Classes: Difference between revisions

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==Classes and Traits== <!--T:5-->
==Classes and Traits== <!--T:5-->


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As of 1.16.5, the following classes are available:
As of 1.16.5, the following classes are available:
[[File:ClassCommoner.png|130px|thumb|left|The Commoner as depicted in-game]]
[[File:ClassCommoner.png|130px|thumb|left|The Commoner as depicted in-game]]
===Commoner===
===Commoner=== <!--T:6-->
: <span style="color: #4b97e3">''"Leave behind your old life. Crawl into the new world"''</span>
: <span style="color: #4b97e3">''"Leave behind your old life. Crawl into the new world"''</span>
: <span style="color: #5f6160">''"Commoners are generalists from a multitude of backgrounds. While they have no defining skills or strengths to speak of, they also lack the weaknesses of those who specialize."''</span>
: <span style="color: #5f6160">''"Commoners are generalists from a multitude of backgrounds. While they have no defining skills or strengths to speak of, they also lack the weaknesses of those who specialize."''</span>


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The Commoner class is the default class of the game, often considered as the "Allrounder" class. It's usually recommended for new players looking to get the hang of the game as it lacks any positive or negative traits.
The Commoner class is the default class of the game, often considered as the "Allrounder" class. It's usually recommended for new players looking to get the hang of the game as it lacks any positive or negative traits.


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: <span style="color: #5f6160">''"Hunters are ranged specialists that excel in the wild forests, plains and mountains. They struggle in the confined tunnels of the underground."''</span>
: <span style="color: #5f6160">''"Hunters are ranged specialists that excel in the wild forests, plains and mountains. They struggle in the confined tunnels of the underground."''</span>


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The Hunter class has the unique ability to craft the crude [[bow]] and [[arrow]]s as well as the recurve bow. Hunters are proficient at killing animals from range and harvesting them efficiently.
The Hunter class has the unique ability to craft the crude [[bow]] and [[arrow]]s as well as the recurve bow. Hunters are proficient at killing animals from range and harvesting them efficiently.
:; Additional Positive and Negative Traits
:; Additional Positive and Negative Traits
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: <span style="color: maroon">Claustrophobic</span> (-15% ore drop rate, -10% mining speed)
: <span style="color: maroon">Claustrophobic</span> (-15% ore drop rate, -10% mining speed)


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: <span style="color: maroon">Nervous</span> (-15% melee damage)
: <span style="color: maroon">Nervous</span> (-15% melee damage)


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: <span style="color: maroon">Nervous</span> (-15% melee damage)
: <span style="color: maroon">Nervous</span> (-15% melee damage)


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: <span style="color: maroon">Heavyhanded</span> (-10% loot from cracked vessels, -15% loot from foraging<sup>[[#Explanations|1]]</sup>, -20% wild crop drop rate)
: <span style="color: maroon">Heavyhanded</span> (-10% loot from cracked vessels, -15% loot from foraging<sup>[[#Explanations|1]]</sup>, -20% wild crop drop rate)


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: <span style="color: maroon">Kind</span> (-10% animal loot, -25% harvesting speed)
: <span style="color: maroon">Kind</span> (-10% animal loot, -25% harvesting speed)


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