Survival Guide - Your first day: Difference between revisions

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[[File:Stonesbranches.png|thumb|right|300px|Scavenging time!]]
[[File:Stonesbranches.png|thumb|right|300px|Scavenging time!]]
[[File:Knapping.png|thumb|right|300px|A knapping surface]]
[[File:Knapping.png|thumb|right|300px|A knapping surface]]
Find flint or loose stones (basalt, granite, andesite, obsidian or peridotite). <code>Sneak + Right click</code> on solid ground to create a [[knapping]] surface. Choose the tool to create from the menu. ''We recommend an Axe and a Knife.'' Using a stone in the active hand, left click on the orange boxes to remove them from the stone on the ground, which will create a finished blade or tool head. When the last orange box is removed, the completed tool head will transfer to the player's hotbar. Press E to open the inventory GUI and access the crafting grid. In the grid, combine the stone tool blade with a stick (handle) to create the finished tool. Sticks can be collected from the ground or by breaking leafy branches.
Find flint or loose stones (basalt, granite, andesite, obsidian or peridotite). <code>Sneak + Right click</code> on solid ground to create a [[knapping]] surface. Choose the tool to create from the menu. ''We recommend an Axe and a Knife.'' Using a stone in the active hand, <code>left click</code> on the orange boxes to remove them from the stone and shape the finished blade or tool head. When the last orange box is removed, the completed tool head will transfer to the player's hotbar. Press E to open the inventory GUI and access the crafting grid. In the grid, combine the stone tool blade with a stick (handle) to create the finished tool. Sticks can be collected from the ground or by breaking leafy branches.


=== Player Inventory ===
=== Player Inventory ===


The GUI at the bottom of the player's screen shows a single left hand slot, 10 right hand slots (hotbar, accessed using 1-0 keys or scrolling the mouse wheel) and 4 empty container slots. Items can be held in the player's left hand. A player begins in the world with only 11 inventory slots (right hand hotbar and single left hand) available until containers are added to the 4 container slots. To begin expanding player inventory, crafting [[Crafting_Recipes#Portable_Containers|hand baskets]] is a good option. To create baskets, harvest [[Cooper's_Reed_(Cattail)|reeds]], which can usually be found near lakes.
The GUI at the bottom of the player's screen shows a single left hand slot, 10 right hand slots (hotbar, accessed using 1-0 keys or scrolling the mouse wheel) and 4 empty container slots (far right). Items can be held in the player's left hand. A player begins in the world with only 11 inventory slots (right hand hotbar and single left hand) available until containers are added to the 4 container slots. To begin expanding player inventory, crafting [[Crafting_Recipes#Portable_Containers|hand baskets]] is a good option. To create baskets, harvest [[Cooper's_Reed_(Cattail)|reeds]], which can usually be found near lakes.
<pre>Protip It's a good idea to move the torch from right hand hotbar to the left hand slot so that a constant light source is active. This also opens an available hotbar slot.</pre>
<pre>Protip It's a good idea to move the torch from right hand hotbar to the left hand slot to provide an active light source. This also opens an available hotbar slot.</pre>


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<br><youtube>Ho9OVEOHgdg</youtube>
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[[File:Black currant and wild crops.png|300px|right|Food scavenging time!]]
[[File:Black currant and wild crops.png|300px|right|Food scavenging time!]]
Berries and Meat are your best bet on your first day. <code>Right click</code> berry bushes to harvest ripe berries. Meat can be harvested from dead animals <code>Sneak + Hold Right click</code> with a knife in hand to harvest or butcher animals, then cooked using a fire pit.
Berries and Meat are good options on the first day. <code>Right click</code> berry bushes to harvest ripe berries. Meat can be harvested from dead animals, then cooked using a fire pit. <code>Sneak + Hold Right click</code> with a knife in hand to harvest animals.


=== Light / Cooking ===
=== Light / Cooking ===
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Once the sun sets, you might want to create a fire pit as a source of light and for cooking. Gather the following resources:
Once the sun sets, you might want to create a fire pit as a source of light and for cooking. Gather the following resources:


* Dry grass: Cut tall grass with a knife in hand (left mouse button)
* Dry grass: <code>left click</code> Cut tall grass with a knife in hand  
* Firewood: Cut trees with an axe in hand (left mouse button) to collect logs. Place the axe and log(s) in your crafting grid to create firewood.
* Firewood: <code>left click</code> Cut trees with an axe in hand to harvest logs. Place the axe and log(s) in your crafting grid to create firewood.
 
First: <code>Sneak + Right click</code> on solid ground with the dry grass in hand to place a fire pit. Next, <code>Sneak + Right click</code> with (4) firewood in hand to complete the fire pit.


Now <code>Sneak + Right click</code> on solid ground with the dry grass in hands to place a fire pit. Then <code>Sneak + Right click</code> with (4) firewood in hands to complete the fire pit.
[[File:Firepit.gif|How to craft a firepit]]
[[File:Firepit.gif|How to craft a firepit]]


Congratulations, you can now cook meat and create new torches by heating sticks!
''Congratulations, you can now cook meat and create new torches by heating sticks!''


=== Self defense ===
=== Self defense ===

Revision as of 18:52, 10 January 2020

Notice: This is a work in progress rewrite of the survival starter guide. It aims to be as short and as concise as possible.

Controls

Character

W A S D To move around
Space Jump
E Backpack Inventory (Access Crafting Grid)
C Character Inventory (Clothes and other Gear)
Shift Sneak (used to place active items on blocks)
Ctrl + W Run
G Sit down
Q Drop currently held item
F5 Cycle through camera modes (first person, third person, overhead)

User Interface

tab Show/Hide chat overlay
T Begin typing in the chat overlay
F4 Show/Hide user interfaces
F6 Show/Hide user minimap
B Show/Hide block info
H Survival Handbook (All items in the game)
M Show/Hide Worldmap
N Show/Hide block interaction help
V Show/Hide coordinates
F12 Take a screenshot
esc Exit/close any interface (Quit the game)

Your first day

Player Spawn

Players appear in the world at the "spawn location". If a player dies in the game, the player will reappear (respawn) at the initial spawn location until the player spawn point is reset. (A way to reset player's spawn location can be found later in the game.) It's a good idea to set a marker for this spawn point when a player first appears in the world. The command to set a waypoint is /waypoint add [waypointcolor] [title]. This command adds a waypoint with given color (any .NET Color or a Hex Code) and text.

Stone tools

Scavenging time!
A knapping surface

Find flint or loose stones (basalt, granite, andesite, obsidian or peridotite). Sneak + Right click on solid ground to create a knapping surface. Choose the tool to create from the menu. We recommend an Axe and a Knife. Using a stone in the active hand, left click on the orange boxes to remove them from the stone and shape the finished blade or tool head. When the last orange box is removed, the completed tool head will transfer to the player's hotbar. Press E to open the inventory GUI and access the crafting grid. In the grid, combine the stone tool blade with a stick (handle) to create the finished tool. Sticks can be collected from the ground or by breaking leafy branches.

Player Inventory

The GUI at the bottom of the player's screen shows a single left hand slot, 10 right hand slots (hotbar, accessed using 1-0 keys or scrolling the mouse wheel) and 4 empty container slots (far right). Items can be held in the player's left hand. A player begins in the world with only 11 inventory slots (right hand hotbar and single left hand) available until containers are added to the 4 container slots. To begin expanding player inventory, crafting hand baskets is a good option. To create baskets, harvest reeds, which can usually be found near lakes.

Protip It's a good idea to move the torch from right hand hotbar to the left hand slot to provide an active light source. This also opens an available hotbar slot.


Food

Food scavenging time!

Berries and Meat are good options on the first day. Right click berry bushes to harvest ripe berries. Meat can be harvested from dead animals, then cooked using a fire pit. Sneak + Hold Right click with a knife in hand to harvest animals.

Light / Cooking

Once the sun sets, you might want to create a fire pit as a source of light and for cooking. Gather the following resources:

  • Dry grass: left click Cut tall grass with a knife in hand
  • Firewood: left click Cut trees with an axe in hand to harvest logs. Place the axe and log(s) in your crafting grid to create firewood.

First: Sneak + Right click on solid ground with the dry grass in hand to place a fire pit. Next, Sneak + Right click with (4) firewood in hand to complete the fire pit.

How to craft a firepit

Congratulations, you can now cook meat and create new torches by heating sticks!

Self defense

Be aware that in Vintage Story, hostile mobs exist. To protect yourself, craft stone weapons using the knapping system. Different weapons have different ranges. Spears are the strongest long range weapon in the stone age, but break quickly. Create a stone spearhead by knapping, and combine with a stick (shaft) in the crafting grid to craft the spear. Knives, axes, or just plain sticks can all be used as weapons, but these have shorter ranges than the spear. In an emergency, you can also throw small stones at mobs.


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