Crafting Recipes: Difference between revisions
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{{Grid/Crafting | {{Grid/Crafting | ||
|B2=CopperShovelHead|B3=Stick | |B2=CopperShovelHead|B3=Stick | ||
|Output=CopperShovel}} | |Output=CopperShovel|nobreak=y}} | ||
{{Grid/Crafting | |||
|A1=|B1=|C1= | |||
|A1N=|B1N=|C1N= | |||
|A2=|B2=Scythe Blade|C2= | |||
|A2N=|B2N=|C2N= | |||
|A3=|B3=Stick|C3= | |||
|A3N=|B3N=|C3N= | |||
|Output=Scythe|OA=}} | |||
=== Weapons === | === Weapons === | ||
Line 106: | Line 115: | ||
It can be best to empty your inventory before throwing containers out. | It can be best to empty your inventory before throwing containers out. | ||
{{Grid/Crafting | |||
|A2=Cattail Tops|C2=Cattail Tops | |||
|A2N= 2|C2N= 2 | |||
|A3=Cattail Tops|B3=Cattail Tops|C3=Cattail Tops | |||
|A3N= 2|B3N= 2|C3N= 2 | |||
|Output=Hand Basket|nobreak=y}} | |||
{{Grid/Crafting | {{Grid/Crafting | ||
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{{Grid/Crafting | {{Grid/Crafting | ||
|A2=Dry Grass|B2=Dry Grass|C2=Dry Grass | |A2=Dry Grass|B2=Dry Grass|C2=Dry Grass | ||
|A3=Dry Grass|B3=Dry Grass|C3=Dry Grass | |A3=Dry Grass|B3=Dry Grass|C3=Dry Grass | ||
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|A3=Bamboo Stake|B3=Bamboo Stake|C3= | |A3=Bamboo Stake|B3=Bamboo Stake|C3= | ||
|Output=Bamboo Planks|nobreak=y}} | |Output=Bamboo Planks|nobreak=y}} | ||
{{Grid/Crafting | |||
|B1=Stick | |||
|A2=Stick|B2=Clear Quartz|C2=Stick | |||
|B2N= 2 | |||
|B3=Stick | |||
|Output=Clear Quartz Glass|nobreak=y}} | |||
{{Grid/Crafting | |||
|A2=Saw|B2=Aged Planks | |||
|Output=Wooden Path|OA=2|nobreak=y}} | |||
{{Grid/Crafting | |||
|A1=|B1=|C1= | |||
|A1N=|B1N=|C1N= | |||
|A2=|B2=Stone|C2= | |||
|A2N=|B2N=4|C2N= | |||
|A3=|B3=Dirt Block|C3= | |||
|A3N=|B3N=|C3N= | |||
|Output=Stone Path|OA=|nobreak=y}} | |||
{{Grid/Crafting | |||
|A1=|B1=Planks|C1= | |||
|A1N=|B1N=|C1N= | |||
|A2=|B2=Plaster|C2= | |||
|A2N=|B2N=|C2N= | |||
|A3=|B3=Planks|C3= | |||
|A3N=|B3N=|C3N= | |||
|Output=Stripes Plaster|OA=|nobreak=y}} | |||
{{Grid/Crafting | |||
|A1=|B1=Planks|C1= | |||
|A1N=|B1N=|C1N= | |||
|A2=Planks|B2=Plaster|C2=Planks | |||
|A2N=|B2N=|C2N= | |||
|A3=|B3=Planks|C3= | |||
|A3N=|B3N=|C3N= | |||
|Output=Square Plaster|OA=|nobreak=y}} | |||
{{Grid/Crafting | |||
|A1=Planks|B1=|C1= | |||
|A1N=|B1N=|C1N= | |||
|A2=|B2=Plaster|C2= | |||
|A2N=|B2N=|C2N= | |||
|A3=|B3=|C3=Planks | |||
|A3N=|B3N=|C3N= | |||
|Output=Diagonal Plaster|OA=|nobreak=}} | |||
=== Food / Resources === | === Food / Resources === | ||
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|A3=Flax Twine|B3=Flax Twine|C3= | |A3=Flax Twine|B3=Flax Twine|C3= | ||
|Output=Linen|nobreak=y}} | |Output=Linen|nobreak=y}} | ||
{{Grid/Crafting | |||
|A1=|B1=|C1= | |||
|A1N=|B1N=|C1N= | |||
|A2=|B2=CopperHammer|C2= | |||
|A2N=|B2N=|C2N= | |||
|A3=|B3=Chalk|C3= | |||
|A3N=|B3N=|C3N= | |||
|Output=Crushed Chalk|OA=|nobreak=y}} | |||
{{Grid/Crafting | |||
|A1=|B1=|C1= | |||
|A1N=|B1N=|C1N= | |||
|A2=|B2=|C2= | |||
|A2N=|B2N=|C2N= | |||
|A3=Saltpeter|B3=Coal|C3=Sulfer | |||
|A3N=4|B3N=|C3N= | |||
|Output=Blast Powder|OA=6|nobreak=y}} | |||
{{Grid/Crafting | |||
|A1=Blast Powder|B1=Blast Powder|C1=Flax Twine | |||
|A1N=|B1N=|C1N= | |||
|A2=Blast Powder|B2=Blast Powder|C2=Linen | |||
|A2N=|B2N=|C2N= | |||
|A3=|B3=|C3= | |||
|A3N=|B3N=|C3N= | |||
|Output=Ore Bomb|OA=10|nobreak=}} | |||
=== Defence === | === Defence === |
Revision as of 02:22, 18 February 2018
Please note that many of these recipes are temporary until appropriate game mechanics are in place.
Tools
- Stone tools are made through flint knapping, check out the survival starter guide.
- Metal tools are made through tool casting or smithing, check out the survival starter guide.
Both methods will give you tool heads that you need to combine with a stick
Weapons
- The flint spear is made through knapping. The wooden club requires you to craft a knife first
- Metal weapons are made through tool casting or smithing
Clay Item Molds & Items
Are made via the clay forming interface. The cost in clay can depend on if you make mistakes or not, but assuming no voxels are wasted, the cost of the items are as follows:
Prospecting Pick-13, Pick/Sword/Hammer/Hoe-12, Axe/Shovel-11
Anvil-28, Crucible-3, Ingot Mold-2
Planter-18, Flower Pot-5, Bowl-1
Bloomery Base-28, Bloomery Top-16
Stationary Containers
Carryable Containers
NOTE: When you throw out a container carried in one of the four container slots, it will take any items it had in it, with it. It can be best to empty your inventory before throwing containers out.
Light Sources
Utility Blocks/Items
Decorative Blocks
Food / Resources
NOTE: Ore Bombs have a 10% chance to destroy ores blocks they encounter, rather than dropping the ore. So realize that when you use them, you are losing some ore.
Defence