generation and very slowly grow when the chunk is loa
    8 KB (723 words) - 12:34, 21 November 2023
  • ...can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are capable .... Plant based foods are largely found through foraging, while animal based foods are largely found through hunting.
    4 KB (699 words) - 01:23, 30 December 2022
  • ...can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are capable .... Plant based foods are largely found through foraging, while animal based foods are largely found through hunting.
    4 KB (699 words) - 05:37, 23 August 2022
  • ...can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are capable .... Plant based foods are largely found through foraging, while animal based foods are largely found through hunting.
    5 KB (761 words) - 12:43, 8 August 2022
  • Crops or {{ll|Wild Foods|Wild Foods}} spawn once on world generation and very slowly grow when the chunk is loa The temperature is a vital part of deciding what {{ll|Wild Foods|wild foods}} can generate, whether or not {{ll|Clay|clay}} can form, and even the {{ll
    4 KB (558 words) - 12:34, 21 November 2023
  • Crops or {{ll|Wild Foods|Wild Foods}} spawn once on world generation and very slowly grow when the chunk is loa The temperature is a vital part of deciding what {{ll|Wild Foods|wild foods}} can generate, whether or not {{ll|Clay|clay}} can form, and even the {{ll
    5 KB (785 words) - 12:34, 21 November 2023
  • [[Category:Foods{{#translation:}}]]
    2 KB (48 words) - 13:06, 15 August 2023
  • [[Category:Foods{{#translation:}}]]
    1 KB (145 words) - 17:29, 31 July 2023
  • Crops or {{ll|Wild Foods|Wild Foods}} spawn once on world generation and very slowly grow while the chunk is lo The temperature is a vital part of deciding what {{ll|Wild Foods|wild foods}} can generate, whether or not {{ll|Clay|clay}} can form, and even which en
    5 KB (853 words) - 02:37, 21 January 2024
  • [[Category:Foods{{#translation:}}]]
    1 KB (179 words) - 17:28, 31 July 2023
  • [[Category:Foods{{#translation:}}]]
    1 KB (175 words) - 17:30, 31 July 2023
  • Certain foods that cannot be eaten raw, such as {{ll|soybean|soybeans}} and {{ll|cassava| ...g pot in order to register as a valid meal. These ingredient types include foods such as {{ll|vegetable|vegetables}}, {{ll|mushroom|mushrooms}}, {{ll|meat|m
    4 KB (629 words) - 04:09, 27 March 2024
  • Crops or {{ll|Wild Foods|Wild Foods}} spawn once on world generation and very slowly grow when the chunk is loa
    10 KB (737 words) - 12:34, 21 November 2023
  • Certain foods that cannot be eaten raw, such as {{ll|soybean|soybeans}} and {{ll|cassava| ...g pot in order to register as a valid meal. These ingredient types include foods such as {{ll|vegetable|vegetables}}, {{ll|mushroom|mushrooms}}, {{ll|meat|m
    4 KB (679 words) - 04:09, 27 March 2024
  • ...ooking}}. Cooking pots allow players to create nutritious meals from other foods, which grant satiety while reducing the rate at which a player's satiety dr
    2 KB (306 words) - 19:28, 16 December 2023
  • {{ll|Wild Foods|Wilde Pflanzen}} spawnen einzig bei der Weltgenerierung und wachsen sehr la ...r spielt eine wichtige Rolle in der Entscheidung welche Arten an {{ll|Wild Foods|Wilden Pflanzen}} generiert werden, ob {{ll|Clay|Lehm}} geformt wird und se
    4 KB (585 words) - 12:34, 21 November 2023
  • Crops or {{ll|Wild Foods|Wild Foods}} spawn once on world generation and very slowly grow when the chunk is loa The temperature is a vital part of deciding what {{ll|Wild Foods|wild foods}} can generate, whether or not {{ll|Clay|clay}} can form, and even the {{ll
    8 KB (1,315 words) - 12:34, 21 November 2023
  • ...ooking}}. Cooking pots allow players to create nutritious meals from other foods, which grant satiety while reducing the rate at which a player's satiety dr
    2 KB (352 words) - 09:40, 11 January 2024
  • '''Foraging''' for tool making materials, foods, and other resources is important in the early stages of the game. Most gat ...an important resource to make a {{ll|firepit|firepit}} for cooking foraged foods, and creating torches.
    8 KB (1,372 words) - 07:25, 20 August 2023
  • '''Foraging''' for tool making materials, foods, and other resources is important in the early stages of the game. Most gat ...an important resource to make a {{ll|firepit|firepit}} for cooking foraged foods, and creating torches.
    6 KB (1,084 words) - 07:26, 20 August 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)