Chicken: Difference between revisions
(Created page with "Chickens come in three models. Rooster, Hen, and chick. They come in a variety of colors such as white, brown, and black. Drops Chickens drop meat and feathers when killed...") |
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Chickens | <big>'''The universal meat.'''</big> | ||
<div style="display:flex"> | |||
{{Creature | |||
|Name=Rooster | |||
|Image=File:Chicken(Male).png | |||
|Health=3 | |||
|BaseAttack=0.25 | |||
|Abilities=None | |||
|DropCode1=Poultry | |||
|DropAvg1=1.25 | |||
|DropVar1=0.25 | |||
|DropCode2=Feathers | |||
|DropAvg2=12 | |||
|DropVar2=4 | |||
|DropCode3=Bone | |||
|DropAvg3=0.5 | |||
}} | |||
{{Creature | |||
|Name=Hen | |||
|Image=File:Chicken(Female).png | |||
|Health=3 | |||
|BaseAttack=0 | |||
|Abilities=Lay eggs | |||
|DropCode1=Poultry | |||
|DropAvg1=1.75 | |||
|DropVar1=0.25 | |||
|DropCode2=Feathers | |||
|DropAvg2=12 | |||
|DropVar2=4 | |||
|DropCode3=Bone | |||
|DropAvg3=0.5 | |||
}} | |||
{{Creature | |||
|Name=Chick | |||
|Image=File:Chicken(Baby).png | |||
|Health=1.5 | |||
|BaseAttack=0 | |||
|Abilities=None | |||
|Drops=Nothing | |||
}} | |||
</div> | |||
__TOC__ | |||
== Spawning == | |||
Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more. | |||
== Behaviors == | |||
Chickens will usually wander around a small area aimlessly. The chicks tend to stay close to the hens and the hens will try to stay close to the roosters. All chickens will flee from the player on approach, generally moving directly away from the player when possible and are extremely difficult to hit while running. They do not try to avoid obstacles and will fall straight of cliffs or into pits. If they fall into the water they will try to get out. | |||
=== Receiving Damage === | |||
Roosters will either flee or attack the player, while hens and chicks will flee upon taking damage. | |||
== Domestication == | |||
Chickens can be domesticated. See the [[Animal Husbandry]] page for more information. | |||
== Harvesting == | |||
Butcher the animal using a [[knife]] or [[scythe]] in the active hand to harvest poultry meat and feathers. | |||
{{Navbox|Vintage Story}} |
Revision as of 07:09, 4 May 2020
The universal meat.
Rooster | |
Health | 3 |
Base Attack | 0.25 |
Abilities | None |
Drops | |
Poultry | 1 - 1.5* |
Feathers | 8 - 16* |
Bone | 0.5* |
Mobs |
Hen | |
Health | 3 |
Base Attack | 0 |
Abilities | Lay eggs |
Drops | |
Poultry | 1.5 - 2* |
Feathers | 8 - 16* |
Bone | 0.5* |
Mobs |
Chick | |
Health | 1.5 |
Base Attack | 0 |
Abilities | None |
Mobs |
Spawning
Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more.
Behaviors
Chickens will usually wander around a small area aimlessly. The chicks tend to stay close to the hens and the hens will try to stay close to the roosters. All chickens will flee from the player on approach, generally moving directly away from the player when possible and are extremely difficult to hit while running. They do not try to avoid obstacles and will fall straight of cliffs or into pits. If they fall into the water they will try to get out.
Receiving Damage
Roosters will either flee or attack the player, while hens and chicks will flee upon taking damage.
Domestication
Chickens can be domesticated. See the Animal Husbandry page for more information.
Harvesting
Butcher the animal using a knife or scythe in the active hand to harvest poultry meat and feathers.
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