Template:Armor/fr: Difference between revisions
From Vintage Story Wiki
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(Created page with "Protection") Tags: Mobile edit Mobile web edit |
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|bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;"|<font color="white">''' | |bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;"|<font color="white">'''Protection'''</font> | ||
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| '''<span lang="en" dir="ltr" class="mw-content-ltr">Percent protection</span>''' || {{{PercentProtection}}}% | | '''<span lang="en" dir="ltr" class="mw-content-ltr">Percent protection</span>''' || {{{PercentProtection}}}% |
Revision as of 15:31, 6 August 2023
Template for armors. More or less a value copy from the armors.json in the assets.
Plate helmet (Steel) | |
Durabilité | 5500 |
Protection | |
Pourcentage de protection | 97% |
Réduction absolue des dégâts (pv) | 1.8 |
Niveau de protection | 4 |
Résistance aux dégâts élevés | |
Pertes de protection | |
Relative | 0.03, 0.15 |
Absolue | 0.1, 0.2 |
Modification des stats | |
Efficacité des soins | -33% |
Détérioration de la faim | +24% |
Précision des armes à distance | -10% |
Délai entre les tirs | +20% |
Vitesse de marche | -14% |
Armures |
Improvised body armor (Wood) | |
Durabilité | 75 |
Combustible | |
Température | 600 °C |
Durée | 10 s |
Protection | |
Pourcentage de protection | 60% |
Niveau de protection | 0 |
Pertes de protection | |
Relative | 0.03, 0.15 |
Absolue | 0.1, 0.2 |
Armures |
Parameter | Required or Optional, default if applicable | Example |
---|---|---|
Name | Required | Plate helmet (Steel) |
Image | Required | File:Armor-head-plate-steel.png |
Durability | Required | 5500 |
Temp | Optionnal | 600 |
Duration | Required if Temp | 10 |
PercentProtection | Required | 97 |
FlatDamageReduction | Required | 1.8 |
ProtectionTier | Required | 4 |
HighDamageTierResistant | Optional | true |
PerTierRelativeProtectionLossZero | Optional, 0.03 | 0.15 |
PerTierRelativeProtectionLossOne | Optional, 0.15 | 0.03 |
PerTierFlatDamageReductionLossZero | Optional, 0.1 | 0.4 |
PerTierFlatDamageReductionLossOne | Optional, 0.2 | 0.5 |
HealingEffectiveness | Optional | -33 |
HungerRate | Optional | +24 |
RangedWeaponsAcc | Optional | -10 |
RangedWeaponsSpeed | Optional | +20 |
WalkSpeed | Optional | -14 |