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{{tnt|GameVersion|1.16.5}}<br clear=all> | {{tnt|GameVersion|1.16.5}}<br clear=all> | ||
{{tnt|Entity infobox | {{tnt|Entity infobox | ||
| | |Errante | ||
|Normal_Drifter | |Normal_Drifter | ||
|type=[[Humanoid]] | |type=[[Humanoid]] | ||
|behavior=[[:Category:Hostile_creatures|Hostile]] | |behavior=[[:Category:Hostile_creatures|Hostile]] | ||
}}Los '''Errantes''' son criaturas hostiles comunes que tienen tanto un ataque cuerpo a cuerpo como a distancia, y son la única criatura [[:Category:Hostile_creatures|hostiles]] que puede aparecer tanto en la [[surface/es|superficie]] como en el [[underground/es|subsuelo]]. | }} | ||
Los '''Errantes''' son criaturas hostiles comunes que tienen tanto un ataque cuerpo a cuerpo como a distancia, y son la única criatura [[:Category:Hostile_creatures|hostiles]] que puede aparecer tanto en la [[surface/es|superficie]] como en el [[underground/es|subsuelo]]. | |||
__TOC__ | __TOC__ | ||
== Aparición == | == Aparición == | ||
Los Errantes pueden aparecer en cualquier bloque de [[Air/es|aire]] o [[Tall grass/es|hierba alta]] con un nivel de [[Light/es|luz]] inferior a 9. | Los Errantes pueden aparecer en cualquier bloque de [[Air/es|aire]] o [[Tall grass/es|hierba alta]] con un nivel de [[Light/es|luz]] inferior a 9. | ||
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== Drops == | == Drops == | ||
Upon dying, drifters can be harvested with a [[knife]] for a chance to loot a number of {{Icon link|Grid_Flax_fibers.png|Flax fibers|flax fibers}}, {{Icon link|gear-rusty.png|Rusty gear|rusty gears}} and {{Icon link|gear-temporal.png|Temporal gear|temporal gears}}. The chance for each item varies depending on the type of drifter, and can be seen in the table below. | Upon dying, drifters can be harvested with a [[knife]] for a chance to loot a number of {{Icon link|Grid_Flax_fibers.png|Flax fibers|flax fibers}}, {{Icon link|gear-rusty.png|Rusty gear|rusty gears}} and {{Icon link|gear-temporal.png|Temporal gear|temporal gears}}. The chance for each item varies depending on the type of drifter, and can be seen in the table below. | ||
== Variants == | == Variants == | ||
There are 6 different types of drifter: Surface, Deep, Tainted, Corrupt, Nightmare and Double-headed. | There are 6 different types of drifter: Surface, Deep, Tainted, Corrupt, Nightmare and Double-headed. | ||
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{{IRow | {{Icon link|gear-temporal.png|Temporal gear}} | 100% ± 40%}} | {{IRow | {{Icon link|gear-temporal.png|Temporal gear}} | 100% ± 40%}} | ||
}}</td></tr></table> | }}</td></tr></table> | ||
== Behavior == | == Behavior == | ||
Drifters will wander around aimlessly until they spot a player within 20 blocks, at which point they will begin pursuing said player. | Drifters will wander around aimlessly until they spot a player within 20 blocks, at which point they will begin pursuing said player. | ||
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== Trivia == | == Trivia == | ||
* Drifters have two uncommon idle animations: 'cry' in which it curls up and cries, and 'think' where it looks at its arms and raises them to the sky. | * Drifters have two uncommon idle animations: 'cry' in which it curls up and cries, and 'think' where it looks at its arms and raises them to the sky. | ||
* According to the story excerpt [https://www.vintagestory.at/stories/storyexcerpt-ghosts.html/ Ghosts], drifters have a metallic smell. | * According to the story excerpt [https://www.vintagestory.at/stories/storyexcerpt-ghosts.html/ Ghosts], drifters have a metallic smell. |