Modding:Setting up your Development Environment/es: Difference between revisions

From Vintage Story Wiki
Created page with "VintageStory está desarrollado en C#. Elige uno de los IDEs anteriores u otras alternativas. Sugerimos usar '''Visual Studio Community''' para Windows. Para Linux puede usar '''Visual Studio Code''', '''Rider''' o '''MonoDevelop'''."
(Created page with "== Instalar la herramienta de desarrollo ==")
(Created page with "VintageStory está desarrollado en C#. Elige uno de los IDEs anteriores u otras alternativas. Sugerimos usar '''Visual Studio Community''' para Windows. Para Linux puede usar '''Visual Studio Code''', '''Rider''' o '''MonoDevelop'''.")
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== Instalar la herramienta de desarrollo ==
== Instalar la herramienta de desarrollo ==


VintageStory is developed in C#. Choose one of the above IDEs or other alternatives. We suggest using '''Visual Studio Community''' for Windows. For Linux you may want to use '''Visual Studio Code''', '''Rider''' or '''MonoDevelop'''.
VintageStory está desarrollado en C#. Elige uno de los IDEs anteriores u otras alternativas. Sugerimos usar '''Visual Studio Community''' para Windows. Para Linux puede usar '''Visual Studio Code''', '''Rider''' o '''MonoDevelop'''.


After you download an IDE, you can now either get the [https://github.com/anegostudios/vsmodtemplate mod template] project or manually set up a mod project. The mod template offers a convenience tool to set up multiple mod projects and to quickly pack up and have a ready-to-ship mod.
After you download an IDE, you can now either get the [https://github.com/anegostudios/vsmodtemplate mod template] project or manually set up a mod project. The mod template offers a convenience tool to set up multiple mod projects and to quickly pack up and have a ready-to-ship mod.
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