Modding:Programming Languages: Difference between revisions

From Vintage Story Wiki
m (add translate tag)
Line 1: Line 1:
<languages/><translate>
Vintage Story is primarily written in C# with OpenGL as the graphics backend. Learning OpenGL is only necessary if you want to do special rendering tricks, and learning C# is necessary if you want to go beyond assed modding.
Vintage Story is primarily written in C# with OpenGL as the graphics backend. Learning OpenGL is only necessary if you want to do special rendering tricks, and learning C# is necessary if you want to go beyond assed modding.


Line 19: Line 20:


https://www.youtube.com/watch?v=MOYiVLEnhrw&list=PLImQaTpSAdsD88wprTConznD1OY1EfK_V<br>
https://www.youtube.com/watch?v=MOYiVLEnhrw&list=PLImQaTpSAdsD88wprTConznD1OY1EfK_V<br>
</translate>

Revision as of 07:43, 25 July 2022

Other languages:

Vintage Story is primarily written in C# with OpenGL as the graphics backend. Learning OpenGL is only necessary if you want to do special rendering tricks, and learning C# is necessary if you want to go beyond assed modding.

Here are a few learning resources that we can recommend:

For C#

https://www.youtube.com/user/IAmTimCorey (Beginner - Intermediate)
https://www.youtube.com/c/RawCoding (Intermediate - Advanced)
https://www.youtube.com/c/Elfocrash (Advanced - Expert)

For OpenGL, and Shaders

Playlist by ThinMatrix: https://www.youtube.com/watch?v=VS8wlS9hF8E&list=PLRIWtICgwaX0u7Rf9zkZhLoLuZVfUksDP
Playlist by TheCherno: https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2

https://www.youtube.com/watch?v=kfM-yu0iQBk&list=PLImQaTpSAdsCnJon-Eir92SZMl7tPBS4Z

Maths for Game Devs

https://www.youtube.com/watch?v=MOYiVLEnhrw&list=PLImQaTpSAdsD88wprTConznD1OY1EfK_V