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From Vintage Story Wiki
  • ..., check your keyboard controls in the settings. You have to be in creative mode to use it. ...ng mode. Turn it off to spawn structures as they are. For example, in this mode, instead of traders, their meta spawners will spawn<br>
    23 KB (3,703 words) - 06:23, 9 September 2024
  • *[[Creative Starter Guide|Creative Mode Starter Guide]]
    9 KB (1,125 words) - 10:10, 2 October 2021
  • ...bug info mode via the command <code>.edi</code> and look at a block in the creative inventory:
    6 KB (676 words) - 08:03, 9 November 2022
  • ...bug info mode via the command <code>.edi</code> and look at a block in the creative inventory:
    6 KB (676 words) - 08:03, 9 November 2022
  • ...ager. The "vanilla" mods by Tyron: Creative Mode, Essentials and Survival Mode, are all required, however, so do not disable those! ...tory "vanilla" mods enabled, that's Creative Mode, Essentials and Survival Mode!
    18 KB (3,076 words) - 13:20, 20 February 2024
  • * Use macros! Switching from/to creative/survival mode and <code>/time set day</code> bound to a keyboard shortcut is a must have. ...d -pcreativebuilding</code> - this will insta-launch you into a super flat creative world named "TestWorld"
    7 KB (1,231 words) - 21:04, 20 February 2022
  • ...s (min & max). It should also only drop items if the player is in survival mode: if (player.WorldData.CurrentGameMode == EnumGameMode.Creative)
    9 KB (1,203 words) - 15:12, 25 March 2024
  • * Use macros! Switching from/to creative/survival mode and <code>/time set day</code> bound to a keyboard shortcut is a must have. ...d -pcreativebuilding</code> - this will insta-launch you into a super flat creative world named "TestWorld"
    8 KB (1,255 words) - 07:20, 28 June 2024
  • ...bug info mode via the command <code>.edi</code> and look at a block in the creative inventory:
    6 KB (738 words) - 17:03, 27 March 2024
  • ...ss Survival || Hard Mode - '''not''' recommended for new players. Standard Mode with additional challenges - inventory is dropped on death and the player w ...customize a different preset to start in Creative Mode instead of Survival Mode.
    15 KB (2,391 words) - 17:54, 16 November 2023
  • * Game servers can now be launched in standby mode
    14 KB (1,172 words) - 14:17, 16 July 2024
  • *[[Creative Starter Guide|Creative Mode Starter Guide]]
    9 KB (1,145 words) - 00:04, 13 January 2022
  • ...s (min & max). It should also only drop items if the player is in survival mode: if (player.WorldData.CurrentGameMode == EnumGameMode.Creative)
    11 KB (1,337 words) - 17:00, 27 March 2024
  • **New (default) tool mode: Trim grass. Will leave behind short grass that regrows. **The 2nd tool mode restores old behavior.
    10 KB (1,498 words) - 23:01, 13 September 2022
  • ===== Replace the creative teleporter block in the top-left with Vintage Story's logo instead ===== * First-person mode changes
    12 KB (1,805 words) - 12:02, 11 April 2024
  • "Name": "Creative Visitor", "Name": "Limited Creative Player",
    22 KB (2,357 words) - 04:54, 3 August 2023
  • ...te><!--T:26--> Greenspire Cypress Log<ref>can only be obtained in creative mode</ref></translate>
    7 KB (906 words) - 10:40, 6 January 2024
  • "Name": "Creative Visitor", "Name": "Limited Creative Player",
    24 KB (2,529 words) - 04:55, 3 August 2023
  • * Game servers can now be launched in standby mode {{Content/Icon|magicwand.png|Creative Starter Guide|创造模式 - 入门指南}}
    11 KB (1,273 words) - 14:17, 16 July 2024
  • *[[Creative Starter Guide|Creative Mode Starter Guide]]
    9 KB (1,125 words) - 06:40, 27 January 2022

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