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VeryGoodDog (talk | contribs) m (update creature infoboxes) |
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<div style="float:right;"> | <div style="float:right;"> | ||
{{Creature | {{Creature | ||
|Name= | |Name=Rooster | ||
|Image=[[File:Chicken(Male).png|100px | |Image=[[File:Chicken(Male).png|100px]] | ||
|Health=3 | |Health=3 | ||
|BaseAttack=0.25 | |BaseAttack=0.25 | ||
|Abilities= | |Abilities=None | ||
| | |DropCode1=Poultry | ||
|}} | |DropAvg1=1.25 | ||
|DropVar1=0.25 | |||
|DropCode2=Feathers | |||
|DropAvg2=12 | |||
|DropVar2=4 | |||
|DropCode3=Bone | |||
|DropAvg3=0.5 | |||
}} | |||
{{Creature | {{Creature | ||
|Name= | |Name=Hen | ||
|Image=[[File:Chicken(Female).png|100px | |Image=[[File:Chicken(Female).png|100px]] | ||
|Health=3 | |Health=3 | ||
|BaseAttack=0 | |BaseAttack=0 | ||
|Abilities= | |Abilities=Lay eggs | ||
| | |DropCode1=Poultry | ||
|}} | |DropAvg1=1.75 | ||
|DropVar1=0.25 | |||
|DropCode2=Feathers | |||
|DropAvg2=12 | |||
|DropVar2=4 | |||
|DropCode3=Bone | |||
|DropAvg3=0.5 | |||
}} | |||
{{Creature | {{Creature | ||
|Name= | |Name=Chick | ||
|Image=[[File:Chicken(Baby).png|100px | |Image=[[File:Chicken(Baby).png|100px]] | ||
|Health=1.5 | |Health=1.5 | ||
|BaseAttack=0 | |BaseAttack=0 | ||
|Abilities= | |Abilities=None | ||
|Drops= | |Drops=Nothing | ||
|}} | |}} | ||
</div> | |||
__TOC__ | __TOC__ | ||
== | == Spawning == | ||
Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more. | Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more. | ||
== Behaviors == | == Behaviors == | ||
Chickens will usually wander around a small area aimlessly. The chicks tend to stay close to the hens and the hens will try to stay close to the roosters. All | Chickens will usually wander around a small area aimlessly. The chicks tend to stay close to the hens and the hens will try to stay close to the roosters. All chickens will flee from the player on approach, generally moving directly away from the player when possible and are extremely difficult to hit while running. They do not try to avoid obstacles and will fall straight of cliffs or into pits. If they fall into the water they will try to get out. | ||
=== Receiving Damage === | === Receiving Damage === | ||
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== Domestication == | == Domestication == | ||
Chickens can be domesticated. See the [[ | Chickens can be domesticated. See the [[Animal Husbandry]] page for more information. | ||
==Harvesting== | == Harvesting == | ||
Butcher the animal using a [[knife]] or [[scythe]] in the active hand to harvest poultry meat and feathers. | Butcher the animal using a [[knife]] or [[scythe]] in the active hand to harvest poultry meat and feathers. | ||
{{Navbox|Vintage Story}} | {{Navbox|Vintage Story}} |