Template:Armor/fr: Difference between revisions

From Vintage Story Wiki
(Created page with "Résistance aux dégâts élevés")
(Created page with "Pertes de protection")
Line 29: Line 29:
}} }}
}} }}
|-
|-
|bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;" |<font color="white">'''<span lang="en" dir="ltr" class="mw-content-ltr">Protection Losses</span>'''</font>
|bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;" |<font color="white">'''Pertes de protection'''</font>
|-
|-
| '''<span lang="en" dir="ltr" class="mw-content-ltr">Relative</span>''' || {{{PerTierRelativeProtectionLossZero|0.03}}}, {{{PerTierRelativeProtectionLossOne|0.15}}}
| '''<span lang="en" dir="ltr" class="mw-content-ltr">Relative</span>''' || {{{PerTierRelativeProtectionLossZero|0.03}}}, {{{PerTierRelativeProtectionLossOne|0.15}}}

Revision as of 15:33, 6 August 2023

Other languages:

Template for armors. More or less a value copy from the armors.json in the assets.

Plate helmet (Steel)
Armor-head-plate-steel.png
Durabilité 5500
Protection
Pourcentage de protection 97%
Réduction absolue des dégâts (pv) 1.8
Niveau de protection 4
Résistance aux dégâts élevés
Pertes de protection
Relative 0.03, 0.15
Absolue 0.1, 0.2
Modification des stats
Efficacité des soins -33%
Détérioration de la faim +24%
Précision des armes à distance -10%
Délai entre les tirs +20%
Vitesse de marche -14%
Armures
Improvised body armor (Wood)
Armor-body-improvised-wood.png
Durabilité 75
Combustible
Température 600 °C
Durée 10 s
Protection
Pourcentage de protection 60%
Niveau de protection 0
Pertes de protection
Relative 0.03, 0.15
Absolue 0.1, 0.2
Armures
Parameter Required or Optional, default if applicable Example
Name Required Plate helmet (Steel)
Image Required File:Armor-head-plate-steel.png
Durability Required 5500
Temp Optionnal 600
Duration Required if Temp 10
PercentProtection Required 97
FlatDamageReduction Required 1.8
ProtectionTier Required 4
HighDamageTierResistant Optional true
PerTierRelativeProtectionLossZero Optional, 0.03 0.15
PerTierRelativeProtectionLossOne Optional, 0.15 0.03
PerTierFlatDamageReductionLossZero Optional, 0.1 0.4
PerTierFlatDamageReductionLossOne Optional, 0.2 0.5
HealingEffectiveness Optional -33
HungerRate Optional +24
RangedWeaponsAcc Optional -10
RangedWeaponsSpeed Optional +20
WalkSpeed Optional -14