Carrot: Difference between revisions
From Vintage Story Wiki
Mirotworez (talk | contribs) (add translate tag) |
Mirotworez (talk | contribs) (Marked this version for translation) |
||
Line 1: | Line 1: | ||
<languages/><translate> | <languages/><translate> | ||
<!--T:1--> | |||
<div style="float:right;"> | <div style="float:right;"> | ||
{{Item | {{Item | ||
Line 6: | Line 7: | ||
|Stackable=64 | |Stackable=64 | ||
<!--T:2--> | |||
|FreshTime=504 | |FreshTime=504 | ||
|TransitionTime=96 | |TransitionTime=96 | ||
|TransitionRatio=0.5 | |TransitionRatio=0.5 | ||
<!--T:3--> | |||
|Satiety=100 | |Satiety=100 | ||
|Category=Vegetable | |Category=Vegetable | ||
Line 16: | Line 19: | ||
__TOC__ | __TOC__ | ||
== Natural Generation == | == Natural Generation == <!--T:4--> | ||
Carrots can be found growing in the world. | Carrots can be found growing in the world. | ||
== Harvesting == | == Harvesting == <!--T:5--> | ||
Naturally occurring or player farmed carrot crops mature at growth stage 7. {{Breaking|Break}} carrots with an empty hand, [[knife]], or [[scythe]] to harvest. When fully mature, crops yield multiple carrots and at least one seed when harvested. Harvesting immature plants yields fewer carrots and may not provide a seed. | Naturally occurring or player farmed carrot crops mature at growth stage 7. {{Breaking|Break}} carrots with an empty hand, [[knife]], or [[scythe]] to harvest. When fully mature, crops yield multiple carrots and at least one seed when harvested. Harvesting immature plants yields fewer carrots and may not provide a seed. | ||
== Usage == | == Usage == <!--T:6--> | ||
Carrots may be eaten without cooking and can be used as an advanced [[Cooking|cooking]] ingredient in: | Carrots may be eaten without cooking and can be used as an advanced [[Cooking|cooking]] ingredient in: | ||
* Meat Stew (1-2) | * Meat Stew (1-2) | ||
Line 29: | Line 32: | ||
* Porridge (1-2) | * Porridge (1-2) | ||
== Storage == | == Storage == <!--T:7--> | ||
Carrots can be kept in [[storage vessels]]. | Carrots can be kept in [[storage vessels]]. | ||
=== Decay and Preservation Methods === | === Decay and Preservation Methods === <!--T:8--> | ||
Even when appropriately stored in storage vessel within a cellar, vegetables decay. [[Food_preservation#Pickling_.28Preserving_Vegetables.29|Pickling methods]] can be applied to preserve vegetables. | Even when appropriately stored in storage vessel within a cellar, vegetables decay. [[Food_preservation#Pickling_.28Preserving_Vegetables.29|Pickling methods]] can be applied to preserve vegetables. | ||
<!--T:9--> | |||
{{Navbox|Vintage Story}} | {{Navbox|Vintage Story}} | ||
</translate> | </translate> |
Revision as of 06:15, 17 February 2022
Carrot | |
Stackable | 64 |
Food | |
Satiety | 100 |
Category |
Vegetable |
Transitionable | |
Fresh Time | 504 |
Transition Time | 96 |
Transition Ratio | 0.5 |
Items |
Natural Generation
Carrots can be found growing in the world.
Harvesting
Naturally occurring or player farmed carrot crops mature at growth stage 7. Break carrots with an empty hand, knife, or scythe to harvest. When fully mature, crops yield multiple carrots and at least one seed when harvested. Harvesting immature plants yields fewer carrots and may not provide a seed.
Usage
Carrots may be eaten without cooking and can be used as an advanced cooking ingredient in:
- Meat Stew (1-2)
- Vegetable Stew (1-4)
- Soup (1-3)
- Porridge (1-2)
Storage
Carrots can be kept in storage vessels.
Decay and Preservation Methods
Even when appropriately stored in storage vessel within a cellar, vegetables decay. Pickling methods can be applied to preserve vegetables.
{{{title}}} | |
---|---|