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  • *[[Creative Starter Guide|Creative Mode Starter Guide]]
    9 KB (1,125 words) - 10:10, 2 October 2021
  • ...bug info mode via the command <code>.edi</code> and look at a block in the creative inventory:
    6 KB (676 words) - 08:03, 9 November 2022
  • ...bug info mode via the command <code>.edi</code> and look at a block in the creative inventory:
    6 KB (676 words) - 08:03, 9 November 2022
  • * Use macros! Switching from/to creative/survival mode and <code>/time set day</code> bound to a keyboard shortcut is a must have. ...d -pcreativebuilding</code> - this will insta-launch you into a super flat creative world named "TestWorld"
    7 KB (1,231 words) - 21:04, 20 February 2022
  • ...ager. The "vanilla" mods by Tyron: Creative Mode, Essentials and Survival Mode, are all required, however, so do not disable those! ...tory "vanilla" mods enabled, that's Creative Mode, Essentials and Survival Mode!
    18 KB (3,076 words) - 13:20, 20 February 2024
  • ...s (min & max). It should also only drop items if the player is in survival mode: if (player.WorldData.CurrentGameMode == EnumGameMode.Creative)
    9 KB (1,203 words) - 15:12, 25 March 2024
  • * Use macros! Switching from/to creative/survival mode and <code>/time set day</code> bound to a keyboard shortcut is a must have. ...d -pcreativebuilding</code> - this will insta-launch you into a super flat creative world named "TestWorld"
    8 KB (1,255 words) - 07:20, 28 June 2024
  • ...bug info mode via the command <code>.edi</code> and look at a block in the creative inventory:
    6 KB (738 words) - 17:03, 27 March 2024
  • ...ss Survival || Hard Mode - '''not''' recommended for new players. Standard Mode with additional challenges - inventory is dropped on death and the player w ...customize a different preset to start in Creative Mode instead of Survival Mode.
    15 KB (2,391 words) - 17:54, 16 November 2023
  • * Game servers can now be launched in standby mode
    14 KB (1,168 words) - 10:59, 26 May 2024
  • *[[Creative Starter Guide|Creative Mode Starter Guide]]
    9 KB (1,145 words) - 00:04, 13 January 2022
  • ...s (min & max). It should also only drop items if the player is in survival mode: if (player.WorldData.CurrentGameMode == EnumGameMode.Creative)
    11 KB (1,337 words) - 17:00, 27 March 2024
  • **New (default) tool mode: Trim grass. Will leave behind short grass that regrows. **The 2nd tool mode restores old behavior.
    10 KB (1,498 words) - 23:01, 13 September 2022
  • ===== Replace the creative teleporter block in the top-left with Vintage Story's logo instead ===== * First-person mode changes
    12 KB (1,805 words) - 12:02, 11 April 2024
  • "Name": "Creative Visitor", "Name": "Limited Creative Player",
    22 KB (2,357 words) - 04:54, 3 August 2023
  • ...te><!--T:26--> Greenspire Cypress Log<ref>can only be obtained in creative mode</ref></translate>
    7 KB (906 words) - 10:40, 6 January 2024
  • "Name": "Creative Visitor", "Name": "Limited Creative Player",
    24 KB (2,529 words) - 04:55, 3 August 2023
  • * Game servers can now be launched in standby mode {{Content/Icon|magicwand.png|Creative Starter Guide|创造模式 - 入门指南}}
    11 KB (1,271 words) - 02:43, 1 July 2024
  • *[[Creative Starter Guide|Creative Mode Starter Guide]]
    9 KB (1,125 words) - 06:40, 27 January 2022
  • === Mode 0: No Outlines === This is the default mode when the game is started. The GUI elements are shown, but no outline rectan
    21 KB (2,834 words) - 17:04, 27 March 2024

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