Животноводство

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Revision as of 23:23, 25 April 2020 by Akellagray (talk | contribs) (Created page with "== Отлов диких животных ==")
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Vintage Story также включает в себя ряд игровых механизмов, которые позволяют одомашнивать некоторых животных, которые бродят по миру. Чтобы одомашнить животных, игроки должны захватить как минимум одного самца и одну самку, чтобы потомство можно было разводить в «неволе». Поведение животных меняется после нескольких поколений. Даже после одомашнивания кабаны и снежные бараны все равно становятся агрессивными при нападении на них.

Смена поколений

  • После 3 поколений:
  • После 10 поколений:
    • Спящие животные больше не будут просыпаться, когда игрок приближается
    • Агрессивные животные станут нейтральными, то есть атакуют только когда их провоцируют
    • Животные больше не будут убегать (убегать) от игрока (20 поколений в v1.11, 10 поколений в v1.12)

Отлов диких животных

Two methods exist to capture wild animals for domestication.

  1. Active: Provoke the wild boars/pigs or bighorn sheep with a weak attack. In return, boars and sheep will try to attack players. If players run away from them, they will follow for a short distance. This behavior can be used to guide them into carefully prepared animal pen. Wild chickens always try to flee from the player, again, use this advantage by chasing the chickens into the pen.
  2. Passive: In an area nearby the animals to capture, dig a pit at least 2 blocks deep and place a trough with food portions in it. Wait for the animals to fall into the pit trap, and convert the pit into the animal pen. Players can also chase wild chickens into this pit trap.

Pigs

Pigs eat animal feed placed in a large trough. Troughs hold portions of dry grass (8) or grains (2) and pigs will generally eat anything. After eating a number of portions and reaching saturation, the females become pregnant and after several days, they will bear offspring. Sows bear litters of multiple piglets (4-8) at a time, so be sure the pen is large enough to accommodate for a "pigsplosion", which may occur when breeding multiple females simultaneously. Note that boars (and sometimes sows) will attack players when in close range but will become passive after 10 generations.

Sheep

Sheep eat animal feed placed in a large trough. Troughs hold portions of dry grass (8) or grains (2) and sheep will consume either grass or grain. After eating a number of portions and reaching saturation, the females become pregnant and after several days, they will bear offspring. Ewes bear one lamb at a time. Note that male sheep (and sometimes the females) always attack players when in close range, but they will stop doing so after 10 generations of breeding.

Chickens

Chickens will only eat grain placed in small troughs. Baby chicks are *not* preceded by eggs - they appear like other baby animals. Hens will lay eggs on the ground every 8-15 in-game days, which can be used in cooked foods (and do not have any impact on breeding new chickens). Players should collect the eggs regularly, as they disappear within 2 days.

Harvesting and Butchering

Domesticated (or wild) animals can be killed and harvested for meat, leather, bones, and fat. Sneak + hold right mouse with a knife in hand to harvest or butcher animals.

Other animals

Hyenas, Foxes, Wolves, Hares, Locusts, and Drifters cannot be domesticated. Hares, Hyenas, Foxes and Wolves can be harvested for meat, fats, hides etc. Monsters (hostile mobs) such as drifters and locusts are not harvestable.


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