Deer: Difference between revisions
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== Spawning == | == Spawning == | ||
=== Worldgen spawn conditions === | |||
0 tries per chunk, only on the surface, in groups of 1-5, a male with the possibility of one or more female companions and/or baby(s). | |||
:{| class="wikitable sortable mw-collapsible" style="width: 75%; | |||
|+ Deer spawn conditions | |||
! width: 200px | Variant | |||
! width: 200px | MinTemp | |||
! width: 200px | MaxTemp | |||
! width: 200px | [[Weather#Precipitation| MinRain]] | |||
! width: 200px | [[World_generation#Tree_Generation| MinForest]] | |||
|- | |||
| style="text-align:center;" | Fallow [[File:deer-fallow-male-adult.png|100px]] | |||
| style="text-align:center;" | 1stLow | |||
| style="text-align:center;" | 1stHigh | |||
| style="text-align:center;" | 1stRain | |||
| style="text-align:center;" | 1stForest | |||
|- | |||
| style="text-align:center;" | Pampas [[File:deer-pampas-male-adult.png|100px]] | |||
| style="text-align:center;" | 2ndLow | |||
| style="text-align:center;" | 2ndHigh | |||
| style="text-align:center;" | 2ndRain | |||
| style="text-align:center;" | 2ndForest | |||
|- | |||
| style="text-align:center;" | Guemal [[File:deer-guemal-male-adult.png|100px]] | |||
| style="text-align:center;" | 3rdLow | |||
| style="text-align:center;" | 3rdHigh | |||
| style="text-align:center;" | 3rdRain | |||
| style="text-align:center;" | 3rdForest | |||
|- | |||
| style="text-align:center;" | Chital [[File:deer-chital-male-adult.png|100px]] | |||
| style="text-align:center;" | 4thLow | |||
| style="text-align:center;" | 4thHigh | |||
| style="text-align:center;" | 4thRain | |||
| style="text-align:center;" | 4thForest | |||
|- | |||
| style="text-align:center;" | Taruca [[File:deer-taruca-male-adult.png|100px]] | |||
| style="text-align:center;" | 5thLow | |||
| style="text-align:center;" | 5thHigh | |||
| style="text-align:center;" | 5thRain | |||
| style="text-align:center;" | 5thForest | |||
|- | |||
| style="text-align:center;" | Elk [[File:deer-elk-male-adult.png|100px]] | |||
| style="text-align:center;" | 1stLow | |||
| style="text-align:center;" | 1stHigh | |||
| style="text-align:center;" | 1stRain | |||
| style="text-align:center;" | 1stForest | |||
|- | |||
| style="text-align:center;" | Pudu [[File:deer-pudu-male-adult.png|100px]] | |||
| style="text-align:center;" | 2ndLow | |||
| style="text-align:center;" | 2ndHigh | |||
| style="text-align:center;" | 2ndRain | |||
| style="text-align:center;" | 2ndForest | |||
|- | |||
|- | |||
| style="text-align:center;" | Water [[File:deer-water-male-adult.png|100px]] | |||
| style="text-align:center;" | 1stLow | |||
| style="text-align:center;" | 1stHigh | |||
| style="text-align:center;" | 1stRain | |||
| style="text-align:center;" | 1stForest | |||
|- | |||
| style="text-align:center;" | Caribou [[File:deer-caribou-male-adult.png|100px]] | |||
| style="text-align:center;" | 2ndLow | |||
| style="text-align:center;" | 2ndHigh | |||
| style="text-align:center;" | 2ndRain | |||
| style="text-align:center;" | 2ndForest | |||
|- | |||
| style="text-align:center;" | Marsh [[File:deer-marsh-male-adult.png|100px]] | |||
| style="text-align:center;" | 1stLow | |||
| style="text-align:center;" | 1stHigh | |||
| style="text-align:center;" | 1stRain | |||
| style="text-align:center;" | 1stForest | |||
|- | |||
| style="text-align:center;" | Red brocket [[File:deer-redbrocket-male-adult.png|100px]] | |||
| style="text-align:center;" | 2ndLow | |||
| style="text-align:center;" | 2ndHigh | |||
| style="text-align:center;" | 2ndRain | |||
| style="text-align:center;" | 2ndForest | |||
|- | |||
| style="text-align:center;" | Whitetail [[File:deer-whitetail-male-adult.png|100px]] | |||
| style="text-align:center;" | 1stLow | |||
| style="text-align:center;" | 1stHigh | |||
| style="text-align:center;" | 1stRain | |||
| style="text-align:center;" | 1stForest | |||
|- | |||
| style="text-align:center;" | Moose [[File:deer-moose-male-adult.png|100px]] | |||
| style="text-align:center;" | 2ndLow | |||
| style="text-align:center;" | 2ndHigh | |||
| style="text-align:center;" | 2ndRain | |||
| style="text-align:center;" | 2ndForest | |||
|} | |||
<br> | |||
Deer might despawn if in the dark (below light level 8) for 5 minutes and at least 8 blocks away from the player. | |||
<blockquote><code>{ "code": "despawn", "minPlayerDistance": 16, "belowLightLevel": 8, "minSeconds": 300 }, | |||
</code></blockquote> | |||
== Variants == | == Variants == | ||
<translate> | <translate> | ||
In addition to the data below on drop chances, {{Hovertip| baby deer can drop red meat | but who would want to murder such innocence?}} and a small hide. | |||
</translate> | </translate> | ||
<br> | <br> | ||
Line 35: | Line 117: | ||
<tr><td> | <tr><td> | ||
{{AnimalTabs | {{AnimalTabs | ||
|Name=<translate> | |Name=<translate> Fallow</translate> | ||
|Title=<translate> Male</translate> | |||
|Title2=<translate> Female</translate> | |||
|Title3=<translate> Fawn</translate> | |||
|image=File:deer-fallow-male-adult.png | |||
|image2=File:deer-fallow-female-adult.png | |||
|image3=File:deer-fallow-male-baby.png | |||
|HealthMF=21 | |||
|HealthB=6 | |||
|BaseAttackMF= | |||
|RunSpeed= | |||
|SwimSpeed= | |||
|DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | |||
|DropAvg1=13 | |||
|DropVar1=3 | |||
|DropCode2={{ll|Raw hide|<translate> Raw hide (large)</translate>}} | |||
|DropAvg2=2.0 | |||
|DropVar2=0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |||
|DropAvg3=1.8 | |||
|DropVar3=0.3 | |||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |||
|DropAvg4= | |||
|DropVar4= | |||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | |||
</td><td> | |||
{{AnimalTabs | |||
|Name=<translate> Pampas</translate> | |||
|Title=<translate> Male</translate> | |||
|Title2=<translate> Female</translate> | |||
|Title3=<translate> Fawn</translate> | |||
|image=File:deer-pampas-male-adult.png | |||
|image2=File:deer-pampas-female-adult.png | |||
|image3=File:deer-pampas-male-baby.png | |||
|HealthMF=10 | |||
|HealthB=3 | |||
|BaseAttackMF= | |||
|RunSpeed= | |||
|SwimSpeed= | |||
|DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | |||
|DropAvg1=5 | |||
|DropVar1=2 | |||
|DropCode2={{ll|Raw hide|<translate> Raw hide (medium)</translate>}} | |||
|DropAvg2=1.7 | |||
|DropVar2=1.0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |||
|DropAvg3=0 | |||
|DropVar3=0 | |||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |||
|DropAvg4= | |||
|DropVar4= | |||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | |||
</td><td> | |||
{{AnimalTabs | |||
|Name=<translate> Guemal</translate> | |||
|Title=<translate> Male</translate> | |Title=<translate> Male</translate> | ||
|Title2=<translate> Female</translate> | |Title2=<translate> Female</translate> | ||
|Title3=<translate> Fawn</translate> | |Title3=<translate> Fawn</translate> | ||
|image=File: | |image=File:deer-guemal-male-adult.png | ||
|image2= | |image2=File:deer-guemal-female-adult.png | ||
|image3= | |image3=File:deer-guemal-male-baby.png | ||
|HealthMF= | |HealthMF=21 | ||
|HealthB= | |HealthB=6 | ||
|BaseAttackMF= | |BaseAttackMF= | ||
|RunSpeed= | |RunSpeed= | ||
|SwimSpeed= | |SwimSpeed= | ||
|DropCode1= | |DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | ||
|DropAvg1= | |DropAvg1=13 | ||
|DropVar1= | |DropVar1=3 | ||
|DropCode2={{ll|Raw hide|Raw | |DropCode2={{ll|Raw hide|<translate> Raw hide (medium)</translate>}} | ||
|DropAvg2= | |DropAvg2=1.3 | ||
|DropVar2=1 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |||
|DropAvg3=1.8 | |||
|DropVar3=0.3 | |||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |||
|DropAvg4= | |||
|DropVar4= | |||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | |||
</td><td> | |||
{{AnimalTabs | |||
|Name=<translate> Chital</translate> | |||
|Title=<translate> Male</translate> | |||
|Title2=<translate> Female</translate> | |||
|Title3=<translate> Fawn</translate> | |||
|image=File:deer-chital-male-adult.png | |||
|image2=File:deer-chital-female-adult.png | |||
|image3=File:deer-chital-male-baby.png | |||
|HealthMF=21 | |||
|HealthB=6 | |||
|BaseAttackMF= | |||
|RunSpeed= | |||
|SwimSpeed= | |||
|DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | |||
|DropAvg1=13 | |||
|DropVar1=3 | |||
|DropCode2={{ll|Raw hide|<translate> Raw hide (large)</translate>}} | |||
|DropAvg2=2.0 | |||
|DropVar2=0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |||
|DropAvg3=1.8 | |||
|DropVar3=0.3 | |||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |||
|DropAvg4= | |||
|DropVar4= | |||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | |||
</td><td> | |||
{{AnimalTabs | |||
|Name=<translate> Taruca</translate> | |||
|Title=<translate> Male</translate> | |||
|Title2=<translate> Female</translate> | |||
|Title3=<translate> Fawn</translate> | |||
|image=File:deer-taruca-male-adult.png | |||
|image2=File:deer-taruca-female-adult.png | |||
|image3=File:deer-taruca-male-baby.png | |||
|HealthMF=21 | |||
|HealthB=6 | |||
|BaseAttackMF= | |||
|RunSpeed= | |||
|SwimSpeed= | |||
|DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | |||
|DropAvg1=13 | |||
|DropVar1=3 | |||
|DropCode2={{ll|Raw hide|<translate> Raw hide (medium)</translate>}} | |||
|DropAvg2=1.3 | |||
|DropVar2=0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |DropCode3={{ll|Fat|<translate> Fat</translate>}} | ||
|DropAvg3= | |DropAvg3=1.8 | ||
|DropVar3= | |DropVar3=0.3 | ||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |DropCode4={{ll|Bone|<translate> Bone</translate>}} | ||
|DropAvg4= | |DropAvg4= | ||
| | |DropVar4= | ||
|FloatRight=yes | |FloatRight=yes | ||
|NoBreak=yes | |NoBreak=yes | ||
}} | }} | ||
</td><td> | </td><td> | ||
{{AnimalTabs | |||
|Name=<translate>Elk</translate> | |||
|Title=<translate> Male</translate> | |||
|Title2=<translate> Female</translate> | |||
|Title3=<translate> Calf</translate> | |||
|image=File:deer-elk-male-adult.png | |||
|image2=File:deer-elk-female-adult.png | |||
|image3=File:deer-elk-male-baby.png | |||
|HealthMF=30 | |||
|HealthB=9 | |||
|BaseAttackMF= | |||
|RunSpeed= | |||
|SwimSpeed= | |||
|DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | |||
|DropAvg1=20 | |||
|DropVar1=5 | |||
|DropCode2={{ll|Raw hide|<translate> Raw hide (large)</translate>}} | |||
|DropAvg2=2.0 | |||
|DropVar2=0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |||
|DropAvg3=2 | |||
|DropVar3=0.5 | |||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |||
|DropAvg4= | |||
|DropVar4= | |||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | |||
</td></tr> | |||
{{AnimalTabs | {{AnimalTabs | ||
|Name=<translate> | |Name=<translate> Pudu</translate> | ||
|Title=<translate> Male</translate> | |Title=<translate> Male</translate> | ||
|Title2=<translate> Female</translate> | |Title2=<translate> Female</translate> | ||
|Title3=<translate> Fawn</translate> | |Title3=<translate> Fawn</translate> | ||
|image=File: | |image=File:deer-pudu-male-adult.png | ||
|image2= | |image2=File:deer-pudu-female-adult.png | ||
|image3= | |image3=File:deer-pudu-male-baby.png | ||
|HealthMF= | |HealthMF=6 | ||
|HealthB= | |HealthB=2 | ||
|BaseAttackMF= | |BaseAttackMF= | ||
|RunSpeed= | |RunSpeed= | ||
|SwimSpeed= | |SwimSpeed= | ||
|DropCode1= | |DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | ||
|DropAvg1= | |DropAvg1=13 | ||
|DropVar1= | |DropVar1=3 | ||
|DropCode2={{ll|Raw hide|Raw | |DropCode2={{ll|Raw hide|<translate> Raw hide (small)</translate>}} | ||
|DropAvg2= | |DropAvg2=1.0 | ||
|DropVar2=1 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |DropCode3={{ll|Fat|<translate> Fat</translate>}} | ||
|DropAvg3= | |DropAvg3=0 | ||
|DropVar3= | |DropVar3=0 | ||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |DropCode4={{ll|Bone|<translate> Bone</translate>}} | ||
|DropAvg4= | |DropAvg4= | ||
| | |DropVar4= | ||
|FloatRight=yes | |FloatRight=yes | ||
|NoBreak=yes | |NoBreak=yes | ||
}} | }} | ||
</td><td> | </td><td> | ||
{{AnimalTabs | {{AnimalTabs | ||
|Name=<translate> | |Name=<translate>Water deer</translate> | ||
|Title=<translate> Male</translate> | |Title=<translate> Male</translate> | ||
|Title2=<translate> Female</translate> | |Title2=<translate> Female</translate> | ||
|Title3=<translate> Fawn</translate> | |Title3=<translate> Fawn</translate> | ||
|image=File: | |image=File:deer-water-male-adult.png | ||
|image2= | |image2=File:deer-water-female-adult.png | ||
|image3= | |image3=File:deer-water-male-baby.png | ||
|HealthMF= | |HealthMF=11 | ||
|HealthB= | |HealthB=4 | ||
|BaseAttackMF= | |BaseAttackMF= | ||
|RunSpeed= | |RunSpeed= | ||
|SwimSpeed= | |SwimSpeed= | ||
|DropCode1= | |DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | ||
|DropAvg1= | |DropAvg1=5 | ||
|DropVar1= | |DropVar1=2 | ||
|DropCode2={{ll|Raw hide|Raw | |DropCode2={{ll|Raw hide|<translate> Raw hide (medium)</translate>}} | ||
|DropAvg2= | |DropAvg2=1.3 | ||
|DropVar2=1.0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |||
|DropAvg3=0 | |||
|DropVar3=0 | |||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |||
|DropAvg4= | |||
|DropVar4= | |||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | |||
</td></tr> | |||
{{AnimalTabs | |||
|Name=<translate> Caribou</translate> | |||
|Title=<translate> Male</translate> | |||
|Title2=<translate> Female</translate> | |||
|Title3=<translate> Fawn</translate> | |||
|image=File:deer-caribou-male-adult.png | |||
|image2=File:deer-caribou-female-adult.png | |||
|image3=File:deer-caribou-male-baby.png | |||
|HealthMF=21 | |||
|HealthB=6 | |||
|BaseAttackMF= | |||
|RunSpeed= | |||
|SwimSpeed= | |||
|DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | |||
|DropAvg1=13 | |||
|DropVar1=3 | |||
|DropCode2={{ll|Raw hide|<translate> Raw hide (large)</translate>}} | |||
|DropAvg2=1.7 | |||
|DropVar2=0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |DropCode3={{ll|Fat|<translate> Fat</translate>}} | ||
|DropAvg3= | |DropAvg3=2 | ||
|DropVar3= | |DropVar3=0.3 | ||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |DropCode4={{ll|Bone|<translate> Bone</translate>}} | ||
|DropAvg4= | |DropAvg4= | ||
| | |DropVar4= | ||
|FloatRight=yes | |FloatRight=yes | ||
|NoBreak=yes | |NoBreak=yes | ||
}} | }} | ||
</td | </td><td> | ||
{{AnimalTabs | {{AnimalTabs | ||
|Name=<translate> | |Name=<translate> Marsh</translate> | ||
|Title=<translate> Male</translate> | |Title=<translate> Male</translate> | ||
|Title2=<translate> Female</translate> | |Title2=<translate> Female</translate> | ||
|Title3=<translate> Fawn</translate> | |Title3=<translate> Fawn</translate> | ||
|image=File: | |image=File:deer-marsh-male-adult.png | ||
|image2= | |image2=File:deer-marsh-female-adult.png | ||
|image3= | |image3=File:deer-marsh-male-baby.png | ||
|HealthMF= | |HealthMF=21 | ||
|HealthB= | |HealthB=6 | ||
|BaseAttackMF= | |BaseAttackMF= | ||
|RunSpeed= | |RunSpeed= | ||
|SwimSpeed= | |SwimSpeed= | ||
|DropCode1= | |DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | ||
|DropAvg1= | |DropAvg1=13 | ||
|DropVar1= | |DropVar1=3 | ||
|DropCode2={{ll|Raw hide|Raw | |DropCode2={{ll|Raw hide|<translate> Raw hide (large)</translate>}} | ||
|DropAvg2= | |DropAvg2=1.7 | ||
|DropVar2=0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |DropCode3={{ll|Fat|<translate> Fat</translate>}} | ||
|DropAvg3= | |DropAvg3=2 | ||
|DropVar3= | |DropVar3=0.3 | ||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |DropCode4={{ll|Bone|<translate> Bone</translate>}} | ||
|DropAvg4= | |DropAvg4= | ||
| | |DropVar4= | ||
|FloatRight=yes | |FloatRight=yes | ||
|NoBreak=yes | |NoBreak=yes | ||
}} | }} | ||
</td><td> | </td><td> | ||
{{AnimalTabs | {{AnimalTabs | ||
|Name=<translate>Red Brocket</translate> | |Name=<translate>Red Brocket</translate> | ||
Line 151: | Line 421: | ||
|Title2=<translate> Female</translate> | |Title2=<translate> Female</translate> | ||
|Title3=<translate> Fawn</translate> | |Title3=<translate> Fawn</translate> | ||
|image=File: | |image=File:deer-redbrocket-male-adult.png | ||
|image2= | |image2=File:deer-redbrocket-female-adult.png | ||
|image3= | |image3=File:deer-redbrocket-male-baby.png | ||
|HealthMF= | |HealthMF=10 | ||
|HealthB= | |HealthB=3 | ||
|BaseAttackMF= | |BaseAttackMF= | ||
|RunSpeed= | |RunSpeed= | ||
|SwimSpeed= | |SwimSpeed= | ||
|DropCode1= | |DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | ||
|DropAvg1= | |DropAvg1=5 | ||
|DropVar1= | |DropVar1=2 | ||
|DropCode2={{ll|Raw hide|Raw | |DropCode2={{ll|Raw hide|<translate> Raw hide (medium)</translate>}} | ||
|DropAvg2=1.7 | |||
|DropVar2=1.0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |||
|DropAvg3=0 | |||
|DropVar3=0 | |||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |||
|DropAvg4= | |||
|DropVar4= | |||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | |||
</td></tr> | |||
{{AnimalTabs | |||
|Name=<translate> White-tailed</translate> | |||
|Title=<translate> Male</translate> | |||
|Title2=<translate> Female</translate> | |||
|Title3=<translate> Fawn</translate> | |||
|image=File:deer-whitetail-male-adult.png | |||
|image2=File:deer-whitetail-female-adult.png | |||
|image3=File:deer-whitetail-male-baby.png | |||
|HealthMF=21 | |||
|HealthB=6 | |||
|BaseAttackMF= | |||
|RunSpeed= | |||
|SwimSpeed= | |||
|DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | |||
|DropAvg1=13 | |||
|DropVar1=3 | |||
|DropCode2={{ll|Raw hide|<translate> Raw hide (large)</translate>}} | |||
|DropAvg2=1.7 | |||
|DropVar2=0 | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |||
|DropAvg3=2 | |||
|DropVar3=0.3 | |||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |||
|DropAvg4= | |||
|DropVar4= | |||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | |||
</td><td> | |||
{{AnimalTabs | |||
|Name=<translate>Moose</translate> | |||
|Title=<translate> Male</translate> | |||
|Title2=<translate> Female</translate> | |||
|Title3=<translate> Calf</translate> | |||
|image=File:deer-moose-male-adult.png | |||
|image2=File:deer-moose-female-adult.png | |||
|image3=File:deer-moose-male-baby.png | |||
|HealthMF=21 | |||
|HealthB=6 | |||
|BaseAttackMF= | |||
|RunSpeed= | |||
|SwimSpeed= | |||
|DropCode1={{ll|Redmeat|<translate> Red meat</translate>}} | |||
|DropAvg1=13 | |||
|DropVar1=3 | |||
|DropCode2={{ll|Raw hide|<translate> Raw hide (medium)</translate>}} | |||
|DropAvg2= | |DropAvg2= | ||
|DropVar2= | |||
|DropCode3={{ll|Fat|<translate> Fat</translate>}} | |DropCode3={{ll|Fat|<translate> Fat</translate>}} | ||
|DropAvg3= | |DropAvg3=0 | ||
|DropVar3= | |DropVar3=0 | ||
|DropCode4={{ll|Bone|<translate> Bone</translate>}} | |DropCode4={{ll|Bone|<translate> Bone</translate>}} | ||
|DropAvg4= | |DropAvg4= | ||
| | |DropVar4= | ||
|FloatRight=yes | |FloatRight=yes | ||
|NoBreak=yes | |NoBreak=yes | ||
Line 177: | Line 508: | ||
== Behavior == | == Behavior == | ||
"stepHeight": 3.1251 | |||
== Domestication == | == Domestication == | ||
Line 184: | Line 516: | ||
== Harvesting == | == Harvesting == | ||
Deer corpses decay into bones after {{Hovertip| {{{4 days}}} | {{{assuming default settings}}} }}. | |||
Adult Water deer and Pudu deer leave behind a small carcass, while adult Elk leave a large carcass and other adult deer leave a medium carcass. All baby deer leave a small carcass. | |||
<blockquote> | |||
<code> | |||
{ | |||
"code": "deaddecay", | |||
"hoursToDecay": 96, | |||
"decayedBlockByType": { | |||
"deer-water-*-adult": "carcass-small", | |||
"deer-pudu-*-adult": "carcass-small", | |||
"deer-elk-*-adult": "carcass-large", | |||
"*-baby": "carcass-small", | |||
"*": "carcass-medium" | |||
} | |||
</code> | |||
Source: AppData\Roaming\Vintagestory\assets\survival\entities\land\hooved\deer.json | |||
</blockquote> | |||
== History == | == History == | ||
Line 190: | Line 541: | ||
== Notes == | == Notes == | ||
* Antlers grow on male adults over winter and are shed in spring. Can be picked up by players and placed on 3 variants of wood-typed antler mounts.<ref>[https://www.vintagestory.at/blog.html/news/v1190-rc1-dejank-redux-r369/ Version 1.19.0-rc.1 blog]</ref> | * Antlers grow on male adults over winter and are shed in spring. Can be picked up by players and placed on 3 variants of wood-typed antler mounts.<ref>[https://www.vintagestory.at/blog.html/news/v1190-rc1-dejank-redux-r369/ Version 1.19.0-rc.1 blog]</ref> | ||
* Moose are often mentioned separately from deer, but they belong to the same subfamily, Capreolinae. Moose is the world's tallest, largest and heaviest species of deer now living.<ref>[https://en.wikipedia.org/wiki/Moose Wikipedia]</ref> | |||
== Gallery == | == Gallery == |
Revision as of 22:05, 18 January 2024
This page was last verified for Vintage Story version 1.19.0-pre1.
Deer are a source of meat and hides.
Spawning
Worldgen spawn conditions
0 tries per chunk, only on the surface, in groups of 1-5, a male with the possibility of one or more female companions and/or baby(s).
Deer spawn conditions Variant MinTemp MaxTemp MinRain MinForest Fallow 1stLow 1stHigh 1stRain 1stForest Pampas 2ndLow 2ndHigh 2ndRain 2ndForest Guemal 3rdLow 3rdHigh 3rdRain 3rdForest Chital 4thLow 4thHigh 4thRain 4thForest Taruca 5thLow 5thHigh 5thRain 5thForest Elk 1stLow 1stHigh 1stRain 1stForest Pudu 2ndLow 2ndHigh 2ndRain 2ndForest Water 1stLow 1stHigh 1stRain 1stForest Caribou 2ndLow 2ndHigh 2ndRain 2ndForest Marsh 1stLow 1stHigh 1stRain 1stForest Red brocket 2ndLow 2ndHigh 2ndRain 2ndForest Whitetail 1stLow 1stHigh 1stRain 1stForest Moose 2ndLow 2ndHigh 2ndRain 2ndForest
Deer might despawn if in the dark (below light level 8) for 5 minutes and at least 8 blocks away from the player.
{ "code": "despawn", "minPlayerDistance": 16, "belowLightLevel": 8, "minSeconds": 300 },
Variants
In addition to the data below on drop chances, baby deer can drop red meat and a small hide.
|
|
|
|
|
|
Pudu | |
Health | |
Health (Male/Female) | 6 |
Health (Fawn) | 2 |
Attack | |
Behavior | |
Multiply | |
Drops | |
Red meat | 10 - 16* |
Raw hide (small) | 0 - 2* |
Fat | 0 - 0* |
Bone | * |
Bone | * |
Bone | * |
Animals |
Water deer | |
Health | |
Health (Male/Female) | 11 |
Health (Fawn) | 4 |
Attack | |
Behavior | |
Multiply | |
Drops | |
Red meat | 3 - 7* |
Raw hide (medium) | 0.3 - 2.3* |
Fat | 0 - 0* |
Bone | * |
Bone | * |
Bone | * |
Animals |
Caribou | |
Health | |
Health (Male/Female) | 21 |
Health (Fawn) | 6 |
Attack | |
Behavior | |
Multiply | |
Drops | |
Red meat | 10 - 16* |
Raw hide (large) | 1.7 - 1.7* |
Fat | 1.7 - 2.3* |
Bone | * |
Bone | * |
Bone | * |
Animals |
Marsh | |
Health | |
Health (Male/Female) | 21 |
Health (Fawn) | 6 |
Attack | |
Behavior | |
Multiply | |
Drops | |
Red meat | 10 - 16* |
Raw hide (large) | 1.7 - 1.7* |
Fat | 1.7 - 2.3* |
Bone | * |
Bone | * |
Bone | * |
Animals |
Red Brocket | |
Health | |
Health (Male/Female) | 10 |
Health (Fawn) | 3 |
Attack | |
Behavior | |
Multiply | |
Drops | |
Red meat | 3 - 7* |
Raw hide (medium) | 0.7 - 2.7* |
Fat | 0 - 0* |
Bone | * |
Bone | * |
Bone | * |
Animals |
White-tailed | |
Health | |
Health (Male/Female) | 21 |
Health (Fawn) | 6 |
Attack | |
Behavior | |
Multiply | |
Drops | |
Red meat | 10 - 16* |
Raw hide (large) | 1.7 - 1.7* |
Fat | 1.7 - 2.3* |
Bone | * |
Bone | * |
Bone | * |
Animals |
Moose | |
Health | |
Health (Male/Female) | 21 |
Health (Calf) | 6 |
Attack | |
Behavior | |
Multiply | |
Drops | |
Red meat | 10 - 16* |
Raw hide (medium) | * |
Fat | 0 - 0* |
Bone | * |
Bone | * |
Bone | * |
Animals |
Behavior
"stepHeight": 3.1251
Domestication
Apparently deer cannot be domesticated. They will eat from a Large Trough but the block info overlay will not indicate number of portions eaten, and females do not become pregnant after eating 10+ portions with an adult male nearby.
See Animal Husbandry for overview of raising other livestock.
Harvesting
Deer corpses decay into bones after {{{4 days}}} . Adult Water deer and Pudu deer leave behind a small carcass, while adult Elk leave a large carcass and other adult deer leave a medium carcass. All baby deer leave a small carcass.
{ "code": "deaddecay", "hoursToDecay": 96, "decayedBlockByType": { "deer-water-*-adult": "carcass-small", "deer-pudu-*-adult": "carcass-small", "deer-elk-*-adult": "carcass-large", "*-baby": "carcass-small", "*": "carcass-medium" }
Source: AppData\Roaming\Vintagestory\assets\survival\entities\land\hooved\deer.json
History
- "11+" deer were added in version 1.19.0-pre.1. Official Devlog
Notes
- Antlers grow on male adults over winter and are shed in spring. Can be picked up by players and placed on 3 variants of wood-typed antler mounts.[1]
- Moose are often mentioned separately from deer, but they belong to the same subfamily, Capreolinae. Moose is the world's tallest, largest and heaviest species of deer now living.[2]
Gallery
See Also
TenthArchitect created a mod, Fauna of the Stone Age: Capreolinae, in May 2023. Those deer can be domesticated, milked, butchered, and taxidermied. Most species have a unique pelt and antler drops, which can be used to craft antler mounts, head mounts, or full body taxidermy. Species in the mod (as of FotSA-Capreolinae-v1.0.5) include:
- Alces alces, the moose.
- Capreolus capreolus, the western roe deer.
- Capreolus pygargus, the eastern roe deer.
- Hydropotes inermis, the water deer.
- Blastocerus dichotomus, the marsh deer.
- Hippocamelus antisensis, the taruca.
- Hippocamelus bisulcus, the huemul.
- Mazama americana, the red brocket.
- Mazama chunyi, the dwarf brocket.
- Mazama gouazoubira, the gray brocket.
- Mazama nana, the pygmy brocket.
- Mazama nemorivaga, the Amazonian brown brocket.
- Mazama rufina, the swamp brocket.
- Mazama temama, the Central American red brocket.
- Mazama tienhoveni, the fair brocket.
- Odocoileus hemionus, the mule deer.
- Odocoileus pandora, the Yucatan brown brocket.
- Odocoileus virginianus, the white-tailed deer.
- Ozotoceros bezoarticus, the pampas deer.
- Pudu mephistophiles, the Northern pudu.
- Pudu puda, the Southern pudu.
- Rangifer tarandus, the reindeer.
A special item, "fly covered deer carcass" prevents deer spawning in the area around it.
Which features of the mod will be included in the base game is unclear as of Oct 2023. Apparently[3], an antler system is still under development.