List of client commands: Difference between revisions

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=== .debug === <!--T:7-->
=== .debug === <!--T:7-->
* <code>.debug normalview</code><br /> Shows vertex normals instead textures, but does not discard transparent pixels.
* <code>.debug normalview</code><br /> Shows vertex normals instead textures, but does not discard transparent pixels.
* <code>.debug wireframe [value]</code><br /> [[List of server commands/debug]] also exists. Use <code>.help debug</code> for more info on debug commands. Running <code>.debug wireframe</code> will give some help info.
* <code>.debug wireframe [value]</code><br /> Running <code>.debug wireframe</code> will give some help info.
** <code>entity</code><br /> Shows entity collision boxes.
** <code>entity</code><br /> Shows entity collision boxes.
** <code>chunk</code><br /> Shows chunk borders.
** <code>chunk</code><br /> Shows chunk borders.
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** <code>blockentity</code><br /> Shows block entity borders e.g. of large gear.
** <code>blockentity</code><br /> Shows block entity borders e.g. of large gear.
** <code>ambsounds</code><br /> Shows ambient sound borders e.g. of flowing water.
** <code>ambsounds</code><br /> Shows ambient sound borders e.g. of flowing water.
[[List of server commands/debug]] also exists. Use <code>.help debug</code> for more info on debug commands.


=== .reload === <!--T:8-->
=== .reload === <!--T:8-->
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