Modding:Programming Languages: Difference between revisions

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Vintage Story is primarily written in C# with OpenGL as the graphics backend. Learning OpenGL is only necessary if you want to do special rendering tricks, and learning C# is necessary if you want to go beyond assed modding.
Vintage Story is primarily written in C# with OpenGL as the graphics backend. Learning OpenGL is only necessary if you want to do special rendering tricks, and learning C# is necessary if you want to go beyond asset modding.


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https://www.w3schools.com/cs/index.php (Interactive non-video course, does not require account)<br>
https://www.youtube.com/user/IAmTimCorey (Beginner - Intermediate)<br>
https://www.youtube.com/user/IAmTimCorey (Beginner - Intermediate)<br>
https://www.youtube.com/c/RawCoding (Intermediate - Advanced)<br>
https://www.youtube.com/c/RawCoding (Intermediate - Advanced)<br>

Revision as of 01:53, 29 September 2023

Other languages:

Vintage Story is primarily written in C# with OpenGL as the graphics backend. Learning OpenGL is only necessary if you want to do special rendering tricks, and learning C# is necessary if you want to go beyond asset modding.

Here are a few learning resources that we can recommend:

For C#

https://www.w3schools.com/cs/index.php (Interactive non-video course, does not require account)
https://www.youtube.com/user/IAmTimCorey (Beginner - Intermediate)
https://www.youtube.com/c/RawCoding (Intermediate - Advanced)
https://www.youtube.com/c/Elfocrash (Advanced - Expert)

For OpenGL, and Shaders

Playlist by ThinMatrix: https://www.youtube.com/watch?v=VS8wlS9hF8E&list=PLRIWtICgwaX0u7Rf9zkZhLoLuZVfUksDP
Playlist by TheCherno: https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2

https://www.youtube.com/watch?v=kfM-yu0iQBk&list=PLImQaTpSAdsCnJon-Eir92SZMl7tPBS4Z

Maths for Game Devs

https://www.youtube.com/watch?v=MOYiVLEnhrw&list=PLImQaTpSAdsD88wprTConznD1OY1EfK_V