Difference between revisions of "Wild Foods"

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====Wild Crops==== <!--T:4-->
 
====Wild Crops==== <!--T:4-->
[[file:Crop-flax.png|50px]] Wild crops are the source of player's seeds to begin farming and can be harvested using left mouse button with an empty hand. Harvesting mature plants is guaranteed to provide seeds and edibles including beans, grains and root vegetables. A crop that is not mature won't provide as many edibles, and may not drop seeds.
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[[file:Crop-flax.png|50px]] Wild crops are the source of player's seeds to begin farming and can be {{Breaking|harvested}} with an empty hand. Harvesting mature plants is guaranteed to provide seeds and edibles including beans, grains and root vegetables. A crop that is not mature won't provide as many edibles, and may not drop seeds.
 
   
 
   
 
====Berry Farms====
 
====Berry Farms====
[[file:Berrybush red currant ripe.png|50px]] Berry bushes grow in temperate and colder climates. Ripe [[Berry Bushes|berry bushes]] can be harvested using right mouse button to collect berries. Using the left mouse button allows players to collect the bushes. Berry bushes cannot be propagated or divided, individual bushes must be collected.  
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[[file:Berrybush red currant ripe.png|50px]] Berry bushes grow in temperate and colder climates. Ripe [[Berry Bushes|berry bushes]] can be {{Using|harvested}} to collect berries. The bushes can be collected by {{Breaking|breaking}} them. Berry bushes cannot be propagated or divided, individual bushes must be collected.  
  
 
===Fruits and Vegetables that cannot be Farmed=== <!--T:5-->
 
===Fruits and Vegetables that cannot be Farmed=== <!--T:5-->
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<!--T:7-->
 
<!--T:7-->
[[file:Grid mushroom bolete.png|50px]] Mushrooms are naturally generated in colder, wetter climactic regions. Breaking the block using left mouse button with an empty hand allows players to collect the mushrooms, but the tops will not regrow.  Mushrooms can be selectively harvested using left mouse button and a [[knife]] to collect only the tops. Over time, the tops will regenerate.
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[[file:Grid mushroom bolete.png|50px]] Mushrooms are naturally generated in colder, wetter climactic regions. {{Breaking|Breaking}} the mushroom with an empty hand allows players to collect the mushrooms, but the tops will not regrow.  Mushrooms can be selectively {{Breaking|harvested}} with a [[knife]] to collect only the tops. Over time, the tops will regenerate.
  
 
====Saguaro==== <!--T:8-->
 
====Saguaro==== <!--T:8-->
[[file:Fruit-saguaro.png|50px]] Saguaro or cactus fruit are naturally generated in arid or desert climactic regions. Breaking the cactus block using left mouse button with an empty hand allows players to collect the fruits, but the tops will not regrow. Fruits can be selectively harvested using left mouse button and a [[knife]]. Over time, the fruit will regenerate.
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[[file:Fruit-saguaro.png|50px]] Saguaro or cactus fruit are naturally generated in arid or desert climactic regions. {{Breaking|Breaking}} the cactus block with an empty hand allows players to collect the fruits, but the tops will not regrow. Fruits can be selectively {{Breaking|harvested}} with a [[knife]]. Over time, the fruit will regenerate.
  
 
==Hunting Wild Animals== <!--T:9-->
 
==Hunting Wild Animals== <!--T:9-->
Any animal can be killed and butchered for meat, [[fat]], hides and [[bone|bones]]. Press shift and hold right mouse button with a [[knife]] or [[scythe]] in the active hand to harvest animal products. When the butchering process is complete, a small window will open to allow players to collect all the animal resources.  
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Any animal can be killed and butchered for meat, [[fat]], hides and [[bone|bones]]. {{SneakClick|Use}} a [[knife]] or [[scythe]] to harvest animal products. When the butchering process is complete, a small window will open to allow players to collect all the animal resources.  
  
 
===Animals that '''can''' be Domesticated=== <!--T:10-->
 
===Animals that '''can''' be Domesticated=== <!--T:10-->

Latest revision as of 18:18, 21 May 2022

Other languages:
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This page was created to provide a complete list of foods that can be gathered from wild sources and propagated by players, as well as those foods that can be acquired but not farmed or raised.

Gathering Foraged Food

Different plants are generated in different climactic regions including wild crops, berry bushes, cactus, and mushrooms.

Plant Foods that can be Farmed

Foods that can be farmed include: carrots, flax, onions, turnips, parsnips, rice, rye, spelt and soybeans. See farming for more information on growing these crops.

Wild Crops

Crop-flax.png Wild crops are the source of player's seeds to begin farming and can be harvested with an empty hand. Harvesting mature plants is guaranteed to provide seeds and edibles including beans, grains and root vegetables. A crop that is not mature won't provide as many edibles, and may not drop seeds.

Berry Farms

Berrybush red currant ripe.png Berry bushes grow in temperate and colder climates. Ripe berry bushes can be harvested to collect berries. The bushes can be collected by breaking them. Berry bushes cannot be propagated or divided, individual bushes must be collected.

Fruits and Vegetables that cannot be Farmed

These foods can be collected by harvesting wild plants, but not grown by players

Mushrooms

Main article: Mushrooms

Grid mushroom bolete.png Mushrooms are naturally generated in colder, wetter climactic regions. Breaking the mushroom with an empty hand allows players to collect the mushrooms, but the tops will not regrow. Mushrooms can be selectively harvested with a knife to collect only the tops. Over time, the tops will regenerate.

Saguaro

Fruit-saguaro.png Saguaro or cactus fruit are naturally generated in arid or desert climactic regions. Breaking the cactus block with an empty hand allows players to collect the fruits, but the tops will not regrow. Fruits can be selectively harvested with a knife. Over time, the fruit will regenerate.

Hunting Wild Animals

Any animal can be killed and butchered for meat, fat, hides and bones. Use a knife or scythe to harvest animal products. When the butchering process is complete, a small window will open to allow players to collect all the animal resources.

Animals that can be Domesticated

Animals that can be domesticated include the bighorn sheep, wild pig and chicken. See Animal Husbandry for more information.

Animals that cannot be Domesticated

Animals that cannot be domesticated include: Wolves, Foxes, Hyenas and Hares.

Bush Meat

Bushmeat-raw.png Bush Meat is harvested from Wolves, Foxes, and Hyenas. It cannot be used in meal recipes, but can be eaten after cooking over a firepit.

Redmeat-raw.png Red Meat can be harvested from Hares, Bighorn sheep, Wild Pig.



Vanilla Game Content
Terrain Blocks

Rawclay blue.pngClay Grid Gravel Granite.pngGravel Peat.pngPeat Grid Rock granite.pngRock Grid Granite sand.pngSand Grid Barren low fertility soil.pngSoil

Construction Blocks

Claybricks-blue.pngCeramic Blocks Glass-plain.pngGlass Planks-oak.pngPlanks Grid Diagonal logs plaster.pngPlaster Grid Cob.pngSoil Blocks Grid Polished Granite.pngStone Blocks Grid Stone path.pngPath

Functional Blocks

Grid Barrel.pngBarrel Grid Woodbucket.pngWooden Bucket Bed-wood-head-north.pngBed Chest-east.pngContainers Firepit lit.pngFirepit Forge.pngForge Grid Loot Vessel.pngCracked Vessels Grid Ore blasting bomb.pngOre blasting bomb Grid Large trough.pngTrough

Decorative Blocks

Grid Painting.pngPainting Mediumcarpet-turqoise-ns.pngCarpets Bookshelves-ns.pngBookshelves Flowerpot-earthern-empty.pngFlowerpots Agedwallpaperplanks-green-east.pngWallpapers Salvation.pngTapestry

Metal Working

Grid Copper anvil.pngAnvil Bloomery.pngBloomery Grid Crucible burned.pngCrucible Forge.pngForge Grid Tin bronze helve hammer.pngHelve_hammer Ingot Mold Burned.pngMolds Grid Copper Ingot.pngMetal Gem-emerald-rough.pngGemstone

Tools & Weapons

Grid Copper axe.pngAxe Bow-simple.pngBow Grid Copper Chisel.pngChisel Grid copper cleaver.pngCleaver Grid Wooden club.pngClub Grid Copper hammer.pngHammer Hoe-copper.pngHoe Knife-copper.pngKnife Pickaxe-copper.pngPickaxe Grid Copper prospecting pick.pngProspecting Pick Grid Copper saw.pngSaw Scythe-copper.pngScythe Grid Copper shears.pngShears Grid Crude Square Shield.pngShield Shovel-copper.pngShovel Grid Copper spear.pngSpear Sword-copper.pngSword

Equipment

Armor-body-brigandine-iron.pngArmor Clothes-upperbody-lackey-shirt.pngClothes Grid Backpack.pngBags

Craftable Resources

Grid Oak board.pngBoards Charcoal.pngCharcoal Coke.pngCoke Grid Firewood.pngFirewood Grid Copper Ingot.pngIngots Grid Raw hide.pngLeather Flaxtwine.pngFlax

Plants

Berrybush red currant ripe.pngBerries Grid mushroom bolete.pngMushrooms Grid Cattail tops.pngCooper's Reed (Cattail) Flower-californiapoppy.pngFlowers Tallgrass-tall.pngGrass Tallfern.pngOther Plants Sapling-oak.pngTrees Sapling-oak.pngFruit Trees Flax.pngWild Foods

Mobs

Bear-male-polar.pngBear BeeMob.pngBees Creature-bell-normal.pngBell Bighorn.pngBighorn sheep Rooster.pngChicken Normal Drifter.pngDrifter Creature-fox-male.pngFox Hare-male-lightbrown.pngHare Hyena.pngHyena Locust.pngLocust Raccoon.pngRaccoon Pig.pngWild Pig Wolf.pngWolf

Mechanics

Pig.pngAnimal Husbandry Grid Empty skep.pngBeekeeping Grid Crucible burned.pngCasting Grid Blue clay.pngClay Forming Sword-copper.pngCombat Hoe-copper.pngFarming Bread-spelt.pngCooking Bone.pngHealth Flax.pngSatiety Grid Flint arrow head.pngKnapping Grid Angled Gears.pngMechanical Power Pickaxe-copper.pngMining Grid Copper anvil.pngSmithing Creature-humanoid-trader-treasurehunter.pngTrading Gear-temporal.pngTemporal Stability Grid Copper hammer.pngSteel Making

Guides

Grid Lore Book.pngCrafting Recipes Charcoal.pngFuel Grid Raw hide.pngLeather Working Torch.pngLight sources Grid Copper Chunk.pngOre Deposits Grid Ruins.pngRuins Grid Lore Scroll.pngStarter Guide Berrybush blueberry ripe.pngWorld Generation