Deer

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Revision as of 00:07, 8 January 2024 by Barrowisp (talk | contribs) (added a bit of info)
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This page was last verified for Vintage Story version 1.19.0-pre1.

Deer
Taxidermy-male-mule-deer.png
Type Land
Behavior Passive[[::Category:Passive_creatures| ]]


Deer are a source of meat and hides.

Spawning

Variants

There are 13 species so far:

  • Moose
  • Water deer
  • Marsh deer
  • Taruca
  • Guemal
  • Red Brocket
  • White-tailed deer
  • Pampas
  • Reindeer/Caribou
  • Northern Pudu
  • Elk
  • Chital
  • Fallow deer


Moose
Taxidermy-male-moose.png

[[|130px|center]]
[[|130px|center]]

Health
Health (Male/Female) ?
Health (Fawn) ?
Attack
Behavior
Multiply
Drops
Raw Hide *
Fat *
Bone *
Bone *
Bone *
Animals
Reindeer
Taxidermy-male-reindeer.png

[[|130px|center]]
[[|130px|center]]

Health
Health (Male/Female) ?
Health (Fawn) ?
Attack
Behavior
Multiply
Drops
Raw Hide *
Fat *
Bone *
Bone *
Bone *
Animals
Marsh deer
Taxidermy-male-marsh-deer.png

[[|130px|center]]
[[|130px|center]]

Health
Health (Male/Female) ?
Health (Fawn) ?
Attack
Behavior
Multiply
Drops
Raw Hide *
Fat *
Bone *
Bone *
Bone *
Animals
Pampas
Taxidermy-male-pampas.png

[[|130px|center]]
[[|130px|center]]

Health
Health (Male/Female) ?
Health (Fawn) ?
Attack
Behavior
Multiply
Drops
Raw Hide *
Fat *
Bone *
Bone *
Bone *
Animals
Red Brocket
Taxidermy-male-red-brocket.png

[[|130px|center]]
[[|130px|center]]

Health
Health (Male/Female) ?
Health (Fawn) ?
Attack
Behavior
Multiply
Drops
Raw Hide *
Fat *
Bone *
Bone *
Bone *
Animals

Behavior

Domestication

Apparently deer cannot be domesticated. They will eat from a Large Trough but the block info overlay will not indicate number of portions eaten, and females do not become pregnant after eating 10+ portions with an adult male nearby.

See Animal Husbandry for overview of raising other livestock.

Harvesting

History

Notes

Gallery

Roughly two dozen creatures stand in a cluster, various species of deer including moose and reindeer. The background is flat grass.
teaser image from devlog for 1.19.0-pre1









See Also

TenthArchitect created a mod, Fauna of the Stone Age: Capreolinae, in May 2023. Those deer can be domesticated, milked, butchered, and taxidermied. Most species have a unique pelt and antler drops, which can be used to craft antler mounts, head mounts, or full body taxidermy. Species in the mod (as of FotSA-Capreolinae-v1.0.5) include:

  • Alces alces, the moose.
  • Capreolus capreolus, the western roe deer.
  • Capreolus pygargus, the eastern roe deer.
  • Hydropotes inermis, the water deer.
  • Blastocerus dichotomus, the marsh deer.
  • Hippocamelus antisensis, the taruca.
  • Hippocamelus bisulcus, the huemul.
  • Mazama americana, the red brocket.
  • Mazama chunyi, the dwarf brocket.
  • Mazama gouazoubira, the gray brocket.
  • Mazama nana, the pygmy brocket.
  • Mazama nemorivaga, the Amazonian brown brocket.
  • Mazama rufina, the swamp brocket.
  • Mazama temama, the Central American red brocket.
  • Mazama tienhoveni, the fair brocket.
  • Odocoileus hemionus, the mule deer.
  • Odocoileus pandora, the Yucatan brown brocket.
  • Odocoileus virginianus, the white-tailed deer.
  • Ozotoceros bezoarticus, the pampas deer.
  • Pudu mephistophiles, the Northern pudu.
  • Pudu puda, the Southern pudu.
  • Rangifer tarandus, the reindeer.

A special item, "fly covered deer carcass" prevents deer spawning in the area around it.

Which features of the mod will be included in the base game is unclear as of Oct 2023. Apparently[1], an antler system is still under development.

References

  1. [1], "Antlers still missing"